Player Matchup

Sol
Sol
CosmoKramer0123
Sol
Level 60
God Stats
31W - 15L
1,510 SR
Queue Stats
132W - 135L
1,487 Elo+
Party 1
Neith
Neith
DropTopFarm
Neith
Level 160
God Stats
30W - 21L
1,685 SR
Queue Stats
774W - 743L
1,535 Elo+
Party 3
Chaac
Chaac
FestiveGhost11
Chaac
Level 104
God Stats
0W - 2L
1,257 SR
Queue Stats
126W - 110L
1,435 Elo+
Party 1
Nemesis
Nemesis
bellajoyce_
Nemesis
Level 19
God Stats
43W - 36L
1,511 SR
Queue Stats
117W - 111L
1,499 Elo+
Party 1
Sobek
Sobek
osmelee
Sobek
Level 28
God Stats
23W - 24L
1,494 SR
Queue Stats
340W - 319L
1,473 Elo+
Party 3
Team Averages
Level 74
1,491 SR
1,486 Elo+

VS

Team Averages
Level 73
1,627 SR
1,582 Elo+
Sol
Sol
La Flame Jesse
Sol
Level 58
God Stats
25W - 18L
1,851 SR
Queue Stats
573W - 463L
1,629 Elo+
Party 2
Xing Tian
Xing Tian
Rexy Dinoo
Xing Tian
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 198L
1,605 Elo+
Party 2
Merlin
Merlin
Tameis Winston
Merlin
Level 102
God Stats
4W - 9L
1,513 SR
Queue Stats
338W - 347L
1,447 Elo+
Party 4
Apollo
Apollo
YoEatMyFart
Apollo
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,556 Elo+
Party 4
Cu Chulainn
Cu Chulainn
jpk0919
Cu Chulainn
Level 155
God Stats
58W - 30L
1,773 SR
Queue Stats
522W - 400L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
9,082
432
9,526
15,901
5,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 2 / 1
11,803
562
14,483
13,203
5,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 2 / 1
9,956
474
14,399
23,315
22,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
bellajoyce_
Nemesis
14
1 / 6 / 1
8,651
412
4,547
15,829
6,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
osmelee
Sobek
15
1 / 1 / 2
9,629
459
4,656
13,470
13,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 0
10,833
516
10,525
16,462
5,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
Rexy Dinoo
Xing Tian
15
3 / 1 / 2
9,419
449
4,864
11,407
10,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
4 / 1 / 0
11,969
570
11,599
11,266
5,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
17
1 / 1 / 8
10,501
500
9,467
13,521
5,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
jpk0919
Cu Chulainn
19
6 / 1 / 6
12,005
572
20,536
28,125
20,851
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
9
Kills
16
16
Deaths
9
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
5
2
1
2.75
L
1
2
1
0.75
W
2
5
0
0.4
W
Xing Tian
Rexy Dinoo
Xing Tian
3
1
2
4
W
4
1
0
4
W
Apollo
1
1
8
5
L
Nemesis
bellajoyce_
Nemesis
1
6
1
0.25
W
Cu Chulainn
jpk0919
Cu Chulainn
6
1
6
9
L
Sobek
osmelee
Sobek
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,611
Damage
56,991
81,718
Taken
80,781
52,170
Mitigated
46,761
35,997
Healing
32,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,526
2,379
0
5,816
15,901
5,765
114
5,972
9,679
53,900
0
L
14,483
5,794
0
7,048
13,203
5,015
870
9,455
3,748
0
102,079
L
14,399
2,804
0
12,500
23,315
22,252
685
3,659
19,494
0
70,797
W
10,525
3,427
0
8,800
16,462
5,117
444
727
15,735
79,323
0
W
Xing Tian
Rexy Dinoo
Xing Tian
4,864
1,098
486
1,462
11,407
10,385
342
2,901
8,506
39,882
0
W
11,599
1,206
140
5,041
11,266
5,141
259
5,239
6,027
97,015
0
W
Apollo
9,467
5,316
0
2,688
13,521
5,267
227
2,576
10,720
0
84,527
L
Nemesis
bellajoyce_
Nemesis
4,547
2,149
0
4,594
15,829
6,087
699
1,799
13,990
0
49,433
W
Cu Chulainn
jpk0919
Cu Chulainn
20,536
3,875
0
13,729
28,125
20,851
331
2,739
24,572
5,683
88,391
L
Sobek
osmelee
Sobek
4,656
218
0
6,039
13,470
13,051
0
7,015
6,161
30,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,121
Gold Earned
54,727
558
Minions Killed
671
0
Camps Cleared
0
1,983,531
Distance Traveled
2,111,850
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,082
432
93
4
0
333,341
3
L
Neith
11,803
562
194
9
0
348,801
2
L
Chaac
9,956
474
131
6
0
428,932
7
W
Sol
10,833
516
146
7
0
380,826
9
W
Xing Tian
9,419
449
51
2
0
419,276
6
W
Merlin
11,969
570
178
8
0
385,034
7
W
Apollo
10,501
500
123
6
0
475,721
0
L
Nemesis
8,651
412
89
4
0
409,237
4
W
Cu Chulainn
12,005
572
173
8
0
450,993
3
L
Sobek
9,629
459
51
2
0
463,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role