Player Matchup

Anubis
Anubis
DoctorCarlos99
Anubis
Level 24
God Stats
6W - 2L
1,554 SR
Queue Stats
54W - 53L
1,492 Elo+
Solo
Izanami
Izanami
Failnotdude
Izanami
Level 33
God Stats
202W - 157L
1,564 SR
Queue Stats
330W - 305L
1,474 Elo+
Party 2
Gilgamesh
Gilgamesh
Thedudewhofails
Gilgamesh
Level 29
God Stats
13W - 11L
1,678 SR
Queue Stats
337W - 308L
1,523 Elo+
Party 2
King Arthur
King Arthur
theyesu
King Arthur
Level 122
God Stats
65W - 68L
1,525 SR
Queue Stats
685W - 644L
1,459 Elo+
Party 1
Kali
Kali
tuprimaen_bragas
Kali
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,550 Elo+
Party 1
Team Averages
Level 44
1,564 SR
1,500 Elo+

VS

Team Averages
Level 28
1,473 SR
1,501 Elo+
Gilgamesh
Gilgamesh
Baxxter26
Gilgamesh
Level 15
God Stats
1W - 5L
1,355 SR
Queue Stats
9W - 9L
1,507 Elo+
Solo
Pele
Pele
GaziHalcebeg
Pele
Level 27
God Stats
5W - 5L
1,650 SR
Queue Stats
63W - 59L
1,554 Elo+
Solo
Cthulhu
Cthulhu
Ralph2631
Cthulhu
Level 87
God Stats
11W - 13L
1,440 SR
Queue Stats
314W - 309L
1,464 Elo+
Party 3
Artemis
Artemis
T9YO-andersen
Artemis
Level 5
God Stats
2W - 2L
1,419 SR
Queue Stats
4W - 3L
1,371 Elo+
Party 3
Thor
Thor
T9YOBooper
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 5
7,888
563
9,376
5,754
2,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Failnotdude
Izanami
13
5 / 1 / 3
7,649
546
3,102
6,767
1,976
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Thedudewhofails
Gilgamesh
12
6 / 0 / 5
7,769
555
8,401
7,669
5,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
theyesu
King Arthur
15
4 / 0 / 1
8,784
627
4,578
8,201
4,588
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 1 / 5
6,949
496
1,014
9,452
3,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Baxxter26
Gilgamesh
8
0 / 4 / 1
5,006
358
2,301
5,972
1,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 3 / 0
7,303
522
6,797
9,077
4,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Ralph2631
Cthulhu
10
2 / 4 / 1
6,807
486
4,783
10,544
4,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
9
0 / 5 / 2
5,650
404
1,958
6,307
1,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 7 / 1
5,437
388
2,294
8,838
2,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
22
Kills
4
4
Deaths
23
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Baxxter26
Gilgamesh
0
4
1
0.13
W
7
2
5
4.75
W
Izanami
Failnotdude
Izanami
5
1
3
6.5
L
2
3
0
0.67
L
Cthulhu
Ralph2631
Cthulhu
2
4
1
0.63
L
Artemis
0
5
2
0.2
L
0
7
1
0.07
W
Gilgamesh
Thedudewhofails
Gilgamesh
6
0
5
8.5
W
King Arthur
theyesu
King Arthur
4
0
1
4.5
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,471
Damage
18,133
37,843
Taken
40,738
17,845
Mitigated
14,784
13,476
Healing
7,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Baxxter26
Gilgamesh
2,301
494
0
288
5,972
1,782
0
508
5,464
0
12,263
W
9,376
85
0
2,226
5,754
2,614
510
812
4,942
37,569
0
W
Izanami
Failnotdude
Izanami
3,102
1,723
0
2,646
6,767
1,976
50
1,282
5,485
0
36,854
L
6,797
1,237
0
3,040
9,077
4,731
0
728
8,349
0
47,150
L
Cthulhu
Ralph2631
Cthulhu
4,783
260
309
2,780
10,544
4,713
0
4,337
6,207
27,409
0
L
Artemis
1,958
671
0
560
6,307
1,390
0
1,050
5,257
0
14,434
L
2,294
592
0
701
8,838
2,168
0
2,753
6,085
0
17,905
W
Gilgamesh
Thedudewhofails
Gilgamesh
8,401
2,112
0
603
7,669
5,267
0
879
6,790
0
39,498
W
King Arthur
theyesu
King Arthur
4,578
414
0
2,826
8,201
4,588
31
726
7,475
0
62,268
W
1,014
175
0
5,175
9,452
3,400
0
1,084
8,368
0
31,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,039
Gold Earned
30,203
403
Minions Killed
245
0
Camps Cleared
0
1,343,437
Distance Traveled
1,302,066
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,006
358
20
1
0
224,459
0
W
Anubis
7,888
563
61
4
0
223,448
0
W
Izanami
7,649
546
67
5
0
246,486
0
L
Pele
7,303
522
98
7
0
303,467
2
L
Cthulhu
6,807
486
42
3
0
274,371
10
L
Artemis
5,650
404
38
3
0
236,673
1
L
Thor
5,437
388
47
3
0
263,096
2
W
Gilgamesh
7,769
555
59
4
0
291,325
0
W
King Arthur
8,784
627
130
9
0
286,836
2
W
Kali
6,949
496
86
6
0
295,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role