Player Matchup

Erlang Shen
Erlang Shen
Gold III
 
Erlang Shen
Gold III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Anhur
Anhur
Silver II
I_Am_Dak
Anhur
Silver II
Level 108
God Stats
8W - 9L
1,531 SR
Queue Stats
46W - 47L
1,417 MMR
Party 2
Scylla
Scylla
Gold IV
ImperatriceNoth
Scylla
Gold IV
Level 156
God Stats
131W - 150L
1,559 SR
Queue Stats
715W - 728L
1,479 MMR
Solo
Sobek
Sobek
Gold IV
MadnessYeah26
Sobek
Gold IV
Level 137
God Stats
0W - 2L
1,299 SR
Queue Stats
32W - 29L
1,520 MMR
Party 2
Guan Yu
Guan Yu
Gold IV
vDayshinkan-
Guan Yu
Gold IV
Level 140
God Stats
1W - 3L
1,433 SR
Queue Stats
334W - 338L
1,413 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,464 SR
1,466 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,509 SR
1,450 MMR
Gilgamesh
Gilgamesh
Silver I
CallmeZxye
Gilgamesh
Silver I
Level 128
God Stats
1W - 1L
1,746 SR
Queue Stats
58W - 63L
1,270 MMR
Party 1
Fenrir
Fenrir
Gold III
Czdb
Fenrir
Gold III
Level 121
God Stats
1W - 0L
1,128 SR
Queue Stats
55W - 54L
1,431 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
OOhippo
Cu Chulainn
Gold I
Level 159
God Stats
36W - 31L
1,651 SR
Queue Stats
158W - 147L
1,601 MMR
Party 1
Apollo
Apollo
Gold I
WastingUDP
Apollo
Gold I
Level 125
God Stats
10W - 6L
1,571 SR
Queue Stats
383W - 379L
1,474 MMR
Solo
Hera
Hera
Gold IV
iGuitxr
Hera
Gold IV
Level 107
God Stats
13W - 11L
1,450 SR
Queue Stats
66W - 58L
1,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
8 / 6 / 5
10,811
541
15,268
21,120
11,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
I_Am_Dak
Anhur
14
4 / 7 / 3
9,154
458
7,305
15,674
5,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 6 / 5
9,250
463
7,609
10,663
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 8
8,588
429
8,928
19,268
17,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
vDayshinkan-
Guan Yu
16
2 / 5 / 2
9,746
487
4,721
17,899
14,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
AthenaSetKing ArthurJanusDanzaburou

VS

Bans
TsukuyomiArachneTiamatCupidYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CallmeZxye
Gilgamesh
18
8 / 4 / 10
11,168
558
13,632
17,100
9,643
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Czdb
Fenrir
18
7 / 4 / 7
11,386
569
6,302
14,880
7,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
OOhippo
Cu Chulainn
19
4 / 3 / 9
12,057
603
16,968
15,613
12,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
WastingUDP
Apollo
17
3 / 4 / 10
11,123
556
14,252
16,408
5,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
iGuitxr
Hera
18
6 / 5 / 8
12,101
605
15,312
8,812
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
72
20
Kills
28
28
Deaths
20
23
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
8
6
5
1.75
W
Gilgamesh
CallmeZxye
Gilgamesh
8
4
10
3.25
W
Fenrir
Czdb
Fenrir
7
4
7
2.63
L
Anhur
I_Am_Dak
Anhur
4
7
3
0.79
L
6
6
5
1.42
L
0
4
8
1
W
Cu Chulainn
OOhippo
Cu Chulainn
4
3
9
2.83
W
Apollo
WastingUDP
Apollo
3
4
10
2
W
Hera
iGuitxr
Hera
6
5
8
2
L
Guan Yu
vDayshinkan-
Guan Yu
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,831
Damage
66,466
84,624
Taken
72,813
51,858
Mitigated
39,001
21,212
Healing
19,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
15,268
8,059
0
2,721
21,120
11,158
0
5,654
15,340
0
66,690
W
Gilgamesh
CallmeZxye
Gilgamesh
13,632
3,285
0
4,090
17,100
9,643
534
4,454
12,485
0
63,944
W
Fenrir
Czdb
Fenrir
6,302
2,678
0
2,936
14,880
7,813
0
3,296
11,453
0
69,205
L
Anhur
I_Am_Dak
Anhur
7,305
2,695
0
4,149
15,674
5,764
0
1,534
14,054
0
57,100
L
7,609
600
0
2,047
10,663
3,671
138
1,706
8,901
48,258
0
L
8,928
690
0
6,500
19,268
17,213
0
3,455
15,585
31,102
0
W
Cu Chulainn
OOhippo
Cu Chulainn
16,968
3,665
0
3,318
15,613
12,717
177
1,559
13,729
7,812
75,406
W
Apollo
WastingUDP
Apollo
14,252
7,732
0
7,789
16,408
5,598
4,346
3,990
12,309
0
82,669
W
Hera
iGuitxr
Hera
15,312
4,322
180
1,070
8,812
3,230
1,245
2,753
5,850
85,460
0
L
Guan Yu
vDayshinkan-
Guan Yu
4,721
300
408
5,387
17,899
14,052
70
4,033
13,798
0
48,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,549
Gold Earned
57,835
448
Minions Killed
616
0
Camps Cleared
0
1,780,641
Distance Traveled
1,939,068
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,811
541
105
5
0
371,020
5
W
Gilgamesh
11,168
558
67
3
0
401,750
1
W
Fenrir
11,386
569
129
6
0
425,362
6
L
Anhur
9,154
458
101
5
0
310,007
4
L
Scylla
9,250
463
94
5
0
341,203
8
L
Sobek
8,588
429
38
2
0
395,232
2
W
Cu Chulainn
12,057
603
144
7
0
355,609
4
W
Apollo
11,123
556
121
6
0
373,613
5
W
Hera
12,101
605
155
8
0
382,734
2
L
Guan Yu
9,746
487
110
6
0
363,179
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role