Player Matchup

Scylla
Scylla
NickolasPlayz
Scylla
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 2L
1,734 Elo+
Party 2
Bastet
Bastet
Supersalty517
Bastet
Level 104
God Stats
9W - 6L
1,559 SR
Queue Stats
289W - 329L
1,540 Elo+
Party 2
Fenrir
Fenrir
furret1994
Fenrir
Level 83
God Stats
12W - 17L
1,527 SR
Queue Stats
106W - 109L
1,539 Elo+
Party 2
Team Averages
Level 64
1,529 SR
1,604 Elo+

VS

Team Averages
Level 47
1,581 SR
1,403 Elo+
Ullr
Ullr
P0cketknife3893
Ullr
Level 28
God Stats
13W - 10L
1,710 SR
Queue Stats
60W - 85L
1,291 Elo+
Solo
Cthulhu
Cthulhu
PattMacc
Cthulhu
Level 46
God Stats
256W - 271L
1,553 SR
Queue Stats
338W - 370L
1,472 Elo+
Party 1
Kukulkan
Kukulkan
RaptormanXIII
Kukulkan
Level 68
God Stats
135W - 162L
1,481 SR
Queue Stats
426W - 514L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 4
7,267
661
2,968
5,749
1,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 1 / 3
8,153
741
11,587
8,817
3,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
furret1994
Fenrir
11
3 / 1 / 4
7,879
716
5,799
6,819
3,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 3
6,848
623
5,130
9,538
2,689
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
PattMacc
Cthulhu
11
2 / 0 / 2
8,151
741
3,687
10,177
6,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
RaptormanXIII
Kukulkan
10
1 / 3 / 2
7,247
659
3,476
5,041
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
8
Kills
3
4
Deaths
8
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
0
5
3
0.3
L
Cthulhu
PattMacc
Cthulhu
2
0
2
3
L
Kukulkan
RaptormanXIII
Kukulkan
1
3
2
0.67
W
4
1
3
5.5
W
Fenrir
furret1994
Fenrir
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,354
Damage
12,293
21,385
Taken
24,756
8,422
Mitigated
10,507
3,003
Healing
5,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,968
217
0
510
5,749
1,669
0
2,230
3,351
7,091
0
L
5,130
2,505
258
2,755
9,538
2,689
0
1,024
8,364
0
20,649
L
Cthulhu
PattMacc
Cthulhu
3,687
256
0
2,110
10,177
6,235
252
1,705
8,327
17,317
0
L
Kukulkan
RaptormanXIII
Kukulkan
3,476
166
0
686
5,041
1,583
336
383
4,633
22,000
0
W
11,587
2,705
0
627
8,817
3,025
8
2,090
6,681
0
34,145
W
Fenrir
furret1994
Fenrir
5,799
922
0
1,866
6,819
3,728
0
2,648
4,095
0
25,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,299
Gold Earned
22,246
90
Minions Killed
110
0
Camps Cleared
0
687,095
Distance Traveled
581,822
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,267
661
13
1
0
178,331
0
L
Ullr
6,848
623
30
3
0
183,909
1
L
Cthulhu
8,151
741
27
2
0
216,351
5
L
Kukulkan
7,247
659
53
5
0
181,562
4
W
Bastet
8,153
741
42
4
0
272,043
5
W
Fenrir
7,879
716
35
3
0
236,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role