Player Matchup

Da Ji
Da Ji
AshigaraMK2TR
Da Ji
Level 83
God Stats
42W - 28L
1,319 SR
Queue Stats
443W - 424L
1,403 Elo+
Party 1
Izanami
Izanami
KAGETUNA
Izanami
Level 27
God Stats
28W - 22L
1,396 SR
Queue Stats
394W - 415L
1,472 Elo+
Party 1
Athena
Athena
PhDRichardFinger
Athena
Level 35
God Stats
12W - 3L
1,858 SR
Queue Stats
160W - 139L
1,622 Elo+
Solo
Ra
Ra
luvalovers
Ra
Level 28
God Stats
5W - 7L
1,462 SR
Queue Stats
174W - 132L
1,470 Elo+
Party 1
Cerberus
Cerberus
perocandy
Cerberus
Level 93
God Stats
19W - 16L
1,164 SR
Queue Stats
704W - 693L
1,529 Elo+
Party 1
Team Averages
Level 53
1,440 SR
1,499 Elo+

VS

Team Averages
Level 51
1,546 SR
1,515 Elo+
Rama
Rama
IAmKingZed
Rama
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,732 Elo+
Party 2
Mulan
Mulan
NostrilFlares
Mulan
Level 106
God Stats
7W - 6L
1,706 SR
Queue Stats
128W - 128L
1,519 Elo+
Solo
Chang'e
Chang'e
NyxiePixie
Chang'e
Level 58
God Stats
7W - 15L
1,547 SR
Queue Stats
12W - 24L
1,438 Elo+
Party 2
Geb
Geb
SolomonRimm
Geb
Level 39
God Stats
12W - 20L
1,444 SR
Queue Stats
210W - 311L
1,363 Elo+
Party 3
Loki
Loki
Tilfdir
Loki
Level 28
God Stats
272W - 229L
1,533 SR
Queue Stats
562W - 539L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 0 / 1
6,237
693
4,162
6,082
1,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
KAGETUNA
Izanami
10
1 / 0 / 3
5,675
631
3,967
3,176
929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

10
2 / 0 / 2
5,877
653
5,042
6,911
4,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 1 / 3
5,869
652
3,241
4,055
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
perocandy
Cerberus
9
1 / 0 / 4
5,326
592
2,108
6,341
3,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,280
476
2,364
4,695
1,056
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

9
0 / 2 / 0
5,053
561
4,062
7,713
4,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
NyxiePixie
Chang'e
4
0 / 2 / 0
3,814
424
235
2,028
359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

7
0 / 2 / 0
4,797
533
2,330
5,751
1,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
Tilfdir
Loki
7
1 / 6 / 0
4,624
514
4,314
7,602
1,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
13
Kills
1
1
Deaths
13
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
0
1
7.5
L
0
1
0
0
W
Izanami
KAGETUNA
Izanami
1
0
3
2.5
L
0
2
0
0
L
Chang'e
NyxiePixie
Chang'e
0
2
0
0
W
2
0
2
3
L
0
2
0
0
L
Loki
Tilfdir
Loki
1
6
0
0.17
W
2
1
3
3.5
W
Cerberus
perocandy
Cerberus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,520
Damage
13,305
26,565
Taken
27,789
11,764
Mitigated
8,956
12,073
Healing
8,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,162
719
0
1,500
6,082
1,879
0
356
5,726
0
31,636
L
2,364
2,192
0
2,420
4,695
1,056
0
900
3,755
0
21,272
W
Izanami
KAGETUNA
Izanami
3,967
2,509
0
1,746
3,176
929
0
828
2,348
0
37,511
L
4,062
469
0
2,942
7,713
4,026
0
4,731
2,942
0
24,084
L
Chang'e
NyxiePixie
Chang'e
235
110
0
558
2,028
359
0
731
1,289
5,976
0
W
5,042
1,454
0
3,511
6,911
4,632
0
30
6,506
27,539
0
L
2,330
311
0
2,087
5,751
1,644
0
1,612
4,093
15,572
0
L
Loki
Tilfdir
Loki
4,314
1,533
48
727
7,602
1,871
0
2,160
5,319
0
21,055
W
3,241
307
504
1,144
4,055
1,277
264
227
3,828
34,353
0
W
Cerberus
perocandy
Cerberus
2,108
77
0
3,668
6,341
3,047
0
1,124
5,217
14,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,984
Gold Earned
22,568
300
Minions Killed
182
0
Camps Cleared
0
914,394
Distance Traveled
793,983
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,237
693
62
7
0
193,574
2
L
Rama
4,280
476
40
4
0
172,092
1
W
Izanami
5,675
631
78
9
0
171,466
2
L
Mulan
5,053
561
60
7
0
160,430
0
L
Chang'e
3,814
424
11
1
0
81,126
1
W
Athena
5,877
653
51
6
0
186,634
0
L
Geb
4,797
533
33
4
0
185,428
2
L
Loki
4,624
514
38
4
0
194,907
1
W
Ra
5,869
652
74
8
0
171,225
2
W
Cerberus
5,326
592
35
4
0
191,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role