Player Matchup

Poseidon
Poseidon
Bronze II
AvrilMia
Poseidon
Bronze II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver III
KinsAkila
Apollo
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Silver III
angelitus
Sobek
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Silver IV
iAleXiss17
Set
Silver IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Silver V
pablin21
Sun Wukong
Silver V
Level 134
God Stats
105W - 99L
1,495 SR
Queue Stats
365W - 372L
867 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 142
1,499 SR
1,373 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,536 SR
804 MMR
Hachiman
Hachiman
Silver II
ProfessorLight
Hachiman
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze I
YsiLaVeSPoRaHi
Ares
Bronze I
Level 49
God Stats
2W - 3L
1,554 SR
Queue Stats
71W - 87L
261 MMR
Solo
Guan Yu
Guan Yu
Silver V
gunnerchris15316
Guan Yu
Silver V
Level 66
God Stats
0W - 3L
1,317 SR
Queue Stats
100W - 115L
451 MMR
Solo
Discordia
Discordia
Silver III
kratos0007
Discordia
Silver III
Level 115
God Stats
3W - 4L
1,743 SR
Queue Stats
192W - 195L
886 MMR
Solo
Kali
Kali
Silver III
predator727
Kali
Silver III
Level 125
God Stats
0W - 1L
1,567 SR
Queue Stats
313W - 318L
922 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AvrilMia
Poseidon
15
2 / 1 / 4
8,838
631
4,645
6,731
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
KinsAkila
Apollo
16
8 / 2 / 3
10,056
718
8,820
8,651
2,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
angelitus
Sobek
12
7 / 4 / 7
8,671
619
5,556
10,285
8,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 3 / 3
8,117
580
5,295
10,395
4,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
pablin21
Sun Wukong
14
1 / 0 / 0
8,517
608
3,335
4,819
3,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
TiamatTsukuyomiGilgameshAthenaDanzaburou

VS

Bans
CupidCthulhuScyllaJanusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
4 / 5 / 3
8,095
578
8,512
9,958
2,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
4 / 8 / 4
7,206
515
3,149
12,041
6,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
0 / 1 / 0
6,231
445
2,504
6,121
4,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
kratos0007
Discordia
12
1 / 2 / 2
6,825
488
6,836
4,877
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 5 / 0
6,237
446
2,479
12,168
4,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
21
Kills
9
10
Deaths
21
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AvrilMia
Poseidon
2
1
4
4
W
Apollo
KinsAkila
Apollo
8
2
3
4.75
L
Hachiman
4
5
3
1.1
L
4
8
4
0.75
W
Sobek
angelitus
Sobek
7
4
7
2.63
L
0
1
0
0
W
3
3
3
1.5
L
Discordia
kratos0007
Discordia
1
2
2
1
W
Sun Wukong
pablin21
Sun Wukong
1
0
0
1
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,651
Damage
23,480
40,881
Taken
45,165
21,278
Mitigated
20,162
16,878
Healing
11,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AvrilMia
Poseidon
4,645
318
0
2,701
6,731
2,199
0
3,162
3,253
65,450
0
W
Apollo
KinsAkila
Apollo
8,820
6,321
0
4,425
8,651
2,943
518
922
7,721
0
71,369
L
Hachiman
8,512
5,268
0
2,704
9,958
2,810
1,076
703
9,255
0
43,299
L
3,149
366
0
312
12,041
6,812
0
7,036
5,005
18,926
0
W
Sobek
angelitus
Sobek
5,556
768
0
4,374
10,285
8,192
0
3,424
6,695
20,330
0
L
2,504
825
0
2,994
6,121
4,811
0
0
6,121
0
29,165
W
5,295
2,623
0
4,197
10,395
4,793
0
1,897
8,408
0
46,647
L
Discordia
kratos0007
Discordia
6,836
855
0
1,043
4,877
1,649
57
378
4,499
41,643
0
W
Sun Wukong
pablin21
Sun Wukong
3,335
931
0
1,181
4,819
3,151
116
0
4,544
0
50,806
L
2,479
1,325
0
4,719
12,168
4,080
0
2,084
10,084
0
41,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,199
Gold Earned
34,594
452
Minions Killed
338
0
Camps Cleared
0
1,400,353
Distance Traveled
1,111,403
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,838
631
130
9
0
289,114
8
W
Apollo
10,056
718
115
8
0
257,370
5
L
Hachiman
8,095
578
87
6
0
217,589
1
L
Ares
7,206
515
28
2
0
178,931
1
W
Sobek
8,671
619
18
1
0
283,769
3
L
Guan Yu
6,231
445
61
4
0
260,800
3
W
Set
8,117
580
90
6
0
304,041
3
L
Discordia
6,825
488
78
6
0
212,414
3
W
Sun Wukong
8,517
608
99
7
0
266,059
3
L
Kali
6,237
446
84
6
0
241,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role