Player Matchup

Izanami
Izanami
MBN Ginger
Izanami
Level 28
God Stats
8W - 6L
1,588 SR
Queue Stats
66W - 65L
1,515 Elo+
Solo
Olorun
Olorun
Monster_tuga10
Olorun
Level 5
God Stats
3W - 3L
1,524 SR
Queue Stats
14W - 19L
1,450 Elo+
Solo
Thanatos
Thanatos
completeDogWater
Thanatos
Level 8
God Stats
1W - 1L
1,269 SR
Queue Stats
35W - 22L
1,416 Elo+
Solo
Agni
Agni
eomel267
Agni
Level 18
God Stats
4W - 1L
1,729 SR
Queue Stats
9W - 7L
1,560 Elo+
Solo
Thor
Thor
local-diffuser2
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 12
1,522 SR
1,488 Elo+

VS

Team Averages
Level 26
1,321 SR
1,427 Elo+
Artemis
Artemis
AlmightyMiyaah
Artemis
Level 24
God Stats
14W - 17L
1,099 SR
Queue Stats
118W - 206L
1,258 Elo+
Party 1
Chaac
Chaac
Oldetown
Chaac
Level 29
God Stats
1W - 5L
1,181 SR
Queue Stats
129W - 147L
1,509 Elo+
Solo
Ra
Ra
Salty_Cosby
Ra
Level 23
God Stats
10W - 9L
1,408 SR
Queue Stats
136W - 140L
1,522 Elo+
Solo
Ymir
Ymir
TwentyK-
Ymir
Level 25
God Stats
2W - 5L
1,251 SR
Queue Stats
288W - 380L
1,396 Elo+
Party 1
Pele
Pele
xXCibo9Xx
Pele
Level 29
God Stats
11W - 4L
1,666 SR
Queue Stats
387W - 410L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MBN Ginger
Izanami
20
10 / 3 / 11
13,307
579
20,541
12,387
4,557
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 8 / 13
9,780
425
7,940
17,993
9,584
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
8 / 1 / 11
13,623
592
17,826
23,106
9,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
19
13 / 4 / 7
12,921
562
18,213
11,554
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 7 / 0
6,986
304
971
5,135
2,064
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 5
9,936
432
5,537
13,518
5,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Oldetown
Chaac
20
5 / 5 / 7
13,050
567
17,236
28,164
15,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
5 / 6 / 5
10,881
473
10,233
15,025
6,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
14
3 / 11 / 6
9,492
413
5,208
21,365
15,979
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
15
3 / 4 / 1
10,039
436
4,705
14,568
5,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
44
33
Kills
20
23
Deaths
34
42
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
8
5
0.81
W
Izanami
MBN Ginger
Izanami
10
3
11
5.17
W
2
8
13
1.06
L
Chaac
Oldetown
Chaac
5
5
7
1.7
L
5
6
5
1.25
L
Ymir
3
11
6
0.55
W
8
1
11
13.5
W
Agni
13
4
7
4.13
W
0
7
0
0
L
Pele
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,491
Damage
42,919
70,175
Taken
92,640
29,618
Mitigated
47,873
27,074
Healing
25,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,537
2,991
847
573
13,518
5,055
1,551
5,284
8,034
0
32,622
W
Izanami
MBN Ginger
Izanami
20,541
15,812
0
1,734
12,387
4,557
5,325
3,107
9,192
0
105,249
W
7,940
2,355
438
2,450
17,993
9,584
1,053
6,743
11,036
32,377
0
L
Chaac
Oldetown
Chaac
17,236
3,563
455
12,227
28,164
15,658
345
8,641
18,876
0
93,133
L
10,233
1,095
2,194
2,772
15,025
6,113
1,353
3,960
11,005
54,997
0
L
Ymir
5,208
876
612
1,161
21,365
15,979
999
8,643
12,483
35,680
0
W
17,826
6,323
0
22,452
23,106
9,838
0
4,675
18,047
0
112,912
W
Agni
18,213
1,124
0
0
11,554
3,575
0
2,825
8,619
60,252
0
W
971
371
0
0
5,135
2,064
0
547
4,554
0
6,797
L
Pele
4,705
1,223
0
4,942
14,568
5,068
1,282
2,480
12,024
0
57,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,617
Gold Earned
53,398
523
Minions Killed
464
0
Camps Cleared
0
1,797,651
Distance Traveled
1,987,700
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,936
432
61
3
0
359,688
0
W
Izanami
13,307
579
189
8
0
371,392
0
W
Olorun
9,780
425
45
2
0
323,200
1
L
Chaac
13,050
567
154
7
0
459,035
5
L
Ra
10,881
473
95
4
0
364,765
2
L
Ymir
9,492
413
59
3
0
391,501
0
W
Thanatos
13,623
592
181
8
0
487,032
3
W
Agni
12,921
562
100
4
0
445,010
0
W
Thor
6,986
304
8
0
0
171,017
1
L
Pele
10,039
436
95
4
0
412,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role