Player Matchup

Cupid
Cupid
Haonoah
Cupid
Level 20
God Stats
9W - 10L
1,407 SR
Queue Stats
24W - 19L
1,427 Elo+
Solo
Fafnir
Fafnir
Jayeshawn
Fafnir
Level 7
God Stats
5W - 5L
1,464 SR
Queue Stats
10W - 13L
1,512 Elo+
Solo
Izanami
Izanami
Tyleerr
Izanami
Level 16
God Stats
8W - 2L
1,293 SR
Queue Stats
47W - 39L
1,537 Elo+
Solo
Ao Kuang
Ao Kuang
evildeath02
Ao Kuang
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 93L
1,545 Elo+
Solo
Poseidon
Poseidon
我叫刘大锤
Poseidon
Level 23
God Stats
2W - 0L
1,700 SR
Queue Stats
87W - 73L
1,503 Elo+
Solo
Team Averages
Level 18
1,473 SR
1,505 Elo+

VS

Team Averages
Level 16
1,532 SR
1,517 Elo+
Anhur
Anhur
Volksbund
Anhur
Level 21
God Stats
14W - 23L
1,311 SR
Queue Stats
68W - 78L
1,422 Elo+
Solo
Merlin
Merlin
disdainn
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Solo
Pele
Pele
morganSU
Pele
Level 26
God Stats
23W - 26L
1,470 SR
Queue Stats
278W - 267L
1,564 Elo+
Solo
Osiris
Osiris
paracetamolazul
Osiris
Level 26
God Stats
2W - 2L
1,876 SR
Queue Stats
58W - 49L
1,646 Elo+
Solo
Kukulkan
Kukulkan
supyaa
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Haonoah
Cupid
10
3 / 1 / 3
6,708
559
5,907
5,923
1,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
Jayeshawn
Fafnir
8
1 / 2 / 4
5,755
480
2,517
6,657
5,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
Tyleerr
Izanami
13
2 / 3 / 0
7,483
624
4,210
7,747
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
evildeath02
Ao Kuang
12
4 / 1 / 1
7,070
589
2,959
7,309
2,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
8
1 / 5 / 1
5,767
481
3,600
4,874
988
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Volksbund
Anhur
8
1 / 3 / 0
5,552
463
2,966
7,419
2,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
disdainn
Merlin
1
0 / 0 / 0
3,696
308
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
12
8 / 1 / 1
7,268
606
8,283
8,554
2,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 3 / 2
6,658
555
5,558
8,628
6,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
supyaa
Kukulkan
8
0 / 4 / 0
5,082
424
2,750
5,870
1,736
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
11
Kills
12
12
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cupid
Haonoah
Cupid
3
1
3
4.5
W
Fafnir
Jayeshawn
Fafnir
1
2
4
1.5
W
Izanami
Tyleerr
Izanami
2
3
0
0.67
L
Anhur
Volksbund
Anhur
1
3
0
0.33
L
Merlin
disdainn
Merlin
0
0
0
0
W
Ao Kuang
evildeath02
Ao Kuang
4
1
1
4.5
L
Pele
8
1
1
8.5
L
3
3
2
1.33
L
Kukulkan
supyaa
Kukulkan
0
4
0
0
W
Poseidon
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,193
Damage
19,557
32,510
Taken
30,471
11,969
Mitigated
12,706
7,768
Healing
7,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Haonoah
Cupid
5,907
2,368
70
2,323
5,923
1,563
1,080
1,297
4,626
0
27,528
W
Fafnir
Jayeshawn
Fafnir
2,517
824
0
837
6,657
5,082
3
440
6,217
8,960
0
W
Izanami
Tyleerr
Izanami
4,210
2,564
0
2,389
7,747
2,264
2,115
0
7,747
0
49,027
L
Anhur
Volksbund
Anhur
2,966
1,228
0
1,813
7,419
2,192
160
1,915
5,504
0
24,316
L
Merlin
disdainn
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
evildeath02
Ao Kuang
2,959
988
0
2,109
7,309
2,072
0
970
6,339
41,510
0
L
Pele
8,283
3,036
0
2,546
8,554
2,691
0
2,158
6,396
0
37,825
L
5,558
1,983
0
965
8,628
6,087
0
2,854
5,774
0
34,307
L
Kukulkan
supyaa
Kukulkan
2,750
1,172
147
2,177
5,870
1,736
210
2,149
3,721
17,817
0
W
Poseidon
3,600
848
0
40
4,874
988
297
43
4,831
24,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,783
Gold Earned
28,256
324
Minions Killed
208
0
Camps Cleared
0
1,044,206
Distance Traveled
844,721
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,708
559
56
5
0
205,002
0
W
Fafnir
5,755
480
17
1
0
208,597
5
W
Izanami
7,483
624
120
10
0
179,218
2
L
Anhur
5,552
463
46
4
0
177,885
0
L
Merlin
3,696
308
0
0
0
2,972
0
W
Ao Kuang
7,070
589
74
6
0
238,138
0
L
Pele
7,268
606
65
5
0
263,668
0
L
Osiris
6,658
555
61
5
0
212,700
3
L
Kukulkan
5,082
424
36
3
0
187,496
1
W
Poseidon
5,767
481
57
5
0
213,251
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role