Player Matchup

Izanami
Izanami
Dadaja88
Izanami
Level 87
God Stats
113W - 74L
1,578 SR
Queue Stats
329W - 293L
1,495 Elo+
Solo
Tiamat
Tiamat
Emonkey
Tiamat
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,292 Elo+
Solo
Arachne
Arachne
Juggalo_Worm
Arachne
Level 127
God Stats
30W - 38L
1,542 SR
Queue Stats
301W - 293L
1,509 Elo+
Solo
Persephone
Persephone
MarioQll02
Persephone
Level 120
God Stats
3W - 1L
1,558 SR
Queue Stats
44W - 33L
1,400 Elo+
Solo
Sun Wukong
Sun Wukong
McNairns
Sun Wukong
Level 98
God Stats
8W - 4L
1,758 SR
Queue Stats
165W - 147L
1,516 Elo+
Solo
Team Averages
Level 116
1,587 SR
1,443 Elo+

VS

Team Averages
Level 125
1,558 SR
1,487 Elo+
Neith
Neith
 
Neith
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
AnimeDaniel1
Raijin
Level 108
God Stats
2W - 5L
1,445 SR
Queue Stats
224W - 210L
1,518 Elo+
Party 1
Zhong Kui
Zhong Kui
MyItchyHand
Zhong Kui
Level 109
God Stats
3W - 4L
1,541 SR
Queue Stats
357W - 347L
1,484 Elo+
Party 1
Guan Yu
Guan Yu
PrEe pReE
Guan Yu
Level 157
God Stats
11W - 9L
1,667 SR
Queue Stats
288W - 294L
1,458 Elo+
Solo
Aphrodite
Aphrodite
Yoko_420
Aphrodite
Level 140
God Stats
30W - 21L
1,639 SR
Queue Stats
311W - 307L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dadaja88
Izanami
14
4 / 1 / 5
8,686
543
8,987
8,388
2,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Emonkey
Tiamat
12
3 / 1 / 5
7,844
490
8,490
10,828
7,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arachne
Juggalo_Worm
Arachne
16
5 / 1 / 5
9,384
587
5,396
12,613
4,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
MarioQll02
Persephone
15
7 / 5 / 4
9,743
609
10,255
8,045
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
McNairns
Sun Wukong
14
0 / 0 / 2
8,363
523
7,522
12,158
9,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 2 / 1
6,359
397
807
4,090
1,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
14
6 / 5 / 1
8,522
533
7,914
11,268
3,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
MyItchyHand
Zhong Kui
15
0 / 2 / 1
8,579
536
13,428
14,485
10,675
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
PrEe pReE
Guan Yu
11
2 / 5 / 0
7,354
460
3,788
13,523
4,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Aphrodite
Yoko_420
Aphrodite
10
0 / 5 / 1
6,356
397
4,892
12,625
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
19
Kills
8
8
Deaths
19
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
1
0.25
L
Raijin
6
5
1
1.3
W
Izanami
Dadaja88
Izanami
4
1
5
6.5
W
Tiamat
Emonkey
Tiamat
3
1
5
5.5
W
Arachne
Juggalo_Worm
Arachne
5
1
5
7.5
W
Persephone
MarioQll02
Persephone
7
5
4
1.8
W
Sun Wukong
McNairns
Sun Wukong
0
0
2
1
L
Zhong Kui
MyItchyHand
Zhong Kui
0
2
1
0.25
L
Guan Yu
PrEe pReE
Guan Yu
2
5
0
0.4
L
Aphrodite
Yoko_420
Aphrodite
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,650
Damage
30,829
52,032
Taken
55,991
26,914
Mitigated
24,946
18,598
Healing
28,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
807
421
69
896
4,090
1,086
0
1,718
2,372
0
21,680
L
Raijin
7,914
474
0
3,194
11,268
3,972
25
6,845
4,243
39,631
0
W
Izanami
Dadaja88
Izanami
8,987
5,579
0
2,313
8,388
2,634
1,618
3,321
5,043
0
58,191
W
Tiamat
Emonkey
Tiamat
8,490
1,113
330
4,552
10,828
7,953
44
4,257
6,464
31,561
0
W
Arachne
Juggalo_Worm
Arachne
5,396
4,164
0
5,912
12,613
4,408
494
3,356
9,189
0
59,779
W
Persephone
MarioQll02
Persephone
10,255
349
0
963
8,045
2,761
0
6,061
1,643
53,716
0
W
Sun Wukong
McNairns
Sun Wukong
7,522
1,246
0
4,528
12,158
9,158
0
8,700
3,458
0
58,764
L
Zhong Kui
MyItchyHand
Zhong Kui
13,428
1,315
0
9,957
14,485
10,675
0
1,005
13,440
65,336
0
L
Guan Yu
PrEe pReE
Guan Yu
3,788
846
556
4,504
13,523
4,964
0
2,798
10,639
0
35,751
L
Aphrodite
Yoko_420
Aphrodite
4,892
1,256
2,957
6,186
12,625
4,249
235
5,982
6,552
37,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,020
Gold Earned
37,170
495
Minions Killed
434
0
Camps Cleared
0
1,552,027
Distance Traveled
1,243,291
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,359
397
45
3
0
162,771
1
L
Raijin
8,522
533
88
6
0
244,553
1
W
Izanami
8,686
543
125
8
0
247,373
3
W
Tiamat
7,844
490
42
3
0
296,537
5
W
Arachne
9,384
587
106
7
0
347,195
1
W
Persephone
9,743
609
96
6
0
307,774
0
W
Sun Wukong
8,363
523
126
8
0
353,148
3
L
Zhong Kui
8,579
536
145
9
0
290,196
2
L
Guan Yu
7,354
460
82
5
0
300,821
4
L
Aphrodite
6,356
397
74
5
0
244,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role