Player Matchup

Hercules
Hercules
 
Hercules
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
AlwaysChewy
Ra
Level 129
God Stats
1W - 1L
1,788 SR
Queue Stats
25W - 27L
1,434 Elo+
Party 1
Cabrakan
Cabrakan
Damage_Tha_God
Cabrakan
Level 129
God Stats
14W - 9L
1,662 SR
Queue Stats
306W - 278L
1,549 Elo+
Party 2
Medusa
Medusa
MeoW_Yolo
Medusa
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 237L
1,593 Elo+
Party 2
Pele
Pele
sgt deathscythe
Pele
Level 145
God Stats
4W - 3L
1,835 SR
Queue Stats
90W - 68L
1,581 Elo+
Party 1
Team Averages
Level 127
1,657 SR
1,531 Elo+

VS

Team Averages
Level 156
1,566 SR
1,521 Elo+
Gilgamesh
Gilgamesh
BigBlack737
Gilgamesh
Level 155
God Stats
28W - 19L
1,609 SR
Queue Stats
757W - 664L
1,538 Elo+
Party 3
Danzaburou
Danzaburou
CrazyJack145
Danzaburou
Level 160
God Stats
36W - 19L
1,710 SR
Queue Stats
250W - 228L
1,518 Elo+
Party 4
Artio
Artio
DWINTS04
Artio
Level 158
God Stats
24W - 23L
1,357 SR
Queue Stats
414W - 364L
1,499 Elo+
Party 4
Yemoja
Yemoja
NoisyVibez
Yemoja
Level 157
God Stats
27W - 19L
1,658 SR
Queue Stats
346W - 319L
1,496 Elo+
Party 4
Tiamat
Tiamat
elementnb_
Tiamat
Level 151
God Stats
21W - 25L
1,496 SR
Queue Stats
589W - 509L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 2 / 0
6,270
523
5,380
11,754
6,090
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
0 / 3 / 1
5,828
486
979
5,460
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
9
0 / 3 / 3
5,590
466
3,540
8,590
6,486
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
MeoW_Yolo
Medusa
11
3 / 2 / 2
6,699
558
4,790
7,518
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 1
6,331
528
3,548
8,901
2,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigBlack737
Gilgamesh
12
6 / 0 / 5
7,541
628
5,698
6,966
3,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
CrazyJack145
Danzaburou
12
2 / 5 / 3
6,806
567
6,086
8,667
3,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artio
DWINTS04
Artio
13
1 / 0 / 1
7,196
600
6,839
8,348
5,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
NoisyVibez
Yemoja
10
0 / 1 / 8
5,637
470
3,856
5,020
2,416
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
elementnb_
Tiamat
13
3 / 0 / 5
7,479
623
7,856
5,596
4,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
12
12
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
0
0.5
L
0
3
1
0.17
W
Gilgamesh
BigBlack737
Gilgamesh
6
0
5
8.5
W
Danzaburou
CrazyJack145
Danzaburou
2
5
3
0.7
W
Artio
DWINTS04
Artio
1
0
1
1.5
L
Cabrakan
0
3
3
0.5
L
Medusa
MeoW_Yolo
Medusa
3
2
2
2
W
Yemoja
NoisyVibez
Yemoja
0
1
8
4
W
Tiamat
elementnb_
Tiamat
3
0
5
5.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,237
Damage
30,335
42,223
Taken
34,597
19,846
Mitigated
19,281
13,882
Healing
16,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,380
2,043
0
4,426
11,754
6,090
0
6,542
5,212
0
31,441
L
979
33
342
1,505
5,460
1,903
0
3,069
2,391
40,006
0
W
Gilgamesh
BigBlack737
Gilgamesh
5,698
1,336
0
2,948
6,966
3,598
724
427
6,539
0
39,468
W
Danzaburou
CrazyJack145
Danzaburou
6,086
2,522
0
2,348
8,667
3,166
0
1,419
7,248
0
42,096
W
Artio
DWINTS04
Artio
6,839
1,104
137
5,681
8,348
5,810
0
0
8,348
42,086
0
L
Cabrakan
3,540
940
0
1,532
8,590
6,486
0
4,733
3,857
11,249
0
L
Medusa
MeoW_Yolo
Medusa
4,790
1,733
0
2,015
7,518
2,437
0
1,246
6,272
0
36,042
W
Yemoja
NoisyVibez
Yemoja
3,856
990
1,372
1,193
5,020
2,416
0
1,300
3,720
14,711
0
W
Tiamat
elementnb_
Tiamat
7,856
1,004
0
2,798
5,596
4,291
0
1,373
4,223
56,341
0
L
3,548
985
0
4,062
8,901
2,930
0
2,961
5,940
0
40,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,718
Gold Earned
34,659
373
Minions Killed
361
0
Camps Cleared
0
1,099,217
Distance Traveled
1,109,003
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,270
523
80
7
0
198,203
4
L
Ra
5,828
486
102
9
0
193,016
1
W
Gilgamesh
7,541
628
80
7
0
258,827
3
W
Danzaburou
6,806
567
75
6
0
194,419
4
W
Artio
7,196
600
78
7
0
214,959
2
L
Cabrakan
5,590
466
23
2
0
243,680
4
L
Medusa
6,699
558
81
7
0
216,069
4
W
Yemoja
5,637
470
27
2
0
211,386
5
W
Tiamat
7,479
623
101
8
0
229,412
1
L
Pele
6,331
528
87
7
0
248,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role