Player Matchup

Apollo
Apollo
Gold V
Heroslayer777
Apollo
Gold V
Level 87
God Stats
1W - 2L
1,507 SR
Queue Stats
20W - 22L
1,340 MMR
Solo
Cerberus
Cerberus
Gold III
blankzy
Cerberus
Gold III
Level 127
God Stats
14W - 15L
1,475 SR
Queue Stats
263W - 261L
1,307 MMR
Solo
Raijin
Raijin
Gold IV
carrymeplsv1
Raijin
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver I
cracher03
Loki
Silver I
Level 83
God Stats
2W - 2L
1,443 SR
Queue Stats
43W - 42L
1,305 MMR
Solo
Yemoja
Yemoja
Bronze III
new-36350236
Yemoja
Bronze III
Level 119
God Stats
1W - 1L
1,379 SR
Queue Stats
34W - 41L
1,328 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,461 SR
1,356 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,458 SR
1,334 MMR
Anhur
Anhur
Bronze III
BlackCazador
Anhur
Bronze III
Level 107
God Stats
0W - 2L
1,281 SR
Queue Stats
2W - 4L
1,420 MMR
Party 1
Sobek
Sobek
Silver I
DocRokka
Sobek
Silver I
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 26L
1,301 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
DrMeowMD
Sun Wukong
Gold V
Level 129
God Stats
3W - 1L
1,734 SR
Queue Stats
300W - 290L
1,298 MMR
Solo
Thanatos
Thanatos
Bronze IV
KiteThaGod
Thanatos
Bronze IV
Level 145
God Stats
0W - 1L
1,156 SR
Queue Stats
3W - 6L
1,374 MMR
Party 1
Nox
Nox
Silver III
LORDxAESIR
Nox
Silver III
Level 68
God Stats
0W - 4L
1,619 SR
Queue Stats
10W - 21L
1,277 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 2
13,635
593
12,486
20,693
7,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
blankzy
Cerberus
20
5 / 3 / 6
13,184
573
15,850
19,853
20,530
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
20
7 / 2 / 9
13,276
577
21,519
16,911
9,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
20
6 / 4 / 10
13,241
576
8,928
16,665
7,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
19
5 / 0 / 11
12,582
547
6,019
14,137
17,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
CthulhuAthenaTiamatTsukuyomiGuan Yu

VS

Bans
SetNemesisJanusKing ArthurKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 0
13,393
582
11,450
20,739
6,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
DocRokka
Sobek
8
0 / 3 / 3
7,784
338
3,081
7,680
4,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sun Wukong
DrMeowMD
Sun Wukong
20
5 / 5 / 1
13,976
608
13,050
25,162
19,443
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
KiteThaGod
Thanatos
15
1 / 11 / 4
10,207
444
5,411
19,909
6,587
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
2 / 9 / 0
10,677
464
7,995
14,064
4,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
22
33
Kills
14
14
Deaths
34
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
6
6
0
1
L
Sobek
DocRokka
Sobek
0
3
3
0.5
L
Sun Wukong
DrMeowMD
Sun Wukong
5
5
1
1.1
W
10
5
2
2.2
L
Thanatos
KiteThaGod
Thanatos
1
11
4
0.27
L
2
9
0
0.22
W
Cerberus
blankzy
Cerberus
5
3
6
2.67
W
Raijin
7
2
9
5.75
W
Loki
6
4
10
2.75
W
Yemoja
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,802
Damage
40,987
88,259
Taken
87,554
62,407
Mitigated
41,538
33,544
Healing
26,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,450
5,142
0
6,633
20,739
6,764
1,738
8,564
12,175
0
95,727
L
Sobek
DocRokka
Sobek
3,081
627
0
2,179
7,680
4,119
0
2,195
5,485
7,278
0
L
Sun Wukong
DrMeowMD
Sun Wukong
13,050
2,977
0
7,952
25,162
19,443
63
15,800
9,362
261
101,836
W
12,486
8,796
0
6,055
20,693
7,921
2,635
1,506
19,187
0
122,568
L
Thanatos
KiteThaGod
Thanatos
5,411
928
0
8,676
19,909
6,587
101
8,535
11,374
0
45,902
L
7,995
882
0
678
14,064
4,625
840
8,294
5,770
60,837
0
W
Cerberus
blankzy
Cerberus
15,850
1,813
0
4,341
19,853
20,530
466
533
19,024
94,921
0
W
Raijin
21,519
2,465
0
7,194
16,911
9,680
1,360
3,104
13,689
121,985
0
W
Loki
8,928
2,190
0
7,026
16,665
7,196
1,966
4,972
11,498
0
105,151
W
Yemoja
6,019
1,824
3,343
5,585
14,137
17,080
861
4,524
9,494
38,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,918
Gold Earned
56,037
768
Minions Killed
576
0
Camps Cleared
0
2,109,275
Distance Traveled
1,660,488
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,393
582
168
7
0
372,229
9
L
Sobek
7,784
338
13
1
0
150,780
3
L
Sun Wukong
13,976
608
192
8
0
416,752
4
W
Apollo
13,635
593
181
8
0
407,268
0
L
Thanatos
10,207
444
71
3
0
374,761
5
L
Nox
10,677
464
132
6
0
345,966
5
W
Cerberus
13,184
573
172
7
0
428,048
7
W
Raijin
13,276
577
184
8
0
399,845
0
W
Loki
13,241
576
165
7
0
459,121
2
W
Yemoja
12,582
547
66
3
0
414,993
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role