Player Matchup

Sylvanus
Sylvanus
GreigorII
Sylvanus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Heniizzz
Nu Wa
Level 65
God Stats
7W - 9L
1,325 SR
Queue Stats
345W - 297L
1,480 Elo+
Party 2
Hun Batz
Hun Batz
HillaryFainted
Hun Batz
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Vimark_
Neith
Level 61
God Stats
78W - 65L
1,556 SR
Queue Stats
290W - 276L
1,473 Elo+
Party 2
Sobek
Sobek
puddepirat
Sobek
Level 24
God Stats
6W - 4L
1,753 SR
Queue Stats
298W - 252L
1,474 Elo+
Party 2
Team Averages
Level 55
1,527 SR
1,485 Elo+

VS

Team Averages
Level 60
1,648 SR
1,550 Elo+
Ratatoskr
Ratatoskr
Aardo35
Ratatoskr
Level 67
God Stats
20W - 19L
1,530 SR
Queue Stats
127W - 105L
1,557 Elo+
Party 1
Sun Wukong
Sun Wukong
D97A-KKNB-GR72
Sun Wukong
Level 108
God Stats
14W - 10L
1,671 SR
Queue Stats
531W - 427L
1,564 Elo+
Party 1
Artemis
Artemis
Ross C 035939
Artemis
Level 22
God Stats
11W - 7L
1,761 SR
Queue Stats
22W - 18L
1,572 Elo+
Party 1
Cerberus
Cerberus
kazuto614
Cerberus
Level 65
God Stats
23W - 14L
1,663 SR
Queue Stats
71W - 52L
1,501 Elo+
Party 1
Ra
Ra
nores27
Ra
Level 40
God Stats
4W - 5L
1,615 SR
Queue Stats
298W - 286L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GreigorII
Sylvanus
11
1 / 3 / 4
6,284
524
3,147
7,416
3,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nu Wa
Heniizzz
Nu Wa
13
5 / 1 / 0
7,278
607
5,052
5,470
1,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hun Batz
12
1 / 1 / 2
6,623
552
6,892
8,363
3,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Vimark_
Neith
12
3 / 0 / 3
7,137
595
6,567
4,419
1,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
10
1 / 3 / 6
6,179
515
2,850
7,595
4,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Aardo35
Ratatoskr
11
3 / 3 / 2
6,739
562
3,245
6,000
2,200
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
D97A-KKNB-GR72
Sun Wukong
12
2 / 2 / 1
6,928
577
7,096
10,061
4,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
10
2 / 3 / 1
5,546
462
3,051
4,356
1,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
kazuto614
Cerberus
9
1 / 3 / 3
5,755
480
5,023
10,546
4,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 0 / 0
5,151
429
1,970
2,785
638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
11
Kills
8
8
Deaths
11
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Aardo35
Ratatoskr
3
3
2
1.33
L
Sun Wukong
D97A-KKNB-GR72
Sun Wukong
2
2
1
1.25
W
Sylvanus
GreigorII
Sylvanus
1
3
4
1
W
Nu Wa
Heniizzz
Nu Wa
5
1
0
5
W
Hun Batz
1
1
2
2
L
Artemis
2
3
1
0.83
W
Neith
Vimark_
Neith
3
0
3
4.5
L
Cerberus
kazuto614
Cerberus
1
3
3
0.83
L
0
0
0
0
W
Sobek
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,508
Damage
20,385
33,263
Taken
33,748
15,066
Mitigated
13,602
10,685
Healing
8,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Aardo35
Ratatoskr
3,245
1,025
0
800
6,000
2,200
0
2,012
3,988
0
36,315
L
Sun Wukong
D97A-KKNB-GR72
Sun Wukong
7,096
1,094
0
3,501
10,061
4,374
0
1,647
8,389
0
39,680
W
Sylvanus
GreigorII
Sylvanus
3,147
1,367
448
2,031
7,416
3,449
99
804
6,576
23,062
8,379
W
Nu Wa
Heniizzz
Nu Wa
5,052
2,207
0
1,443
5,470
1,789
599
2,957
2,419
42,115
0
W
Hun Batz
6,892
1,901
0
1,854
8,363
3,604
0
0
8,363
0
39,709
L
Artemis
3,051
1,896
0
161
4,356
1,482
0
1,476
2,880
0
23,694
W
Neith
Vimark_
Neith
6,567
3,729
0
2,288
4,419
1,316
1,409
973
3,446
0
43,033
L
Cerberus
kazuto614
Cerberus
5,023
376
0
3,396
10,546
4,908
0
3,515
6,931
25,407
0
L
1,970
557
44
901
2,785
638
0
1,872
813
25,341
0
W
Sobek
2,850
437
0
2,621
7,595
4,908
224
2,129
5,466
8,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,501
Gold Earned
30,119
323
Minions Killed
347
0
Camps Cleared
0
1,035,118
Distance Traveled
1,060,619
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,739
562
73
6
0
276,943
1
L
Sun Wukong
6,928
577
94
8
0
243,744
2
W
Sylvanus
6,284
524
63
5
0
201,617
3
W
Nu Wa
7,278
607
81
7
0
197,803
4
W
Hun Batz
6,623
552
87
7
0
208,545
4
L
Artemis
5,546
462
56
5
0
210,389
0
W
Neith
7,137
595
82
7
0
184,796
0
L
Cerberus
5,755
480
70
6
0
224,392
0
L
Ra
5,151
429
54
5
0
105,151
2
W
Sobek
6,179
515
10
1
0
242,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role