Player Matchup

Kumbhakarna
Kumbhakarna
FromTheAshes24
Kumbhakarna
Level 22
God Stats
4W - 5L
1,500 SR
Queue Stats
91W - 79L
1,523 Elo+
Party 1
Cupid
Cupid
Simρ
Cupid
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
TheManuHN
Arachne
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 80L
1,521 Elo+
Party 2
Cu Chulainn
Cu Chulainn
vaughn shoe
Cu Chulainn
Level 114
God Stats
9W - 8L
1,436 SR
Queue Stats
179W - 185L
1,508 Elo+
Party 1
Ra
Ra
xXZaner1sXx
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 65
1,487 SR
1,511 Elo+

VS

Team Averages
Level 45
1,504 SR
1,589 Elo+
Thor
Thor
Arinote
Thor
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,705 Elo+
Party 3
Gilgamesh
Gilgamesh
LeDukay69
Gilgamesh
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Tiamat
Tiamat
Santarrd
Tiamat
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,705 Elo+
Party 3
Olorun
Olorun
Trockenmatt
Olorun
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,544 Elo+
Party 3
Cerberus
Cerberus
W4ddleDude
Cerberus
Level 47
God Stats
14W - 16L
1,522 SR
Queue Stats
256W - 246L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FromTheAshes24
Kumbhakarna
15
5 / 6 / 7
9,718
486
5,085
21,103
14,450
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
Simρ
Cupid
19
7 / 2 / 11
11,821
591
22,331
16,171
6,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
TheManuHN
Arachne
15
4 / 8 / 14
10,305
515
7,195
20,846
6,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
vaughn shoe
Cu Chulainn
17
7 / 3 / 10
11,276
564
16,664
17,505
12,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
9 / 2 / 9
12,573
629
16,639
14,408
6,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Arinote
Thor
14
4 / 7 / 7
9,250
463
8,060
18,236
10,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
LeDukay69
Gilgamesh
14
1 / 10 / 6
8,714
436
7,109
18,798
12,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
Santarrd
Tiamat
16
4 / 5 / 13
9,859
493
16,347
12,720
10,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
14
4 / 6 / 7
9,048
452
13,640
17,471
7,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
W4ddleDude
Cerberus
15
8 / 4 / 8
10,662
533
12,501
22,798
23,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
62
32
Kills
21
21
Deaths
32
51
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Thor
Arinote
Thor
4
7
7
1.07
W
Kumbhakarna
FromTheAshes24
Kumbhakarna
5
6
7
1.42
L
Gilgamesh
LeDukay69
Gilgamesh
1
10
6
0.4
L
Tiamat
Santarrd
Tiamat
4
5
13
2.1
W
Cupid
Simρ
Cupid
7
2
11
6.25
W
Arachne
TheManuHN
Arachne
4
8
14
1.38
L
Olorun
4
6
7
1.25
L
Cerberus
W4ddleDude
Cerberus
8
4
8
3
W
Cu Chulainn
vaughn shoe
Cu Chulainn
7
3
10
4
W
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,914
Damage
57,657
90,033
Taken
90,023
46,306
Mitigated
64,986
31,556
Healing
22,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Arinote
Thor
8,060
1,454
0
3,405
18,236
10,543
0
4,550
13,686
0
48,849
W
Kumbhakarna
FromTheAshes24
Kumbhakarna
5,085
846
817
2,248
21,103
14,450
0
10,174
10,781
28,046
0
L
Gilgamesh
LeDukay69
Gilgamesh
7,109
1,157
0
1,378
18,798
12,371
0
2,734
16,064
0
44,726
L
Tiamat
Santarrd
Tiamat
16,347
1,824
0
2,067
12,720
10,450
208
3,887
8,833
53,879
0
W
Cupid
Simρ
Cupid
22,331
15,455
151
7,737
16,171
6,108
936
6,361
9,792
0
81,806
W
Arachne
TheManuHN
Arachne
7,195
5,250
0
7,863
20,846
6,763
0
7,283
13,336
0
46,933
L
Olorun
13,640
7,575
1,042
7,172
17,471
7,646
836
3,346
14,125
57,950
0
L
Cerberus
W4ddleDude
Cerberus
12,501
445
0
7,513
22,798
23,976
222
7,207
15,591
41,502
0
W
Cu Chulainn
vaughn shoe
Cu Chulainn
16,664
3,839
0
2,543
17,505
12,401
90
9,117
8,200
0
74,285
W
16,639
1,349
2,602
7,595
14,408
6,584
1,292
8,602
5,436
94,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,693
Gold Earned
47,533
520
Minions Killed
461
0
Camps Cleared
0
1,836,869
Distance Traveled
1,685,141
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,250
463
94
5
0
347,276
0
W
Kumbhakarna
9,718
486
30
2
0
392,815
2
L
Gilgamesh
8,714
436
87
4
0
335,767
0
L
Tiamat
9,859
493
104
5
0
346,412
4
W
Cupid
11,821
591
116
6
0
354,980
2
W
Arachne
10,305
515
77
4
0
337,025
3
L
Olorun
9,048
452
88
4
0
318,905
3
L
Cerberus
10,662
533
88
4
0
336,781
0
W
Cu Chulainn
11,276
564
131
7
0
348,086
2
W
Ra
12,573
629
166
8
0
403,963
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role