Player Matchup

Hercules
Hercules
LilJohnnyXmas
Hercules
Level 86
God Stats
5W - 5L
1,557 SR
Queue Stats
38W - 56L
1,371 Elo+
Party 2
Khepri
Khepri
Qcsenseii
Khepri
Level 40
God Stats
10W - 14L
1,418 SR
Queue Stats
92W - 116L
1,467 Elo+
Solo
Nemesis
Nemesis
RileyTy
Nemesis
Level 24
God Stats
5W - 5L
1,742 SR
Queue Stats
21W - 27L
1,356 Elo+
Party 2
Merlin
Merlin
chicodarico
Merlin
Level 57
God Stats
8W - 17L
1,562 SR
Queue Stats
38W - 60L
1,332 Elo+
Party 2
Izanami
Izanami
diaperbaby30
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,384 Elo+
Party 2
Team Averages
Level 47
1,556 SR
1,382 Elo+

VS

Team Averages
Level 51
1,574 SR
1,443 Elo+
Anubis
Anubis
Aidanzkool
Anubis
Level 66
God Stats
10W - 6L
1,593 SR
Queue Stats
132W - 149L
1,466 Elo+
Party 1
Vamana
Vamana
Appawandi
Vamana
Level 55
God Stats
10W - 5L
1,717 SR
Queue Stats
162W - 171L
1,498 Elo+
Party 1
Medusa
Medusa
BrooklynBacon
Medusa
Level 59
God Stats
11W - 15L
1,425 SR
Queue Stats
89W - 115L
1,397 Elo+
Party 3
Loki
Loki
DeadLivestock
Loki
Level 48
God Stats
7W - 4L
1,789 SR
Queue Stats
39W - 54L
1,449 Elo+
Party 1
Xing Tian
Xing Tian
DrRoq
Xing Tian
Level 29
God Stats
13W - 24L
1,349 SR
Queue Stats
86W - 108L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LilJohnnyXmas
Hercules
13
1 / 2 / 0
7,647
510
8,294
12,074
7,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Khepri
Qcsenseii
Khepri
10
0 / 4 / 1
6,420
428
2,428
10,527
4,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
RileyTy
Nemesis
14
3 / 2 / 1
8,609
574
5,272
10,568
4,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
12
0 / 4 / 1
6,946
463
5,400
7,162
1,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
diaperbaby30
Izanami
10
0 / 5 / 0
6,367
424
3,371
8,843
2,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aidanzkool
Anubis
16
5 / 1 / 1
9,856
657
7,695
10,642
5,254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
Appawandi
Vamana
14
0 / 1 / 1
9,323
622
7,565
12,835
5,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
5 / 2 / 2
7,582
505
8,877
7,785
2,330
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
5 / 0 / 0
8,494
566
4,510
6,254
2,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
DrRoq
Xing Tian
12
2 / 0 / 6
7,636
509
6,301
7,582
4,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
17
17
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
Aidanzkool
Anubis
5
1
1
5.5
W
Vamana
Appawandi
Vamana
0
1
1
0.5
W
5
2
2
3
W
5
0
0
5
W
Xing Tian
DrRoq
Xing Tian
2
0
6
5
L
Hercules
LilJohnnyXmas
Hercules
1
2
0
0.5
L
Khepri
Qcsenseii
Khepri
0
4
1
0.13
L
Nemesis
RileyTy
Nemesis
3
2
1
1.75
L
Merlin
0
4
1
0.13
L
Izanami
diaperbaby30
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,765
Damage
34,948
49,174
Taken
45,098
20,341
Mitigated
19,877
7,764
Healing
16,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Aidanzkool
Anubis
7,695
496
0
8,137
10,642
5,254
0
3,899
6,395
78,352
0
W
Vamana
Appawandi
Vamana
7,565
3,940
0
4,038
12,835
5,514
120
0
12,835
0
54,200
W
8,877
3,669
0
2,043
7,785
2,330
805
955
6,830
0
50,465
W
4,510
1,325
0
250
6,254
2,045
58
769
5,401
0
53,672
W
Xing Tian
DrRoq
Xing Tian
6,301
279
0
2,412
7,582
4,734
96
1,709
5,809
20,546
0
L
Hercules
LilJohnnyXmas
Hercules
8,294
2,995
0
3,008
12,074
7,900
0
0
12,074
0
48,518
L
Khepri
Qcsenseii
Khepri
2,428
0
0
2,642
10,527
4,048
412
4,320
6,207
18,482
0
L
Nemesis
RileyTy
Nemesis
5,272
2,352
0
1,099
10,568
4,341
0
3,114
7,454
0
57,171
L
Merlin
5,400
172
0
319
7,162
1,721
690
4,862
2,300
36,559
0
L
Izanami
diaperbaby30
Izanami
3,371
2,218
0
696
8,843
2,331
924
1,700
7,143
0
33,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,989
Gold Earned
42,891
371
Minions Killed
472
0
Camps Cleared
0
1,499,392
Distance Traveled
1,478,207
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,856
657
164
11
0
267,249
2
W
Vamana
9,323
622
103
7
0
314,126
3
W
Medusa
7,582
505
80
5
0
256,208
1
W
Loki
8,494
566
100
7
0
342,878
2
W
Xing Tian
7,636
509
25
2
0
297,746
4
L
Hercules
7,647
510
91
6
0
305,798
1
L
Khepri
6,420
428
30
2
0
295,540
8
L
Nemesis
8,609
574
106
7
0
338,415
3
L
Merlin
6,946
463
68
5
0
274,143
4
L
Izanami
6,367
424
76
5
0
285,496
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role