Player Matchup

Odin
Odin
CampGodChris
Odin
Level 129
God Stats
1W - 3L
1,717 SR
Queue Stats
137W - 127L
1,588 Elo+
Party 2
Izanami
Izanami
ChillRaY-
Izanami
Level 85
God Stats
1W - 3L
1,447 SR
Queue Stats
66W - 41L
1,649 Elo+
Party 2
Jing Wei
Jing Wei
Trirosa
Jing Wei
Level 156
God Stats
0W - 4L
1,280 SR
Queue Stats
510W - 419L
1,671 Elo+
Solo
Yemoja
Yemoja
flameexcalibur
Yemoja
Level 67
God Stats
9W - 10L
1,377 SR
Queue Stats
205W - 202L
1,612 Elo+
Party 2
Achilles
Achilles
xxMobmanxx
Achilles
Level 118
God Stats
19W - 19L
1,540 SR
Queue Stats
435W - 431L
1,578 Elo+
Party 2
Team Averages
Level 111
1,472 SR
1,620 Elo+

VS

Team Averages
Level 124
1,548 SR
1,528 Elo+
Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Dark-Phoenix331
Fenrir
Level 141
God Stats
43W - 41L
1,505 SR
Queue Stats
387W - 407L
1,531 Elo+
Solo
Sol
Sol
Lunape94
Sol
Level 82
God Stats
21W - 35L
1,424 SR
Queue Stats
369W - 374L
1,459 Elo+
Party 1
Chernobog
Chernobog
Wachicolero
Chernobog
Level 153
God Stats
6W - 1L
1,765 SR
Queue Stats
70W - 81L
1,658 Elo+
Solo
Ah Puch
Ah Puch
lux umbraque
Ah Puch
Level 86
God Stats
121W - 102L
1,548 SR
Queue Stats
533W - 542L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 5
8,557
856
8,719
14,241
7,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
ChillRaY-
Izanami
14
1 / 8 / 3
8,839
884
12,696
16,499
5,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
Trirosa
Jing Wei
16
3 / 4 / 4
10,182
1,018
17,140
14,983
5,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 4 / 6
9,236
924
6,636
15,698
11,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
xxMobmanxx
Achilles
14
2 / 6 / 5
8,980
898
8,415
21,725
18,893
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

112

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
4 / 0 / 20
11,142
1,114
9,217
15,469
20,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
16 / 0 / 9
12,025
1,203
18,632
11,700
9,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 3 / 14
9,909
991
18,256
15,743
7,202
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Wachicolero
Chernobog
15
3 / 4 / 10
9,343
934
9,886
10,780
5,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
lux umbraque
Ah Puch
17
2 / 0 / 18
10,194
1,019
21,718
4,180
1,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
99
7
Kills
28
28
Deaths
7
23
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
0
20
14
L
1
6
5
0.58
L
Izanami
ChillRaY-
Izanami
1
8
3
0.31
W
16
0
9
20.5
W
3
3
14
3.33
L
Jing Wei
Trirosa
Jing Wei
3
4
4
1.25
W
Chernobog
Wachicolero
Chernobog
3
4
10
2
L
0
4
6
0.75
W
Ah Puch
lux umbraque
Ah Puch
2
0
18
11
L
Achilles
xxMobmanxx
Achilles
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,606
Damage
77,709
83,146
Taken
57,872
49,212
Mitigated
44,975
8,273
Healing
23,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,217
4,669
5,131
6,591
15,469
20,425
0
1,838
13,506
0
14,762
L
8,719
1,363
0
234
14,241
7,682
0
7,573
6,515
148
15,603
L
Izanami
ChillRaY-
Izanami
12,696
6,242
0
219
16,499
5,371
0
5,628
10,746
0
39,094
W
18,632
3,926
0
1,343
11,700
9,847
0
1,703
9,947
0
23,128
W
18,256
7,179
1,200
5,961
15,743
7,202
0
1,539
14,129
42,950
0
L
Jing Wei
Trirosa
Jing Wei
17,140
14,004
0
1,283
14,983
5,335
0
5,784
9,099
0
46,079
W
Chernobog
Wachicolero
Chernobog
9,886
5,918
0
2,241
10,780
5,610
0
1,158
9,622
0
21,453
L
6,636
1,326
3,592
1,382
15,698
11,931
0
12,135
3,563
12,639
0
W
Ah Puch
lux umbraque
Ah Puch
21,718
595
0
693
4,180
1,891
0
546
3,609
49,731
0
L
Achilles
xxMobmanxx
Achilles
8,415
2,470
568
995
21,725
18,893
0
8,854
12,668
0
17,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,794
Gold Earned
52,613
183
Minions Killed
188
7
Camps Cleared
4
870,028
Distance Traveled
895,047
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,142
1,114
11
1
0
198,121
0
L
Odin
8,557
856
7
1
0
175,307
3
L
Izanami
8,839
884
77
8
0
152,771
0
W
Fenrir
12,025
1,203
7
1
0
214,918
1
W
Sol
9,909
991
74
7
1
178,179
0
L
Jing Wei
10,182
1,018
57
6
6
190,962
1
W
Chernobog
9,343
934
17
2
1
106,469
1
L
Yemoja
9,236
924
25
3
1
162,434
0
W
Ah Puch
10,194
1,019
79
8
2
197,360
4
L
Achilles
8,980
898
17
2
0
188,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role