Player Matchup

Ares
Ares
JaGGeN_SaMa
Ares
Level 29
God Stats
11W - 14L
1,458 SR
Queue Stats
438W - 543L
1,364 Elo+
Solo
Odin
Odin
MonsieurPoulet1
Odin
Level 26
God Stats
1W - 2L
1,276 SR
Queue Stats
68W - 80L
1,294 Elo+
Solo
Awilix
Awilix
Thatguythesav
Awilix
Level 25
God Stats
3W - 5L
1,742 SR
Queue Stats
192W - 313L
1,393 Elo+
Solo
Hel
Hel
YuhGurlOlive
Hel
Level 16
God Stats
8W - 8L
1,381 SR
Queue Stats
133W - 134L
1,271 Elo+
Solo
Chronos
Chronos
i_yeeted_in_her
Chronos
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 33L
1,552 Elo+
Solo
Team Averages
Level 23
1,471 SR
1,375 Elo+

VS

Team Averages
Level 20
1,456 SR
1,430 Elo+
Vamana
Vamana
Lackin Emotion
Vamana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,639 Elo+
Solo
Ymir
Ymir
RRivasIII
Ymir
Level 29
God Stats
30W - 31L
1,541 SR
Queue Stats
74W - 74L
1,420 Elo+
Solo
Hel
Hel
TOXICWASTE2137
Hel
Level 26
God Stats
49W - 47L
1,414 SR
Queue Stats
127W - 182L
1,313 Elo+
Solo
Chiron
Chiron
Taikeno
Chiron
Level 24
God Stats
13W - 10L
1,545 SR
Queue Stats
250W - 245L
1,596 Elo+
Solo
Camazotz
Camazotz
eduninja2966
Camazotz
Level 13
God Stats
0W - 2L
1,281 SR
Queue Stats
72W - 87L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
6,894
492
3,792
11,775
6,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 2 / 5
7,031
502
6,792
10,293
5,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 3
7,006
500
3,203
8,330
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 0 / 4
7,935
567
9,566
8,090
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
2 / 0 / 1
7,958
568
4,413
3,177
921
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,276
377
4,341
10,473
5,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
8
1 / 3 / 2
5,444
389
4,426
8,165
4,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 1 / 1
5,478
391
6,084
6,734
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
Taikeno
Chiron
12
1 / 1 / 0
6,468
462
4,774
8,210
3,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
eduninja2966
Camazotz
9
1 / 4 / 0
5,491
392
1,368
8,155
3,688
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
14
Kills
3
4
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
0
5
1
0.1
W
3
2
5
2.75
L
Ymir
1
3
2
0.67
L
0
1
1
0.5
L
Chiron
Taikeno
Chiron
1
1
0
1
W
2
1
3
3.5
W
4
0
4
6
L
Camazotz
eduninja2966
Camazotz
1
4
0
0.25
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,766
Damage
20,993
41,665
Taken
41,737
18,460
Mitigated
18,743
14,959
Healing
12,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,792
138
0
3,578
11,775
6,167
56
3,434
8,235
18,854
0
L
4,341
2,223
0
1,627
10,473
5,251
176
1,991
8,082
0
18,422
W
6,792
2,750
0
1,076
10,293
5,925
1,121
1,021
9,163
0
27,477
L
Ymir
4,426
427
314
810
8,165
4,402
253
6,085
2,055
15,832
0
L
6,084
898
961
2,527
6,734
2,133
49
3,173
3,536
21,982
0
L
Chiron
Taikeno
Chiron
4,774
2,621
329
3,611
8,210
3,269
214
2,861
5,324
0
48,290
W
3,203
1,387
0
1,500
8,330
2,608
1,010
1,370
6,888
0
41,224
W
9,566
1,586
2,027
5,690
8,090
2,839
425
3,591
4,081
51,808
0
L
Camazotz
eduninja2966
Camazotz
1,368
32
239
1,970
8,155
3,688
189
3,661
4,494
0
16,291
W
4,413
1,904
0
1,088
3,177
921
562
389
2,788
50,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,824
Gold Earned
28,157
333
Minions Killed
198
0
Camps Cleared
0
1,332,307
Distance Traveled
1,272,753
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,894
492
23
2
0
284,338
2
L
Vamana
5,276
377
21
2
0
301,188
0
W
Odin
7,031
502
48
3
0
241,588
0
L
Ymir
5,444
389
19
1
0
269,859
0
L
Hel
5,478
391
37
3
0
256,989
0
L
Chiron
6,468
462
96
7
0
237,642
2
W
Awilix
7,006
500
74
5
0
322,274
0
W
Hel
7,935
567
86
6
0
257,075
3
L
Camazotz
5,491
392
25
2
0
207,075
0
W
Chronos
7,958
568
102
7
0
227,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role