Player Matchup

Merlin
Merlin
Corcillium
Merlin
Level 66
God Stats
4W - 11L
1,456 SR
Queue Stats
403W - 419L
1,462 Elo+
Solo
Ares
Ares
Daxoz
Ares
Level 57
God Stats
18W - 18L
1,465 SR
Queue Stats
265W - 264L
1,463 Elo+
Solo
Aphrodite
Aphrodite
JukeFZ
Aphrodite
Level 114
God Stats
9W - 5L
1,375 SR
Queue Stats
231W - 245L
1,428 Elo+
Party 2
Freya
Freya
Pyrrohs
Freya
Level 129
God Stats
2W - 2L
1,538 SR
Queue Stats
324W - 290L
1,571 Elo+
Party 2
Pele
Pele
Tanjiro--Senpai
Pele
Level 128
God Stats
6W - 4L
1,500 SR
Queue Stats
291W - 267L
1,493 Elo+
Solo
Team Averages
Level 99
1,467 SR
1,483 Elo+

VS

Team Averages
Level 90
1,562 SR
1,411 Elo+
Anhur
Anhur
CobraLostt
Anhur
Level 128
God Stats
3W - 2L
1,812 SR
Queue Stats
249W - 238L
1,474 Elo+
Solo
Cerberus
Cerberus
Pew-pew_JP
Cerberus
Level 106
God Stats
6W - 11L
1,709 SR
Queue Stats
495W - 472L
1,508 Elo+
Solo
Anubis
Anubis
SupremeDemiurge
Anubis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,191 Elo+
Solo
Nemesis
Nemesis
tokkero1996_
Nemesis
Level 59
God Stats
3W - 3L
1,505 SR
Queue Stats
218W - 264L
1,360 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
zMrChaos
Ah Muzen Cab
Level 76
God Stats
0W - 2L
1,285 SR
Queue Stats
70W - 57L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Corcillium
Merlin
16
2 / 0 / 7
9,902
550
10,569
4,960
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
Daxoz
Ares
14
3 / 3 / 8
9,115
506
7,169
14,363
7,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
JukeFZ
Aphrodite
17
7 / 0 / 2
10,475
582
4,990
12,445
6,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
Pyrrohs
Freya
14
3 / 2 / 11
9,020
501
7,881
10,989
3,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
8 / 3 / 6
9,669
537
12,144
14,461
4,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
0 / 5 / 0
8,370
465
5,930
11,405
3,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cerberus
Pew-pew_JP
Cerberus
12
1 / 7 / 4
7,117
395
6,377
14,199
7,590
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 5 / 0
8,133
452
4,113
9,155
4,115
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
tokkero1996_
Nemesis
12
1 / 3 / 3
7,383
410
5,630
12,400
3,757
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
zMrChaos
Ah Muzen Cab
12
4 / 3 / 1
7,877
438
11,407
12,259
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
23
Kills
8
8
Deaths
23
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
0
5
0
0
W
Merlin
Corcillium
Merlin
2
0
7
5.5
W
Ares
Daxoz
Ares
3
3
8
2.33
W
Aphrodite
JukeFZ
Aphrodite
7
0
2
8
L
Cerberus
Pew-pew_JP
Cerberus
1
7
4
0.43
W
Freya
Pyrrohs
Freya
3
2
11
4.25
L
2
5
0
0.4
W
8
3
6
3.67
L
Nemesis
tokkero1996_
Nemesis
1
3
3
0.83
L
Ah Muzen Cab
zMrChaos
Ah Muzen Cab
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,753
Damage
33,457
57,218
Taken
59,418
23,953
Mitigated
23,054
32,043
Healing
12,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
5,930
1,902
0
840
11,405
3,968
1,196
4,111
7,294
0
57,089
W
Merlin
Corcillium
Merlin
10,569
546
0
2,359
4,960
1,985
1,684
408
4,552
75,270
0
W
Ares
Daxoz
Ares
7,169
80
1,087
5,582
14,363
7,324
614
4,304
10,059
30,973
0
W
Aphrodite
JukeFZ
Aphrodite
4,990
292
4,206
10,160
12,445
6,720
681
841
11,604
67,571
0
L
Cerberus
Pew-pew_JP
Cerberus
6,377
134
654
2,718
14,199
7,590
0
10,182
4,017
29,106
0
W
Freya
Pyrrohs
Freya
7,881
3,244
0
2,983
10,989
3,799
998
1,668
9,321
43,529
0
L
4,113
128
0
1,450
9,155
4,115
310
5,225
3,930
49,128
0
W
12,144
3,276
0
5,666
14,461
4,125
243
3,269
11,192
0
51,498
L
Nemesis
tokkero1996_
Nemesis
5,630
550
0
1,733
12,400
3,757
0
5,526
6,874
0
35,875
L
Ah Muzen Cab
zMrChaos
Ah Muzen Cab
11,407
4,532
0
4,694
12,259
3,624
0
5,565
6,694
0
48,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,181
Gold Earned
38,880
506
Minions Killed
422
0
Camps Cleared
0
1,649,199
Distance Traveled
1,593,500
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,370
465
117
7
0
266,991
5
W
Merlin
9,902
550
135
8
0
330,162
6
W
Ares
9,115
506
51
3
0
327,704
1
W
Aphrodite
10,475
582
119
7
0
288,480
1
L
Cerberus
7,117
395
45
3
0
321,322
0
W
Freya
9,020
501
104
6
0
337,617
2
L
Anubis
8,133
452
106
6
0
286,220
2
W
Pele
9,669
537
97
5
0
365,236
1
L
Nemesis
7,383
410
59
3
0
389,472
0
L
Ah Muzen Cab
7,877
438
95
5
0
329,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role