Player Matchup

Cerberus
Cerberus
DOPEMAN969
Cerberus
Level 44
God Stats
37W - 47L
1,425 SR
Queue Stats
130W - 178L
1,316 Elo+
Party 2
Set
Set
LUlSTHELEGEND27
Set
Level 84
God Stats
11W - 15L
1,387 SR
Queue Stats
228W - 239L
1,505 Elo+
Party 2
Nike
Nike
T-E-D-D-Y--
Nike
Level 65
God Stats
2W - 2L
1,569 SR
Queue Stats
123W - 132L
1,471 Elo+
Party 2
Poseidon
Poseidon
ThundaClappa639
Poseidon
Level 62
God Stats
38W - 54L
1,324 SR
Queue Stats
345W - 457L
1,350 Elo+
Party 2
Ullr
Ullr
superpenguin75
Ullr
Level 85
God Stats
2W - 2L
1,697 SR
Queue Stats
114W - 138L
1,473 Elo+
Party 2
Team Averages
Level 68
1,481 SR
1,423 Elo+

VS

Team Averages
Level 55
1,531 SR
1,518 Elo+
Baron Samedi
Baron Samedi
Kn33capGoblin420
Baron Samedi
Level 124
God Stats
25W - 22L
1,710 SR
Queue Stats
483W - 416L
1,647 Elo+
Party 3
Janus
Janus
TheTbagHero
Janus
Level 47
God Stats
19W - 16L
1,454 SR
Queue Stats
29W - 37L
1,300 Elo+
Party 1
Izanami
Izanami
Yagaibo77
Izanami
Level 40
God Stats
34W - 18L
1,702 SR
Queue Stats
221W - 202L
1,569 Elo+
Party 3
Yemoja
Yemoja
guga_dragons
Yemoja
Level 28
God Stats
1W - 1L
1,289 SR
Queue Stats
56W - 55L
1,290 Elo+
Party 1
Thor
Thor
xducky12345
Thor
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,784 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DOPEMAN969
Cerberus
11
0 / 4 / 2
6,951
409
2,373
12,629
6,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
5 / 6 / 1
9,145
538
9,419
12,219
5,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 3 / 1
8,709
512
4,681
14,077
7,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
11
0 / 11 / 2
6,831
402
2,670
12,876
4,599
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 3 / 1
8,110
477
4,683
10,680
3,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kn33capGoblin420
Baron Samedi
18
12 / 2 / 5
11,073
651
16,436
10,483
4,496
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 2 / 9
9,563
563
10,035
10,662
2,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Yagaibo77
Izanami
15
4 / 0 / 2
9,512
560
4,430
5,138
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
13
0 / 2 / 4
7,347
432
3,827
6,888
4,255
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
6 / 1 / 4
10,987
646
11,721
9,675
7,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
7
Kills
27
27
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DOPEMAN969
Cerberus
0
4
2
0.25
W
Baron Samedi
Kn33capGoblin420
Baron Samedi
12
2
5
7.25
L
5
6
1
0.92
L
2
3
1
0.83
W
5
2
9
4.75
L
Poseidon
0
11
2
0.09
W
Izanami
Yagaibo77
Izanami
4
0
2
5
W
Yemoja
0
2
4
1
L
0
3
1
0.17
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,826
Damage
46,449
62,481
Taken
42,846
28,087
Mitigated
20,795
10,245
Healing
14,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DOPEMAN969
Cerberus
2,373
206
0
1,967
12,629
6,472
450
8,780
3,849
23,666
0
W
Baron Samedi
Kn33capGoblin420
Baron Samedi
16,436
1,463
579
4,786
10,483
4,496
462
2,237
8,246
84,138
0
L
9,419
5,028
0
1,053
12,219
5,583
0
4,570
7,649
0
57,291
L
4,681
1,046
0
3,430
14,077
7,684
0
3,029
10,858
0
47,376
W
10,035
525
0
3,168
10,662
2,784
993
1,443
9,219
51,527
0
L
Poseidon
2,670
654
0
471
12,876
4,599
468
9,341
3,535
24,049
0
W
Izanami
Yagaibo77
Izanami
4,430
3,000
0
1,865
5,138
1,773
210
305
4,833
0
73,500
W
Yemoja
3,827
280
637
457
6,888
4,255
186
993
5,895
18,839
0
L
4,683
2,641
0
3,324
10,680
3,749
0
4,578
6,102
0
57,544
W
11,721
1,611
0
3,169
9,675
7,487
147
65
9,610
0
73,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,746
Gold Earned
48,482
428
Minions Killed
571
0
Camps Cleared
0
1,383,072
Distance Traveled
1,607,979
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,951
409
73
4
0
304,921
0
W
Baron Samedi
11,073
651
135
8
0
329,942
5
L
Set
9,145
538
93
5
0
280,530
1
L
Nike
8,709
512
101
6
0
280,412
1
W
Janus
9,563
563
108
6
0
341,175
0
L
Poseidon
6,831
402
51
3
0
234,361
0
W
Izanami
9,512
560
149
9
0
330,201
2
W
Yemoja
7,347
432
36
2
0
284,414
1
L
Ullr
8,110
477
110
6
0
282,848
3
W
Thor
10,987
646
143
8
0
322,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role