Player Matchup

Serqet
Serqet
Gold I
Loki Maine
Serqet
Gold I
Level 160
God Stats
1W - 2L
1,315 SR
Queue Stats
125W - 131L
1,640 MMR
Solo
Mulan
Mulan
Gold III
Traumatic l
Mulan
Gold III
Level 109
God Stats
22W - 16L
1,673 SR
Queue Stats
90W - 103L
1,619 MMR
Solo
Chang'e
Chang'e
Platinum III
ViolatedCardbord
Chang'e
Platinum III
Level 160
God Stats
1W - 1L
1,815 SR
Queue Stats
283W - 262L
1,620 MMR
Solo
Yemoja
Yemoja
Gold II
ZdogHU
Yemoja
Gold II
Level 144
God Stats
4W - 3L
1,793 SR
Queue Stats
318W - 311L
1,610 MMR
Solo
Anhur
Anhur
Gold II
oOlKurolOo
Anhur
Gold II
Level 159
God Stats
7W - 9L
1,609 SR
Queue Stats
353W - 346L
1,631 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,641 SR
1,624 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,531 SR
1,602 MMR
Ares
Ares
Silver II
 
Ares
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Frosty Fwop
Cu Chulainn
Gold V
Level 121
God Stats
19W - 21L
1,221 SR
Queue Stats
354W - 342L
1,396 MMR
Party 1
Nemesis
Nemesis
Gold I
Mushu Fresh
Nemesis
Gold I
Level 105
God Stats
12W - 5L
1,848 SR
Queue Stats
38W - 27L
1,893 MMR
Party 1
Scylla
Scylla
Platinum III
Whvsian
Scylla
Platinum III
Level 90
God Stats
10W - 18L
1,461 SR
Queue Stats
659W - 640L
1,612 MMR
Solo
Cernunnos
Cernunnos
Gold III
iGuitxr
Cernunnos
Gold III
Level 107
God Stats
27W - 25L
1,623 SR
Queue Stats
66W - 58L
1,610 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Loki Maine
Serqet
15
4 / 5 / 4
9,398
522
7,471
13,744
4,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 9 / 1
8,862
492
11,400
19,622
13,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 3 / 3
8,619
479
8,445
11,093
4,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
ZdogHU
Yemoja
15
3 / 3 / 5
9,554
531
4,302
12,511
9,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anhur
9
0 / 3 / 0
6,826
379
3,047
7,174
1,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
DanzaburouGilgameshCthulhuAthena

VS

Bans
ApolloTiamatSobekAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
3 / 2 / 7
10,264
570
6,945
12,060
8,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
Frosty Fwop
Cu Chulainn
17
7 / 3 / 5
11,442
636
13,805
17,267
13,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Mushu Fresh
Nemesis
16
3 / 4 / 8
10,214
567
7,430
13,648
6,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Whvsian
Scylla
17
4 / 3 / 3
10,652
592
8,254
8,937
3,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
iGuitxr
Cernunnos
19
6 / 1 / 5
11,950
664
11,986
13,526
5,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
13
Kills
23
23
Deaths
13
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
2
7
3.25
W
Cu Chulainn
Frosty Fwop
Cu Chulainn
7
3
5
3.17
L
Serqet
Loki Maine
Serqet
4
5
4
1.2
W
Nemesis
Mushu Fresh
Nemesis
3
4
8
1.75
L
3
9
1
0.39
L
3
3
3
1.5
W
Scylla
Whvsian
Scylla
4
3
3
1.83
L
Yemoja
ZdogHU
Yemoja
3
3
5
1.83
W
Cernunnos
iGuitxr
Cernunnos
6
1
5
8.5
L
Anhur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,665
Damage
48,420
64,144
Taken
65,438
32,608
Mitigated
37,468
14,577
Healing
17,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,945
383
0
2,518
12,060
8,707
182
3,261
8,677
20,078
0
W
Cu Chulainn
Frosty Fwop
Cu Chulainn
13,805
3,279
0
5,052
17,267
13,255
642
1,575
15,380
0
76,352
L
Serqet
Loki Maine
Serqet
7,471
3,441
0
50
13,744
4,542
0
3,060
10,542
0
52,485
W
Nemesis
Mushu Fresh
Nemesis
7,430
3,198
0
1,689
13,648
6,686
948
2,400
10,840
0
75,377
L
11,400
741
0
3,307
19,622
13,251
178
2,366
17,256
0
45,855
L
8,445
243
1,413
3,559
11,093
4,038
0
3,035
7,880
53,700
0
W
Scylla
Whvsian
Scylla
8,254
490
0
1,017
8,937
3,068
229
3,146
5,194
75,989
0
L
Yemoja
ZdogHU
Yemoja
4,302
1,090
2,412
2,154
12,511
9,654
280
5,908
6,443
27,912
0
W
Cernunnos
iGuitxr
Cernunnos
11,986
6,786
0
7,563
13,526
5,752
6,422
1,751
11,757
0
102,545
L
Anhur
3,047
2,038
0
1,682
7,174
1,123
0
350
6,824
0
30,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,259
Gold Earned
54,522
398
Minions Killed
613
0
Camps Cleared
0
1,408,075
Distance Traveled
1,774,424
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,264
570
28
2
0
390,268
7
W
Cu Chulainn
11,442
636
136
8
0
346,218
7
L
Serqet
9,398
522
95
5
0
308,108
2
W
Nemesis
10,214
567
118
7
0
391,008
4
L
Mulan
8,862
492
76
4
0
283,307
3
L
Chang'e
8,619
479
122
7
0
349,374
0
W
Scylla
10,652
592
151
8
0
328,842
3
L
Yemoja
9,554
531
42
2
0
309,566
4
W
Cernunnos
11,950
664
180
10
0
318,088
1
L
Anhur
6,826
379
63
4
0
157,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role