Player Matchup

King Arthur
King Arthur
Diamond V
Dead_Quinn935
King Arthur
Diamond V
Level 160
God Stats
7W - 11L
1,391 SR
Queue Stats
479W - 476L
2,109 MMR
Solo
Nemesis
Nemesis
Diamond IV
El_Cabra_95
Nemesis
Diamond IV
Level 154
God Stats
8W - 3L
1,715 SR
Queue Stats
541W - 525L
1,972 MMR
Solo
Rama
Rama
Platinum I
I 12 Inch I
Rama
Platinum I
Level 88
God Stats
8W - 7L
1,500 SR
Queue Stats
348W - 329L
2,029 MMR
Solo
Scylla
Scylla
Platinum II
Lenny_PR23
Scylla
Platinum II
Level 127
God Stats
12W - 5L
1,895 SR
Queue Stats
358W - 328L
1,891 MMR
Solo
Fafnir
Fafnir
Diamond V
RunAlone
Fafnir
Diamond V
Level 143
God Stats
4W - 7L
1,137 SR
Queue Stats
187W - 167L
1,925 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 134
1,528 SR
1,985 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,700 SR
1,985 MMR
Cerberus
Cerberus
Diamond V
DiazBeKappin
Cerberus
Diamond V
Level 148
God Stats
4W - 5L
1,831 SR
Queue Stats
606W - 602L
1,954 MMR
Solo
Ra
Ra
Diamond III
HOSxSAUCE
Ra
Diamond III
Level 152
God Stats
65W - 46L
1,741 SR
Queue Stats
380W - 358L
2,095 MMR
Solo
Izanami
Izanami
Platinum I
Kainsaw
Izanami
Platinum I
Level 122
God Stats
5W - 6L
1,611 SR
Queue Stats
91W - 80L
2,044 MMR
Solo
Mercury
Mercury
Gold III
Literal4idz
Mercury
Gold III
Level 122
God Stats
11W - 5L
1,714 SR
Queue Stats
29W - 13L
1,961 MMR
Solo
Achilles
Achilles
Platinum III
Xq nero pX
Achilles
Platinum III
Level 69
God Stats
9W - 17L
1,605 SR
Queue Stats
422W - 414L
1,871 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dead_Quinn935
King Arthur
19
7 / 2 / 0
11,568
609
15,380
20,332
14,984
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
El_Cabra_95
Nemesis
19
4 / 3 / 6
11,272
593
8,085
13,157
6,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
5 / 4 / 0
11,322
596
9,423
14,428
4,612
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Lenny_PR23
Scylla
19
6 / 0 / 3
11,530
607
16,992
8,871
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
RunAlone
Fafnir
13
0 / 2 / 7
9,196
484
6,570
13,950
11,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
TiamatAthenaSetGuan YuTsukuyomi

VS

Bans
ApolloFenrirGaneshaLokiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DiazBeKappin
Cerberus
13
1 / 3 / 3
9,235
486
7,466
18,162
12,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 2 / 4
9,734
512
7,824
10,689
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Kainsaw
Izanami
18
4 / 5 / 1
11,245
592
10,648
14,932
6,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Literal4idz
Mercury
17
5 / 5 / 0
10,171
535
6,285
13,052
5,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Xq nero pX
Achilles
15
1 / 7 / 2
8,962
472
11,557
18,567
15,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
22
Kills
11
11
Deaths
22
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Dead_Quinn935
King Arthur
7
2
0
3.5
L
Cerberus
DiazBeKappin
Cerberus
1
3
3
0.83
W
Nemesis
El_Cabra_95
Nemesis
4
3
6
2.33
L
0
2
4
1
W
5
4
0
1.25
L
Izanami
Kainsaw
Izanami
4
5
1
0.9
W
Scylla
Lenny_PR23
Scylla
6
0
3
7.5
L
Mercury
Literal4idz
Mercury
5
5
0
1
W
Fafnir
RunAlone
Fafnir
0
2
7
1.75
L
Achilles
Xq nero pX
Achilles
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,450
Damage
43,780
70,738
Taken
75,402
40,083
Mitigated
42,796
23,148
Healing
20,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Dead_Quinn935
King Arthur
15,380
2,918
0
8,489
20,332
14,984
404
833
18,889
51
76,775
L
Cerberus
DiazBeKappin
Cerberus
7,466
481
0
2,089
18,162
12,043
0
9,445
8,395
24,183
0
W
Nemesis
El_Cabra_95
Nemesis
8,085
3,736
0
528
13,157
6,365
0
3,504
9,528
0
89,761
L
7,824
603
1,792
5,220
10,689
4,281
0
4,945
5,454
77,287
0
W
9,423
7,558
0
6,859
14,428
4,612
475
1,373
13,055
0
89,567
L
Izanami
Kainsaw
Izanami
10,648
7,663
0
4,856
14,932
6,109
4,063
2,786
12,104
0
88,732
W
Scylla
Lenny_PR23
Scylla
16,992
1,509
0
1,907
8,871
3,112
0
3,229
5,592
93,387
0
L
Mercury
Literal4idz
Mercury
6,285
3,215
0
250
13,052
5,225
0
4,602
8,364
0
79,037
W
Fafnir
RunAlone
Fafnir
6,570
1,194
0
5,365
13,950
11,010
0
6,351
7,574
16,091
0
L
Achilles
Xq nero pX
Achilles
11,557
4,413
0
6,064
18,567
15,138
0
1,069
17,472
0
47,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,888
Gold Earned
49,347
633
Minions Killed
588
0
Camps Cleared
0
1,869,822
Distance Traveled
1,764,812
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,568
609
144
8
0
389,457
5
L
Cerberus
9,235
486
45
2
0
354,465
8
W
Nemesis
11,272
593
143
8
0
421,259
1
L
Ra
9,734
512
155
8
0
353,583
4
W
Rama
11,322
596
157
8
0
325,571
4
L
Izanami
11,245
592
171
9
0
304,478
2
W
Scylla
11,530
607
168
9
0
375,770
2
L
Mercury
10,171
535
127
7
0
433,106
0
W
Fafnir
9,196
484
21
1
0
357,765
3
L
Achilles
8,962
472
90
5
0
319,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role