Player Matchup

Olorun
Olorun
JayJumps
Olorun
Level 7
God Stats
4W - 2L
1,483 SR
Queue Stats
5W - 2L
1,831 Elo+
Party 2
Cthulhu
Cthulhu
Vrtist
Cthulhu
Level 147
God Stats
1W - 0L
1,697 SR
Queue Stats
14W - 7L
1,727 Elo+
Party 2
Amaterasu
Amaterasu
aCvrter
Amaterasu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,822 Elo+
Party 2
Team Averages
Level 85
1,560 SR
1,793 Elo+

VS

Team Averages
Level 89
1,587 SR
1,513 Elo+
Horus
Horus
 
Horus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
D3Shinx
Thoth
Level 124
God Stats
4W - 1L
1,760 SR
Queue Stats
117W - 89L
1,538 Elo+
Party 1
Neith
Neith
StuckMedal78550
Neith
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JayJumps
Olorun
13
1 / 5 / 8
10,976
578
5,269
11,242
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Vrtist
Cthulhu
16
4 / 0 / 11
13,192
694
16,424
27,059
16,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
aCvrter
Amaterasu
16
10 / 5 / 5
13,232
696
15,472
21,505
10,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
2 / 3 / 7
12,554
661
11,387
20,193
23,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
D3Shinx
Thoth
16
7 / 6 / 3
12,743
671
13,870
16,133
8,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 6 / 2
10,079
530
5,871
11,163
4,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
15
Kills
10
10
Deaths
15
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
3
7
1.83
L
Thoth
D3Shinx
Thoth
7
6
3
1.42
W
Olorun
JayJumps
Olorun
1
5
8
1
L
1
6
2
0.33
W
Cthulhu
Vrtist
Cthulhu
4
0
11
9.5
W
Amaterasu
aCvrter
Amaterasu
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,165
Damage
31,128
59,806
Taken
47,489
30,033
Mitigated
35,933
23,581
Healing
15,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
11,387
4,405
4,099
9,263
20,193
23,226
0
10,521
9,238
0
33,296
L
Thoth
D3Shinx
Thoth
13,870
1,456
0
782
16,133
8,222
0
7,092
8,937
55,629
0
W
Olorun
JayJumps
Olorun
5,269
3,095
418
3,034
11,242
2,938
1,451
4,343
6,642
20,352
0
L
5,871
2,764
369
1,106
11,163
4,485
165
3,517
7,606
0
19,721
W
Cthulhu
Vrtist
Cthulhu
16,424
1,055
466
14,934
27,059
16,175
133
5,107
18,688
63,916
0
W
Amaterasu
aCvrter
Amaterasu
15,472
4,636
0
4,729
21,505
10,920
1,158
3,549
17,108
0
71,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,400
Gold Earned
35,376
176
Minions Killed
141
0
Camps Cleared
0
1,003,724
Distance Traveled
776,774
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,554
661
30
2
0
345,422
1
L
Thoth
12,743
671
81
4
0
282,851
2
W
Olorun
10,976
578
45
2
0
249,151
0
L
Neith
10,079
530
30
2
0
148,501
0
W
Cthulhu
13,192
694
67
4
0
379,167
4
W
Amaterasu
13,232
696
64
3
0
375,406
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role