Player Matchup

Yemoja
Yemoja
Juijinakjin
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,753 Elo+
Solo
Baron Samedi
Baron Samedi
Karvakamuu
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,473 Elo+
Solo
Thor
Thor
Kefir86
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,763 Elo+
Solo
King Arthur
King Arthur
LAHEEE
King Arthur
Level 6
God Stats
6W - 5L
1,850 SR
Queue Stats
30W - 20L
1,882 Elo+
Solo
Anhur
Anhur
alejandrodd55
Anhur
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 22L
1,598 Elo+
Solo
Team Averages
Level 8
1,570 SR
1,694 Elo+

VS

Team Averages
Level 14
1,660 SR
1,585 Elo+
Yemoja
Yemoja
GramDobrze
Yemoja
Level 3
God Stats
38W - 37L
1,500 SR
Queue Stats
139W - 156L
1,608 Elo+
Solo
Bastet
Bastet
GryphKеeper
Bastet
Level 5
God Stats
2W - 0L
1,694 SR
Queue Stats
4W - 8L
1,521 Elo+
Solo
Persephone
Persephone
LilacLight
Persephone
Level 29
God Stats
4W - 2L
1,643 SR
Queue Stats
261W - 194L
1,633 Elo+
Solo
Neith
Neith
ahmaneth
Neith
Level 7
God Stats
14W - 9L
1,693 SR
Queue Stats
27W - 24L
1,621 Elo+
Solo
Gilgamesh
Gilgamesh
vannLP3
Gilgamesh
Level 24
God Stats
5W - 6L
1,771 SR
Queue Stats
59W - 57L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
1 / 3 / 0
5,885
368
3,281
5,647
2,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Karvakamuu
Baron Samedi
14
1 / 7 / 1
7,945
497
6,739
14,548
5,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
Kefir86
Thor
6
0 / 3 / 0
5,396
337
1,147
5,935
1,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
LAHEEE
King Arthur
15
7 / 4 / 0
9,256
579
12,064
18,834
10,254
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 3 / 3
6,705
419
1,521
8,184
1,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GramDobrze
Yemoja
12
1 / 2 / 8
8,339
521
2,824
7,219
4,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
14
2 / 3 / 8
8,576
536
7,685
12,078
3,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
LilacLight
Persephone
18
8 / 0 / 1
11,219
701
13,030
6,998
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
ahmaneth
Neith
17
8 / 0 / 3
10,399
650
7,271
7,650
2,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
vannLP3
Gilgamesh
15
1 / 4 / 1
9,022
564
4,533
11,788
8,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
9
Kills
20
20
Deaths
9
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Yemoja
GramDobrze
Yemoja
1
2
8
2.5
W
Bastet
2
3
8
2
L
Yemoja
1
3
0
0.33
L
Baron Samedi
Karvakamuu
Baron Samedi
1
7
1
0.21
L
Thor
Kefir86
Thor
0
3
0
0
L
King Arthur
LAHEEE
King Arthur
7
4
0
1.75
W
Persephone
LilacLight
Persephone
8
0
1
8.5
W
Neith
ahmaneth
Neith
8
0
3
9.5
L
0
3
3
0.5
W
Gilgamesh
vannLP3
Gilgamesh
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,752
Damage
35,343
53,148
Taken
45,733
20,876
Mitigated
22,458
13,104
Healing
14,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
GramDobrze
Yemoja
2,824
992
1,910
1,465
7,219
4,111
681
2,051
5,168
16,857
0
W
Bastet
7,685
2,349
0
4,009
12,078
3,997
651
3,243
8,835
0
44,616
L
Yemoja
3,281
1,125
278
456
5,647
2,373
0
1,167
4,480
10,993
0
L
Baron Samedi
Karvakamuu
Baron Samedi
6,739
444
260
4,174
14,548
5,067
0
7,623
6,565
53,432
0
L
Thor
Kefir86
Thor
1,147
379
0
899
5,935
1,340
0
222
5,713
0
15,959
L
King Arthur
LAHEEE
King Arthur
12,064
1,824
0
5,393
18,834
10,254
0
4,492
14,262
0
61,080
W
Persephone
LilacLight
Persephone
13,030
966
0
1,880
6,998
2,929
985
2,765
4,233
75,149
0
W
Neith
ahmaneth
Neith
7,271
3,926
0
4,110
7,650
2,709
3,396
1,961
5,689
0
79,869
L
1,521
840
0
1,644
8,184
1,842
0
1,910
6,274
0
27,684
W
Gilgamesh
vannLP3
Gilgamesh
4,533
1,344
0
1,296
11,788
8,712
874
0
11,788
0
58,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,187
Gold Earned
47,555
358
Minions Killed
533
0
Camps Cleared
0
1,075,874
Distance Traveled
1,410,948
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,339
521
29
2
0
212,317
0
W
Bastet
8,576
536
75
5
0
345,318
2
L
Yemoja
5,885
368
20
1
0
158,952
0
L
Baron Samedi
7,945
497
121
8
0
248,363
1
L
Thor
5,396
337
35
2
0
162,603
1
L
King Arthur
9,256
579
121
8
0
289,261
0
W
Persephone
11,219
701
151
9
0
319,867
4
W
Neith
10,399
650
144
9
0
258,172
6
L
Anhur
6,705
419
61
4
0
216,695
3
W
Gilgamesh
9,022
564
134
8
0
275,274
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role