Player Matchup

Ymir
Ymir
Chykuu
Ymir
Level 15
God Stats
15W - 5L
1,568 SR
Queue Stats
109W - 106L
1,427 Elo+
Party 2
Medusa
Medusa
HazyDiaz
Medusa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 72L
1,745 Elo+
Solo
Nemesis
Nemesis
MoneyManMo
Nemesis
Level 18
God Stats
7W - 6L
1,298 SR
Queue Stats
34W - 22L
1,431 Elo+
Party 2
Mulan
Mulan
ReRainstorm
Mulan
Level 5
God Stats
16W - 11L
1,500 SR
Queue Stats
21W - 22L
1,204 Elo+
Solo
Tiamat
Tiamat
theincredibleh-u
Tiamat
Level 29
God Stats
2W - 0L
1,391 SR
Queue Stats
20W - 6L
1,497 Elo+
Solo
Team Averages
Level 18
1,451 SR
1,461 Elo+

VS

Team Averages
Level 20
1,651 SR
1,505 Elo+
Rama
Rama
 
Rama
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
FrostFireMG
Scylla
Level 25
God Stats
12W - 11L
1,683 SR
Queue Stats
81W - 83L
1,601 Elo+
Party 1
Ares
Ares
Ice_Koval02
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,337 Elo+
Solo
Gilgamesh
Gilgamesh
Subraiz24
Gilgamesh
Level 16
God Stats
6W - 4L
1,846 SR
Queue Stats
30W - 20L
1,520 Elo+
Solo
Pele
Pele
TyphonMG
Pele
Level 25
God Stats
6W - 5L
1,728 SR
Queue Stats
55W - 51L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Chykuu
Ymir
12
2 / 5 / 6
8,503
500
4,934
13,196
7,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
HazyDiaz
Medusa
18
16 / 3 / 2
12,209
718
16,141
13,829
5,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
MoneyManMo
Nemesis
13
2 / 2 / 3
8,563
504
4,247
9,298
4,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 4 / 4
8,068
475
4,959
9,415
7,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 4 / 2
8,774
516
9,285
13,060
7,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 6 / 2
6,625
390
2,310
7,420
1,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
15
7 / 4 / 5
9,731
572
11,675
11,004
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
0 / 6 / 2
5,784
340
1,710
7,969
3,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Subraiz24
Gilgamesh
14
4 / 3 / 2
9,198
541
9,825
13,963
10,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
15
6 / 4 / 5
9,675
569
7,613
12,843
4,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
23
Kills
17
18
Deaths
23
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
6
2
0.17
W
Ymir
Chykuu
Ymir
2
5
6
1
L
Scylla
7
4
5
2.38
W
Medusa
HazyDiaz
Medusa
16
3
2
5.67
L
0
6
2
0.17
W
Nemesis
MoneyManMo
Nemesis
2
2
3
1.75
W
1
4
4
0.75
L
Gilgamesh
Subraiz24
Gilgamesh
4
3
2
1.67
L
Pele
6
4
5
2.13
W
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,566
Damage
33,133
58,798
Taken
53,199
32,186
Mitigated
23,181
12,765
Healing
11,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,310
2,104
0
775
7,420
1,522
0
238
7,182
0
23,266
W
Ymir
Chykuu
Ymir
4,934
1,559
0
1,827
13,196
7,584
1,065
2,670
10,526
28,334
0
L
Scylla
11,675
338
0
2,784
11,004
3,267
420
4,573
6,431
50,657
0
W
Medusa
HazyDiaz
Medusa
16,141
7,474
0
3,431
13,829
5,846
5,387
3,805
10,024
0
86,157
L
1,710
315
0
324
7,969
3,551
0
1,798
6,171
8,762
0
W
Nemesis
MoneyManMo
Nemesis
4,247
1,310
0
1,462
9,298
4,271
0
1,081
8,217
0
45,551
W
4,959
974
0
2,551
9,415
7,010
0
1,418
7,997
0
29,773
L
Gilgamesh
Subraiz24
Gilgamesh
9,825
3,559
0
2,991
13,963
10,537
228
4,875
9,088
0
42,891
L
Pele
7,613
1,354
0
4,449
12,843
4,304
0
2,735
10,108
0
44,492
W
9,285
1,030
0
3,494
13,060
7,475
230
4,411
8,649
53,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,117
Gold Earned
41,013
410
Minions Killed
331
0
Camps Cleared
0
1,553,002
Distance Traveled
1,355,815
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,625
390
48
3
0
190,469
0
W
Ymir
8,503
500
45
3
0
281,639
3
L
Scylla
9,731
572
109
6
0
301,511
7
W
Medusa
12,209
718
143
8
0
288,838
1
L
Ares
5,784
340
8
0
0
198,487
0
W
Nemesis
8,563
504
85
5
0
370,245
4
W
Mulan
8,068
475
50
3
0
303,616
2
L
Gilgamesh
9,198
541
85
5
0
318,438
0
L
Pele
9,675
569
81
5
0
346,910
3
W
Tiamat
8,774
516
87
5
0
308,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role