Player Matchup

Bastet
Bastet
Bananapow
Bastet
Level 61
God Stats
1W - 2L
1,526 SR
Queue Stats
104W - 68L
1,569 Elo+
Party 1
Ymir
Ymir
DingoNiner
Ymir
Level 54
God Stats
0W - 2L
1,282 SR
Queue Stats
50W - 39L
1,588 Elo+
Party 1
Danzaburou
Danzaburou
Imperator230
Danzaburou
Level 55
God Stats
65W - 41L
1,709 SR
Queue Stats
270W - 202L
1,603 Elo+
Party 1
Team Averages
Level 57
1,506 SR
1,587 Elo+

VS

Team Averages
Level 79
1,598 SR
1,439 Elo+
Baron Samedi
Baron Samedi
Anthem3113
Baron Samedi
Level 29
God Stats
39W - 43L
1,532 SR
Queue Stats
133W - 198L
1,372 Elo+
Solo
Gilgamesh
Gilgamesh
Mista SP0T
Gilgamesh
Level 122
God Stats
17W - 9L
1,662 SR
Queue Stats
27W - 28L
1,486 Elo+
Party 2
Cabrakan
Cabrakan
RamenRev
Cabrakan
Level 87
God Stats
9W - 4L
1,600 SR
Queue Stats
17W - 20L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bananapow
Bastet
16
3 / 6 / 5
13,000
619
14,917
20,546
7,598
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 8 / 6
13,025
620
10,329
29,954
42,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Imperator230
Danzaburou
16
6 / 8 / 3
13,411
639
17,762
20,320
8,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anthem3113
Baron Samedi
18
6 / 4 / 16
14,113
672
18,528
14,979
13,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Mista SP0T
Gilgamesh
18
12 / 3 / 9
15,203
724
25,808
20,110
14,304
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
RamenRev
Cabrakan
15
4 / 4 / 14
13,034
621
14,995
21,442
22,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
11
Kills
22
22
Deaths
11
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Anthem3113
Baron Samedi
6
4
16
3.5
L
Bastet
Bananapow
Bastet
3
6
5
0.92
L
2
8
6
0.63
L
Danzaburou
Imperator230
Danzaburou
6
8
3
0.94
W
Gilgamesh
Mista SP0T
Gilgamesh
12
3
9
5.5
W
Cabrakan
RamenRev
Cabrakan
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,008
Damage
59,331
70,820
Taken
56,531
58,481
Mitigated
49,815
13,759
Healing
17,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Anthem3113
Baron Samedi
18,528
1,030
2,415
6,344
14,979
13,461
1,123
2,632
12,347
60,967
0
L
Bastet
Bananapow
Bastet
14,917
4,281
0
2,895
20,546
7,598
44
10,520
9,778
0
53,804
L
10,329
1,380
1,086
4,878
29,954
42,343
17
12,388
16,907
40,423
0
L
Danzaburou
Imperator230
Danzaburou
17,762
11,118
0
4,900
20,320
8,540
978
9,535
10,544
0
77,550
W
Gilgamesh
Mista SP0T
Gilgamesh
25,808
9,888
0
5,589
20,110
14,304
1,122
4,321
15,789
0
81,326
W
Cabrakan
RamenRev
Cabrakan
14,995
2,303
0
3,370
21,442
22,050
376
3,507
17,935
52,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,436
Gold Earned
42,350
205
Minions Killed
237
0
Camps Cleared
0
976,276
Distance Traveled
942,996
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,113
672
96
5
0
284,047
2
L
Bastet
13,000
619
60
3
0
368,343
5
L
Ymir
13,025
620
46
2
0
296,115
5
L
Danzaburou
13,411
639
99
5
0
311,818
1
W
Gilgamesh
15,203
724
86
4
0
325,178
4
W
Cabrakan
13,034
621
55
3
0
333,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role