Player Matchup

Anhur
Anhur
 
Anhur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Bl4ck4dam101
Set
Level 88
God Stats
0W - 1L
1,612 SR
Queue Stats
1W - 5L
1,451 Elo+
Party 2
Hachiman
Hachiman
Derpy_Link_xD
Hachiman
Level 66
God Stats
0W - 1L
1,717 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
Farjacks
Sol
Level 122
God Stats
1W - 1L
1,585 SR
Queue Stats
4W - 15L
1,451 Elo+
Party 2
Team Averages
Level 96
1,604 SR
1,475 Elo+

VS

Team Averages
Level 59
1,613 SR
1,441 Elo+
Athena
Athena
LilSwapMeet
Athena
Level 64
God Stats
61W - 47L
1,653 SR
Queue Stats
108W - 95L
1,441 Elo+
Party 1
Anubis
Anubis
ProdigyVlegend
Anubis
Level 70
God Stats
12W - 10L
1,669 SR
Queue Stats
108W - 95L
1,441 Elo+
Party 1
Chiron
Chiron
TheWh1teBread
Chiron
Level 54
God Stats
14W - 20L
1,566 SR
Queue Stats
108W - 95L
1,441 Elo+
Party 1
Pele
Pele
yobiglongpapi
Pele
Level 49
God Stats
5W - 4L
1,565 SR
Queue Stats
103W - 86L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
2 / 3 / 1
7,705
771
3,019
6,504
1,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 5 / 1
8,057
806
4,522
10,287
5,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Derpy_Link_xD
Hachiman
12
0 / 5 / 2
6,906
691
5,124
10,683
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 6 / 0
8,143
814
8,096
10,148
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
3 / 1 / 12
9,321
932
7,434
11,150
9,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
3 / 2 / 8
8,683
868
10,623
8,178
4,054
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 2 / 7
8,450
845
6,989
6,275
2,527
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
9 / 2 / 2
9,234
923
8,179
8,879
5,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
7
Kills
19
19
Deaths
7
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
3
1
0.83
L
3
5
1
0.7
L
Hachiman
Derpy_Link_xD
Hachiman
0
5
2
0.2
L
2
6
0
0.33
W
Athena
3
1
12
9
W
3
2
8
3.5
W
4
2
7
3.75
W
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,761
Damage
33,225
37,622
Taken
34,482
12,862
Mitigated
21,434
5,001
Healing
7,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,019
693
0
555
6,504
1,732
0
3,396
3,108
0
21,032
L
4,522
1,610
195
1,176
10,287
5,408
0
5,173
5,114
0
21,877
L
Hachiman
Derpy_Link_xD
Hachiman
5,124
2,805
0
808
10,683
2,995
0
4,794
5,889
0
13,596
L
8,096
1,923
0
2,267
10,148
2,727
384
4,994
5,154
34,967
0
W
Athena
7,434
2,073
0
1,783
11,150
9,553
298
3,477
7,673
21,490
0
W
10,623
263
0
2,342
8,178
4,054
1,481
871
7,307
44,197
0
W
6,989
3,744
728
1,866
6,275
2,527
2,596
902
5,373
0
25,957
W
8,179
2,206
0
1,127
8,879
5,300
214
3,294
5,585
0
30,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,811
Gold Earned
35,688
158
Minions Killed
172
6
Camps Cleared
8
537,464
Distance Traveled
796,349
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,705
771
37
4
2
129,616
1
L
Set
8,057
806
40
4
0
133,281
1
L
Hachiman
6,906
691
25
3
2
127,731
0
L
Sol
8,143
814
56
6
2
146,836
1
W
Athena
9,321
932
33
3
1
238,401
0
W
Anubis
8,683
868
47
5
3
157,445
0
W
Chiron
8,450
845
37
4
1
178,131
0
W
Pele
9,234
923
55
6
3
222,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role