Player Matchup

Vulcan
Vulcan
CFUENTZ
Vulcan
Level 14
God Stats
2W - 1L
1,168 SR
Queue Stats
4W - 6L
1,381 Elo+
Solo
Da Ji
Da Ji
Colt45652
Da Ji
Level 27
God Stats
8W - 2L
1,557 SR
Queue Stats
326W - 361L
1,522 Elo+
Party 2
Tyr
Tyr
DEATOMIZER
Tyr
Level 24
God Stats
2W - 2L
1,461 SR
Queue Stats
83W - 70L
1,359 Elo+
Solo
Anhur
Anhur
NastyGoogle
Anhur
Level 29
God Stats
1W - 2L
1,153 SR
Queue Stats
159W - 178L
1,452 Elo+
Solo
Athena
Athena
xmegamammothx
Athena
Level 17
God Stats
8W - 6L
1,593 SR
Queue Stats
42W - 39L
1,385 Elo+
Party 2
Team Averages
Level 22
1,386 SR
1,420 Elo+

VS

Team Averages
Level 18
1,559 SR
1,438 Elo+
Hachiman
Hachiman
Supremelyy
Hachiman
Level 17
God Stats
7W - 6L
1,472 SR
Queue Stats
24W - 28L
1,350 Elo+
Party 1
Mercury
Mercury
iiKingMJ
Mercury
Level 18
God Stats
4W - 3L
1,704 SR
Queue Stats
54W - 69L
1,384 Elo+
Party 1
Nemesis
Nemesis
llFaKeZzll
Nemesis
Level 11
God Stats
10W - 14L
1,370 SR
Queue Stats
13W - 16L
1,310 Elo+
Party 1
Neith
Neith
mgodl1999
Neith
Level 29
God Stats
5W - 8L
1,573 SR
Queue Stats
9W - 11L
1,689 Elo+
Solo
Hera
Hera
oVennus
Hera
Level 14
God Stats
1W - 2L
1,673 SR
Queue Stats
6W - 13L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CFUENTZ
Vulcan
15
2 / 4 / 10
9,697
462
6,227
6,922
2,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Colt45652
Da Ji
16
12 / 6 / 9
10,881
518
15,511
16,288
6,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
22 / 2 / 7
12,227
582
21,064
21,596
20,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
10 / 5 / 11
12,722
606
15,928
17,754
7,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 5 / 20
10,696
509
9,662
17,939
17,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Supremelyy
Hachiman
11
1 / 13 / 5
8,073
384
5,924
17,014
4,295
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
iiKingMJ
Mercury
11
0 / 11 / 2
7,614
363
3,442
15,900
4,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
llFaKeZzll
Nemesis
13
3 / 11 / 3
9,395
447
10,026
18,564
6,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
mgodl1999
Neith
16
7 / 11 / 5
10,332
492
11,107
20,138
6,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
oVennus
Hera
17
10 / 5 / 4
12,433
592
21,308
13,403
4,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
40
51
Kills
21
22
Deaths
51
57
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vulcan
CFUENTZ
Vulcan
2
4
10
1.75
W
Da Ji
Colt45652
Da Ji
12
6
9
2.75
W
22
2
7
12.75
W
10
5
11
3.1
L
Hachiman
Supremelyy
Hachiman
1
13
5
0.27
L
Mercury
iiKingMJ
Mercury
0
11
2
0.09
L
Nemesis
llFaKeZzll
Nemesis
3
11
3
0.41
L
Neith
mgodl1999
Neith
7
11
5
0.86
L
Hera
oVennus
Hera
10
5
4
2.4
W
5
5
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,392
Damage
51,807
80,499
Taken
85,019
54,829
Mitigated
25,987
19,279
Healing
13,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
CFUENTZ
Vulcan
6,227
1,353
0
1,436
6,922
2,854
298
4,047
2,629
42,300
0
W
Da Ji
Colt45652
Da Ji
15,511
4,150
0
1,410
16,288
6,833
138
5,004
11,136
0
76,811
W
21,064
2,070
0
5,421
21,596
20,041
0
5,012
16,281
0
63,280
W
15,928
9,929
0
7,970
17,754
7,244
945
4,133
13,419
0
89,034
L
Hachiman
Supremelyy
Hachiman
5,924
3,356
146
2,193
17,014
4,295
0
4,040
12,974
0
16,516
L
Mercury
iiKingMJ
Mercury
3,442
2,098
0
15
15,900
4,340
0
2,120
13,780
0
35,218
L
Nemesis
llFaKeZzll
Nemesis
10,026
5,368
0
1,763
18,564
6,783
109
3,371
15,193
0
26,899
L
Neith
mgodl1999
Neith
11,107
6,101
267
6,512
20,138
6,264
852
3,881
16,257
0
41,005
L
Hera
oVennus
Hera
21,308
4,946
0
2,854
13,403
4,305
510
2,477
10,926
69,413
0
W
9,662
1,960
0
3,042
17,939
17,857
195
2,005
15,726
36,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,223
Gold Earned
47,847
424
Minions Killed
292
0
Camps Cleared
0
1,927,101
Distance Traveled
1,861,761
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,697
462
62
3
0
365,438
0
W
Da Ji
10,881
518
81
4
0
361,573
0
W
Tyr
12,227
582
84
4
0
415,839
0
W
Anhur
12,722
606
135
6
0
346,965
6
L
Hachiman
8,073
384
23
1
0
356,599
3
L
Mercury
7,614
363
62
3
0
408,831
3
L
Nemesis
9,395
447
32
2
0
378,102
2
L
Neith
10,332
492
61
3
0
329,511
0
L
Hera
12,433
592
114
5
0
388,718
1
W
Athena
10,696
509
62
3
0
437,286
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role