Player Matchup

Terra
Terra
BinleCarp
Terra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
CorruptedJaspe
Mulan
Level 153
God Stats
7W - 5L
1,574 SR
Queue Stats
439W - 449L
1,533 Elo+
Party 1
Nu Wa
Nu Wa
GeneralR
Nu Wa
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
204W - 189L
1,534 Elo+
Solo
Raijin
Raijin
bucc0
Raijin
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,583 Elo+
Solo
Rama
Rama
lapislazuli1994
Rama
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 130
1,515 SR
1,530 Elo+

VS

Team Averages
Level 137
1,466 SR
1,508 Elo+
Chaac
Chaac
Aimaru
Chaac
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Seaflare
Heimdallr
Level 107
God Stats
2W - 4L
1,298 SR
Queue Stats
163W - 173L
1,508 Elo+
Solo
Sobek
Sobek
TeeMe
Sobek
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Vol4ek666
Neith
Level 158
God Stats
9W - 6L
1,562 SR
Queue Stats
705W - 732L
1,531 Elo+
Solo
Yemoja
Yemoja
Xx_Jose_xX_9615
Yemoja
Level 128
God Stats
5W - 3L
1,470 SR
Queue Stats
400W - 409L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BinleCarp
Terra
17
5 / 2 / 22
10,349
862
12,735
15,002
19,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 2 / 22
9,711
809
16,391
16,987
17,416
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
GeneralR
Nu Wa
15
4 / 5 / 15
9,543
795
13,417
13,195
5,458
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Raijin
bucc0
Raijin
19
8 / 3 / 21
11,232
936
28,086
14,676
8,213
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
10 / 3 / 14
11,216
935
15,261
14,688
8,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aimaru
Chaac
17
3 / 6 / 9
9,841
820
15,581
26,902
24,597
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Seaflare
Heimdallr
17
7 / 7 / 4
10,740
895
12,154
18,213
7,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
TeeMe
Sobek
14
1 / 9 / 7
8,442
704
14,019
20,450
18,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Vol4ek666
Neith
16
4 / 5 / 9
9,686
807
15,640
13,861
5,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 4 / 9
8,637
720
5,032
14,406
6,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
53
31
Kills
15
15
Deaths
31
94
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aimaru
Chaac
3
6
9
1.25
W
Terra
BinleCarp
Terra
5
2
22
8
W
4
2
22
7.5
W
Nu Wa
GeneralR
Nu Wa
4
5
15
2.3
L
Heimdallr
Seaflare
Heimdallr
7
7
4
1.29
L
Sobek
TeeMe
Sobek
1
9
7
0.5
L
Neith
Vol4ek666
Neith
4
5
9
1.7
L
0
4
9
1.13
W
Raijin
bucc0
Raijin
8
3
21
6.17
W
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,890
Damage
62,426
74,548
Taken
93,832
59,467
Mitigated
62,660
33,283
Healing
38,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aimaru
Chaac
15,581
1,968
1,245
8,896
26,902
24,597
27
13,556
13,346
0
29,631
W
Terra
BinleCarp
Terra
12,735
311
10,916
5,356
15,002
19,508
357
4,257
10,492
23,820
0
W
16,391
1,495
2,227
2,478
16,987
17,416
795
4,330
12,318
0
28,107
W
Nu Wa
GeneralR
Nu Wa
13,417
4,934
913
2,913
13,195
5,458
1,762
3,164
9,778
27,954
0
L
Heimdallr
Seaflare
Heimdallr
12,154
4,949
1,626
1,441
18,213
7,170
377
10,907
7,306
0
26,078
L
Sobek
TeeMe
Sobek
14,019
841
943
2,810
20,450
18,716
167
12,186
8,264
19,992
0
L
Neith
Vol4ek666
Neith
15,640
3,290
1,416
2,000
13,861
5,474
1,212
8,884
4,977
0
32,101
L
5,032
1,147
13,209
5,333
14,406
6,703
114
8,705
5,701
13,947
0
W
Raijin
bucc0
Raijin
28,086
3,578
3,422
2,149
14,676
8,213
992
2,716
11,808
48,600
0
W
15,261
10,688
2,034
875
14,688
8,872
1,757
3,347
11,101
0
24,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,051
Gold Earned
47,346
137
Minions Killed
130
0
Camps Cleared
0
1,099,782
Distance Traveled
971,522
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,841
820
19
2
0
200,730
3
W
Terra
10,349
862
22
2
0
260,413
1
W
Mulan
9,711
809
14
1
0
221,310
2
W
Nu Wa
9,543
795
25
2
0
199,449
4
L
Heimdallr
10,740
895
29
2
0
194,879
0
L
Sobek
8,442
704
10
1
0
178,194
0
L
Neith
9,686
807
49
4
0
188,209
0
L
Yemoja
8,637
720
23
2
0
209,510
0
W
Raijin
11,232
936
54
5
0
218,958
0
W
Rama
11,216
935
22
2
0
199,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role