Player Matchup

Da Ji
Da Ji
Jurnero98
Da Ji
Level 28
God Stats
12W - 7L
1,421 SR
Queue Stats
32W - 33L
1,355 Elo+
Solo
Gilgamesh
Gilgamesh
SimpIePanda
Gilgamesh
Level 22
God Stats
7W - 12L
1,500 SR
Queue Stats
328W - 246L
1,703 Elo+
Solo
Khepri
Khepri
SunBurntPancake
Khepri
Level 19
God Stats
41W - 32L
1,774 SR
Queue Stats
290W - 279L
1,594 Elo+
Party 1
Nu Wa
Nu Wa
ogGOOF
Nu Wa
Level 20
God Stats
1W - 4L
1,500 SR
Queue Stats
233W - 211L
1,617 Elo+
Party 1
Neith
Neith
sicnot
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,697 Elo+
Solo
Team Averages
Level 18
1,539 SR
1,593 Elo+

VS

Team Averages
Level 20
1,676 SR
1,570 Elo+
Pele
Pele
GenericName2
Pele
Level 16
God Stats
3W - 2L
1,739 SR
Queue Stats
113W - 81L
1,651 Elo+
Solo
Odin
Odin
HaveANice1
Odin
Level 18
God Stats
20W - 12L
1,851 SR
Queue Stats
553W - 574L
1,363 Elo+
Solo
Scylla
Scylla
PepegaMaestro
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 103L
1,634 Elo+
Solo
Artemis
Artemis
Rdl1519
Artemis
Level 27
God Stats
7W - 3L
1,790 SR
Queue Stats
129W - 138L
1,578 Elo+
Solo
Aphrodite
Aphrodite
shark0009
Aphrodite
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Jurnero98
Da Ji
11
5 / 4 / 3
6,745
613
4,867
8,073
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
SimpIePanda
Gilgamesh
11
1 / 2 / 3
6,657
605
6,223
5,117
2,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 1 / 8
6,237
567
3,149
5,930
2,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
ogGOOF
Nu Wa
11
6 / 1 / 5
6,984
635
6,144
3,418
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
sicnot
Neith
12
3 / 2 / 3
7,368
670
6,534
6,854
2,349
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 3
6,906
628
7,909
11,333
3,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 0
4,803
437
1,680
8,406
3,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 2 / 0
6,689
608
2,794
6,106
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Rdl1519
Artemis
8
2 / 5 / 1
5,343
486
1,864
7,533
1,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
shark0009
Aphrodite
7
0 / 4 / 2
4,624
420
958
4,846
1,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
16
Kills
10
10
Deaths
17
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
6
2
3
3.75
L
0
4
0
0
W
Da Ji
Jurnero98
Da Ji
5
4
3
1.63
L
2
2
0
1
L
Artemis
Rdl1519
Artemis
2
5
1
0.5
W
Gilgamesh
SimpIePanda
Gilgamesh
1
2
3
1.25
W
1
1
8
5
W
Nu Wa
ogGOOF
Nu Wa
6
1
5
8.5
L
Aphrodite
shark0009
Aphrodite
0
4
2
0.25
W
Neith
sicnot
Neith
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,917
Damage
15,205
29,392
Taken
38,224
11,575
Mitigated
12,270
8,369
Healing
12,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,909
2,930
0
5,610
11,333
3,240
0
3,029
8,192
0
37,115
L
1,680
180
0
1,964
8,406
3,793
0
482
7,812
0
13,460
W
Da Ji
Jurnero98
Da Ji
4,867
1,668
0
2,332
8,073
2,681
936
261
7,762
0
29,400
L
2,794
241
0
1,189
6,106
1,644
0
1,006
4,962
44,693
0
L
Artemis
Rdl1519
Artemis
1,864
758
0
1,341
7,533
1,610
429
2,608
4,759
0
20,955
W
Gilgamesh
SimpIePanda
Gilgamesh
6,223
2,090
0
1,327
5,117
2,435
153
761
4,156
0
30,424
W
3,149
532
0
1,800
5,930
2,979
0
614
5,316
20,409
0
W
Nu Wa
ogGOOF
Nu Wa
6,144
1,864
0
500
3,418
1,131
0
520
2,898
31,877
0
L
Aphrodite
shark0009
Aphrodite
958
350
825
1,187
4,846
1,983
27
1,528
3,206
9,392
0
W
Neith
sicnot
Neith
6,534
3,556
0
2,410
6,854
2,349
779
1,596
5,258
0
51,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,991
Gold Earned
28,365
318
Minions Killed
263
0
Camps Cleared
0
1,080,377
Distance Traveled
1,050,074
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,906
628
76
7
0
254,132
4
L
Odin
4,803
437
23
2
0
202,313
7
W
Da Ji
6,745
613
56
5
0
213,493
2
L
Scylla
6,689
608
101
9
0
209,450
2
L
Artemis
5,343
486
47
4
0
192,024
3
W
Gilgamesh
6,657
605
71
6
0
218,775
3
W
Khepri
6,237
567
30
3
0
239,825
6
W
Nu Wa
6,984
635
61
6
0
217,657
2
L
Aphrodite
4,624
420
16
1
0
192,155
1
W
Neith
7,368
670
100
9
0
190,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role