Player Matchup

Fenrir
Fenrir
Silver V
BFORBROGURTJR
Fenrir
Silver V
Level 42
God Stats
2W - 0L
1,507 SR
Queue Stats
10W - 19L
870 MMR
Party 1
Gilgamesh
Gilgamesh
Gold II
Ferrras
Gilgamesh
Gold II
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver II
Kemestrie
Anhur
Silver II
Level 41
God Stats
51W - 35L
1,509 SR
Queue Stats
260W - 258L
1,192 MMR
Party 1
Nu Wa
Nu Wa
Gold II
YmirIsAlwaysHere
Nu Wa
Gold II
Level 49
God Stats
6W - 9L
1,734 SR
Queue Stats
49W - 53L
1,446 MMR
Solo
Geb
Geb
Silver II
rhoafoxy12
Geb
Silver II
Level 128
God Stats
25W - 16L
1,825 SR
Queue Stats
278W - 269L
931 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 75
1,615 SR
1,188 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 94
1,457 SR
1,252 MMR
Anubis
Anubis
Silver II
AceShmeat
Anubis
Silver II
Level 60
God Stats
0W - 1L
1,203 SR
Queue Stats
351W - 348L
987 MMR
Solo
Medusa
Medusa
Bronze III
deathkiddoom
Medusa
Bronze III
Level 69
God Stats
1W - 3L
1,295 SR
Queue Stats
3W - 7L
1,467 MMR
Solo
Artio
Artio
Silver II
ragnar190
Artio
Silver II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
w7xa62
Ratatoskr
Silver II
Level 108
God Stats
5W - 8L
1,670 SR
Queue Stats
612W - 617L
838 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
须弥山浪荡哥
Tsukuyomi
Gold I
Level 114
God Stats
6W - 4L
1,620 SR
Queue Stats
88W - 74L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 13
11,688
557
11,836
17,307
6,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
Ferrras
Gilgamesh
20
7 / 0 / 6
13,290
633
10,676
14,008
14,787
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Kemestrie
Anhur
20
8 / 1 / 5
13,392
638
12,913
13,702
4,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 2 / 10
12,603
600
15,915
10,146
4,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 4 / 15
9,913
472
7,031
22,365
21,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SetKuzenboTiamatSobekAthena

VS

Bans
CabrakanApolloYmirDanzaburouGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AceShmeat
Anubis
18
0 / 6 / 5
10,470
499
9,327
14,759
7,140
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
15
3 / 6 / 0
9,287
442
8,015
12,047
3,928
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
ragnar190
Artio
13
3 / 1 / 0
8,827
420
4,442
19,604
10,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
w7xa62
Ratatoskr
17
1 / 5 / 6
10,130
482
9,523
18,077
6,176
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
4 / 10 / 0
10,555
503
10,998
18,020
9,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
22
28
Kills
11
11
Deaths
28
49
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
AceShmeat
Anubis
0
6
5
0.42
W
6
4
13
3.13
W
Gilgamesh
Ferrras
Gilgamesh
7
0
6
10
W
Anhur
Kemestrie
Anhur
8
1
5
10.5
W
7
2
10
6
L
Medusa
3
6
0
0.5
L
Artio
ragnar190
Artio
3
1
0
3
W
0
4
15
1.88
L
Ratatoskr
w7xa62
Ratatoskr
1
5
6
0.8
L
4
10
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,371
Damage
42,305
77,528
Taken
82,507
52,435
Mitigated
37,174
25,885
Healing
24,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AceShmeat
Anubis
9,327
383
0
5,897
14,759
7,140
0
5,803
8,956
85,855
0
W
11,836
2,766
0
3,984
17,307
6,839
2,803
3,883
13,424
0
64,755
W
Gilgamesh
Ferrras
Gilgamesh
10,676
2,772
0
5,029
14,008
14,787
608
1,815
12,193
0
95,635
W
Anhur
Kemestrie
Anhur
12,913
8,353
0
8,139
13,702
4,870
3,635
3,088
10,614
0
104,240
W
15,915
2,718
0
3,600
10,146
4,819
2,244
3,560
6,586
77,237
0
L
Medusa
8,015
3,284
0
480
12,047
3,928
0
3,284
8,763
0
48,219
L
Artio
ragnar190
Artio
4,442
145
652
8,297
19,604
10,626
0
5,565
14,039
30,461
0
W
7,031
1,348
0
5,133
22,365
21,120
498
5,617
16,748
21,422
0
L
Ratatoskr
w7xa62
Ratatoskr
9,523
2,753
0
5,765
18,077
6,176
0
5,417
12,660
0
86,366
L
10,998
1,942
0
3,077
18,020
9,304
432
3,700
14,320
0
69,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,886
Gold Earned
49,269
563
Minions Killed
578
0
Camps Cleared
0
1,988,693
Distance Traveled
1,970,201
36
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,470
499
149
7
0
325,851
1
W
Fenrir
11,688
557
100
5
0
410,010
5
W
Gilgamesh
13,290
633
168
8
0
427,649
2
W
Anhur
13,392
638
164
8
0
366,977
6
W
Nu Wa
12,603
600
118
6
0
389,547
13
L
Medusa
9,287
442
88
4
0
393,039
2
L
Artio
8,827
420
46
2
0
438,811
3
W
Geb
9,913
472
13
1
0
394,510
10
L
Ratatoskr
10,130
482
151
7
0
438,421
4
L
Tsukuyomi
10,555
503
144
7
0
374,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role