Player Matchup

Cernunnos
Cernunnos
JasperCrow
Cernunnos
Level 100
God Stats
0W - 2L
1,326 SR
Queue Stats
272W - 319L
1,398 Elo+
Solo
Chernobog
Chernobog
Sheeeeeeeesh69
Chernobog
Level 12
God Stats
7W - 3L
1,677 SR
Queue Stats
16W - 14L
1,557 Elo+
Party 2
Danzaburou
Danzaburou
SnapsEsquire
Danzaburou
Level 81
God Stats
9W - 14L
1,495 SR
Queue Stats
197W - 187L
1,559 Elo+
Party 2
Hou Yi
Hou Yi
VioletIcarus
Hou Yi
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
196W - 185L
1,569 Elo+
Party 2
Jormungandr
Jormungandr
burning_attack_
Jormungandr
Level 83
God Stats
51W - 47L
1,599 SR
Queue Stats
56W - 58L
1,550 Elo+
Party 2
Team Averages
Level 63
1,520 SR
1,527 Elo+

VS

Team Averages
Level 136
1,634 SR
1,618 Elo+
Apollo
Apollo
Coldstone31
Apollo
Level 147
God Stats
24W - 11L
1,654 SR
Queue Stats
541W - 495L
1,654 Elo+
Party 3
Neith
Neith
HelloBunzzz
Neith
Level 156
God Stats
36W - 23L
1,624 SR
Queue Stats
314W - 293L
1,643 Elo+
Party 3
Loki
Loki
SpitToFit
Loki
Level 125
God Stats
39W - 37L
1,602 SR
Queue Stats
160W - 137L
1,666 Elo+
Party 1
Yemoja
Yemoja
SuiterKee
Yemoja
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
WhipMeGrammy
Zhong Kui
Level 146
God Stats
2W - 2L
1,788 SR
Queue Stats
419W - 382L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JasperCrow
Cernunnos
12
0 / 5 / 0
7,091
443
6,908
12,033
5,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Sheeeeeeeesh69
Chernobog
9
0 / 4 / 0
5,911
369
2,797
6,615
1,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
SnapsEsquire
Danzaburou
13
2 / 4 / 1
7,851
491
5,386
10,776
4,062
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hou Yi
13
0 / 3 / 1
7,605
475
2,826
10,746
3,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
burning_attack_
Jormungandr
11
1 / 4 / 0
7,177
449
2,280
10,008
6,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
5 / 0 / 4
11,071
692
10,366
7,055
3,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 1 / 4
9,709
607
9,146
8,729
3,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Loki
16
5 / 1 / 4
9,779
611
5,654
9,771
3,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
SuiterKee
Yemoja
13
2 / 1 / 6
8,792
550
2,361
7,727
5,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
WhipMeGrammy
Zhong Kui
17
3 / 0 / 4
10,358
647
8,369
7,789
8,040
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
20
20
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Apollo
5
0
4
7
W
5
1
4
7
L
Cernunnos
JasperCrow
Cernunnos
0
5
0
0
L
Chernobog
Sheeeeeeeesh69
Chernobog
0
4
0
0
L
Danzaburou
SnapsEsquire
Danzaburou
2
4
1
0.63
W
Loki
5
1
4
7
W
Yemoja
SuiterKee
Yemoja
2
1
6
5
L
Hou Yi
0
3
1
0.17
W
Zhong Kui
WhipMeGrammy
Zhong Kui
3
0
4
5
L
Jormungandr
burning_attack_
Jormungandr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,197
Damage
35,896
50,178
Taken
41,071
21,048
Mitigated
23,383
11,789
Healing
20,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
10,366
5,632
0
2,313
7,055
3,666
2,515
352
6,703
0
88,408
W
9,146
3,252
0
4,291
8,729
3,383
899
1,014
7,715
0
66,224
L
Cernunnos
JasperCrow
Cernunnos
6,908
4,235
0
2,925
12,033
5,005
1,060
3,844
8,189
0
45,327
L
Chernobog
Sheeeeeeeesh69
Chernobog
2,797
1,456
0
1,037
6,615
1,656
0
758
5,857
0
20,544
L
Danzaburou
SnapsEsquire
Danzaburou
5,386
1,347
0
2,094
10,776
4,062
0
2,343
8,433
0
47,622
W
Loki
5,654
1,654
0
3,415
9,771
3,191
54
159
9,612
0
71,256
W
Yemoja
SuiterKee
Yemoja
2,361
429
1,229
2,899
7,727
5,103
741
670
7,057
19,054
0
L
Hou Yi
2,826
729
0
3,916
10,746
3,883
0
1,547
9,199
0
50,779
W
Zhong Kui
WhipMeGrammy
Zhong Kui
8,369
590
0
6,398
7,789
8,040
1,368
85
7,704
61,628
0
L
Jormungandr
burning_attack_
Jormungandr
2,280
131
0
1,817
10,008
6,442
0
2,238
7,770
22,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,635
Gold Earned
49,709
395
Minions Killed
570
0
Camps Cleared
0
1,372,773
Distance Traveled
1,565,768
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,071
692
171
11
0
328,728
4
W
Neith
9,709
607
120
8
0
269,822
4
L
Cernunnos
7,091
443
99
6
0
218,960
1
L
Chernobog
5,911
369
39
2
0
240,177
5
L
Danzaburou
7,851
491
88
6
0
299,737
7
W
Loki
9,779
611
114
7
0
368,354
4
W
Yemoja
8,792
550
38
2
0
314,071
7
L
Hou Yi
7,605
475
117
7
0
305,980
4
W
Zhong Kui
10,358
647
127
8
0
284,793
5
L
Jormungandr
7,177
449
52
3
0
307,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role