Player Matchup

Hades
Hades
Bronze III
Dontae Loops
Hades
Bronze III
Level 123
God Stats
0W - 2L
1,536 SR
Queue Stats
2W - 2L
1,500 MMR
Party 2
Ganesha
Ganesha
Platinum V
Dyup-_-
Ganesha
Platinum V
Level 110
God Stats
15W - 7L
1,720 SR
Queue Stats
78W - 68L
1,600 MMR
Party 1
Tiamat
Tiamat
Gold III
Rahkvyo
Tiamat
Gold III
Level 126
God Stats
17W - 10L
1,731 SR
Queue Stats
134W - 130L
1,393 MMR
Party 1
Neith
Neith
Bronze III
molgician
Neith
Bronze III
Level 30
God Stats
0W - 2L
1,582 SR
Queue Stats
1W - 5L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
ol Bands lo
Nemesis
Bronze III
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 85
1,614 SR
1,499 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 127
1,484 SR
1,499 MMR
Chernobog
Chernobog
Bronze III
DustD3vi1_
Chernobog
Bronze III
Level 101
God Stats
1W - 0L
1,574 SR
Queue Stats
1W - 1L
1,500 MMR
Party 3
Sylvanus
Sylvanus
Bronze III
RyanW29
Sylvanus
Bronze III
Level 148
God Stats
1W - 1L
1,431 SR
Queue Stats
3W - 2L
1,494 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
ac13-0
Sun Wukong
Bronze III
Level 114
God Stats
1W - 1L
1,150 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Hera
Hera
Bronze III
inmyuasha
Hera
Bronze III
Level 142
God Stats
1W - 0L
1,625 SR
Queue Stats
1W - 0L
1,500 MMR
Party 3
Pele
Pele
Gold I
vShakin XXL
Pele
Gold I
Level 129
God Stats
63W - 49L
1,639 SR
Queue Stats
102W - 104L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 2
10,665
464
7,739
19,217
11,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ganesha
Dyup-_-
Ganesha
16
0 / 5 / 9
10,677
464
6,797
17,573
15,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Rahkvyo
Tiamat
20
10 / 6 / 0
13,006
565
29,589
17,961
13,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
molgician
Neith
13
0 / 6 / 3
8,582
373
4,935
13,587
3,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
ol Bands lo
Nemesis
17
1 / 6 / 2
10,303
448
5,082
15,957
7,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
DanzaburouSetCu ChulainnGilgameshTsukuyomi

VS

Bans
AthenaMedusaAnhurArachneSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DustD3vi1_
Chernobog
20
4 / 3 / 12
13,687
595
9,057
16,329
6,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
RyanW29
Sylvanus
18
5 / 2 / 19
12,667
551
10,144
20,583
17,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
ac13-0
Sun Wukong
18
6 / 2 / 10
12,330
536
9,771
17,580
14,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
18
8 / 4 / 17
12,248
533
17,618
11,055
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 2 / 16
13,697
596
19,454
25,022
11,041
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
105
13
Kills
31
31
Deaths
13
16
Assists
74
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
Chernobog
DustD3vi1_
Chernobog
4
3
12
3.33
L
Ganesha
Dyup-_-
Ganesha
0
5
9
0.9
L
Tiamat
Rahkvyo
Tiamat
10
6
0
1.67
W
Sylvanus
RyanW29
Sylvanus
5
2
19
7.25
W
Sun Wukong
ac13-0
Sun Wukong
6
2
10
5.5
W
Hera
8
4
17
4.13
L
Neith
molgician
Neith
0
6
3
0.25
L
Nemesis
ol Bands lo
Nemesis
1
6
2
0.33
W
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,142
Damage
66,044
84,295
Taken
90,569
51,869
Mitigated
53,688
16,186
Healing
34,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,739
881
0
4,188
19,217
11,258
177
4,580
14,637
63,816
0
W
Chernobog
DustD3vi1_
Chernobog
9,057
6,157
0
6,334
16,329
6,924
1,830
8,441
7,635
0
104,975
L
Ganesha
Dyup-_-
Ganesha
6,797
743
0
1,958
17,573
15,242
42
8,116
9,457
34,906
0
L
Tiamat
Rahkvyo
Tiamat
29,589
1,239
160
5,098
17,961
13,470
282
6,702
11,259
101,189
0
W
Sylvanus
RyanW29
Sylvanus
10,144
1,687
5,216
9,100
20,583
17,513
664
12,603
7,584
38,171
0
W
Sun Wukong
ac13-0
Sun Wukong
9,771
1,314
0
2,703
17,580
14,400
2,157
6,838
10,536
0
65,558
W
Hera
17,618
4,097
0
1,172
11,055
3,810
2,864
5,919
4,857
74,219
0
L
Neith
molgician
Neith
4,935
2,246
0
3,806
13,587
3,988
510
4,821
8,766
0
34,424
L
Nemesis
ol Bands lo
Nemesis
5,082
1,294
0
976
15,957
7,911
0
3,543
12,414
0
61,053
W
19,454
3,741
0
9,822
25,022
11,041
1,567
9,000
15,832
0
133,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,233
Gold Earned
64,629
539
Minions Killed
696
0
Camps Cleared
0
2,041,647
Distance Traveled
2,055,954
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,665
464
154
7
0
338,003
1
W
Chernobog
13,687
595
174
8
0
383,018
2
L
Ganesha
10,677
464
26
1
0
367,727
2
L
Tiamat
13,006
565
169
7
0
431,773
3
W
Sylvanus
12,667
551
62
3
0
351,322
12
W
Sun Wukong
12,330
536
130
6
0
416,424
1
W
Hera
12,248
533
141
6
0
407,928
1
L
Neith
8,582
373
71
3
0
422,781
3
L
Nemesis
10,303
448
119
5
0
481,363
2
W
Pele
13,697
596
189
8
0
497,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role