Player Matchup

Olorun
Olorun
JayJumps
Olorun
Level 7
God Stats
4W - 2L
1,521 SR
Queue Stats
5W - 2L
1,870 Elo+
Party 1
Artemis
Artemis
Vrtist
Artemis
Level 147
God Stats
2W - 0L
1,645 SR
Queue Stats
14W - 7L
1,739 Elo+
Party 1
Scylla
Scylla
aCvrter
Scylla
Level 102
God Stats
2W - 0L
1,705 SR
Queue Stats
11W - 4L
1,839 Elo+
Party 1
Team Averages
Level 85
1,623 SR
1,816 Elo+

VS

Team Averages
Level 85
1,500 SR
1,563 Elo+
Sol
Sol
CashmereChicken
Sol
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,618 Elo+
Party 2
Odin
Odin
GenesseAvenue
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,449 Elo+
Party 2
Neith
Neith
danielux_73019
Neith
Level 99
God Stats
3W - 4L
1,500 SR
Queue Stats
52W - 61L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JayJumps
Olorun
14
0 / 4 / 8
10,748
597
3,629
11,484
4,527
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
Vrtist
Artemis
15
4 / 6 / 7
12,353
686
20,703
16,662
7,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
aCvrter
Scylla
19
11 / 6 / 4
14,414
801
21,391
14,477
5,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 6
12,616
701
17,047
22,596
8,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
6 / 6 / 5
12,536
696
7,073
18,980
16,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 6 / 7
11,593
644
7,966
14,734
5,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
15
Kills
16
16
Deaths
15
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
8
3
6
3.67
L
6
6
5
1.42
W
Olorun
JayJumps
Olorun
0
4
8
1
W
Artemis
Vrtist
Artemis
4
6
7
1.25
W
Scylla
aCvrter
Scylla
11
6
4
2.17
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,723
Damage
32,086
42,623
Taken
56,310
17,537
Mitigated
29,986
11,128
Healing
14,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,047
3,533
0
11,327
22,596
8,069
1,358
8,123
14,221
70,770
0
L
7,073
2,649
0
0
18,980
16,615
42
6,727
11,989
0
21,070
W
Olorun
JayJumps
Olorun
3,629
1,767
783
1,442
11,484
4,527
1,476
4,179
7,305
22,880
0
W
Artemis
Vrtist
Artemis
20,703
12,045
0
4,148
16,662
7,497
1,349
7,266
9,396
0
61,493
W
Scylla
aCvrter
Scylla
21,391
1,391
158
4,597
14,477
5,513
880
5,646
8,831
61,494
0
L
7,966
2,877
0
2,851
14,734
5,302
518
9,311
5,012
0
61,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,515
Gold Earned
36,745
172
Minions Killed
206
0
Camps Cleared
0
824,762
Distance Traveled
878,647
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,616
701
89
5
0
297,739
3
L
Odin
12,536
696
25
1
0
299,987
0
W
Olorun
10,748
597
37
2
0
273,207
6
W
Artemis
12,353
686
52
3
0
260,396
2
W
Scylla
14,414
801
83
5
0
291,159
6
L
Neith
11,593
644
92
5
0
280,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role