Player Matchup

Osiris
Osiris
HunterGHD
Osiris
Level 157
God Stats
1W - 0L
1,480 SR
Queue Stats
202W - 131L
1,683 Elo+
Party 2
Ah Puch
Ah Puch
MrD1e
Ah Puch
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
dluzion
Gilgamesh
Level 87
God Stats
7W - 1L
1,590 SR
Queue Stats
7W - 1L
1,810 Elo+
Party 3
Persephone
Persephone
duucis
Persephone
Level 153
God Stats
10W - 2L
1,785 SR
Queue Stats
235W - 151L
1,691 Elo+
Party 2
Team Averages
Level 138
1,589 SR
1,671 Elo+

VS

Team Averages
Level 141
1,458 SR
1,593 Elo+
Athena
Athena
Frell1990
Athena
Level 138
God Stats
54W - 38L
1,600 SR
Queue Stats
140W - 125L
1,570 Elo+
Party 1
Medusa
Medusa
donsor
Medusa
Level 159
God Stats
9W - 12L
1,359 SR
Queue Stats
246W - 212L
1,621 Elo+
Party 1
Aphrodite
Aphrodite
sandreqsabaziari
Aphrodite
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
yosaul
Achilles
Level 142
God Stats
15W - 27L
1,375 SR
Queue Stats
208W - 159L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
HunterGHD
Osiris
16
6 / 1 / 6
10,219
852
11,337
13,296
11,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
MrD1e
Ah Puch
16
3 / 2 / 6
9,961
830
10,078
7,576
3,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
dluzion
Gilgamesh
15
3 / 0 / 6
10,340
862
8,319
13,509
12,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Persephone
duucis
Persephone
15
1 / 0 / 9
10,091
841
13,474
5,476
2,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Frell1990
Athena
13
1 / 6 / 1
8,673
723
3,779
13,036
8,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
donsor
Medusa
15
1 / 1 / 1
8,971
748
12,239
12,530
4,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
13
0 / 5 / 0
7,870
656
2,238
9,592
4,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
yosaul
Achilles
14
1 / 1 / 2
8,899
742
7,611
14,528
15,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
13
Kills
3
3
Deaths
13
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
Frell1990
Athena
1
6
1
0.25
W
Osiris
HunterGHD
Osiris
6
1
6
9
W
Ah Puch
MrD1e
Ah Puch
3
2
6
3
W
Gilgamesh
dluzion
Gilgamesh
3
0
6
6
L
Medusa
donsor
Medusa
1
1
1
1.5
W
Persephone
duucis
Persephone
1
0
9
5.5
L
Aphrodite
0
5
0
0
L
Achilles
yosaul
Achilles
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,208
Damage
25,867
39,857
Taken
49,686
28,783
Mitigated
33,330
8,954
Healing
15,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Frell1990
Athena
3,779
1,265
0
1,096
13,036
8,803
16
5,424
7,612
14,259
0
W
Osiris
HunterGHD
Osiris
11,337
3,010
0
3,355
13,296
11,550
316
1,728
11,568
0
28,013
W
Ah Puch
MrD1e
Ah Puch
10,078
1,092
0
1,532
7,576
3,028
892
1,644
5,932
44,317
0
W
Gilgamesh
dluzion
Gilgamesh
8,319
1,616
0
1,851
13,509
12,163
538
1,912
11,597
0
28,742
L
Medusa
donsor
Medusa
12,239
6,268
0
3,970
12,530
4,882
1,128
6,080
6,450
0
53,291
W
Persephone
duucis
Persephone
13,474
997
0
2,216
5,476
2,042
951
1,388
4,088
44,726
0
L
Aphrodite
2,238
110
2,629
3,883
9,592
4,407
232
5,461
4,131
21,042
0
L
Achilles
yosaul
Achilles
7,611
1,535
0
3,815
14,528
15,238
165
7,355
7,173
0
20,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,611
Gold Earned
34,413
219
Minions Killed
201
12
Camps Cleared
11
1,067,788
Distance Traveled
887,525
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,673
723
26
2
2
194,407
1
W
Osiris
10,219
852
31
3
2
295,357
4
W
Ah Puch
9,961
830
84
7
2
230,708
2
W
Gilgamesh
10,340
862
31
3
5
277,961
1
L
Medusa
8,971
748
98
8
5
232,377
1
W
Persephone
10,091
841
73
6
3
263,762
1
L
Aphrodite
7,870
656
48
4
1
211,333
1
L
Achilles
8,899
742
29
2
3
249,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role