Player Matchup

Tiamat
Tiamat
YoThatsCringe
Tiamat
Level 29
God Stats
62W - 18L
1,893 SR
Queue Stats
204W - 92L
1,781 Elo+
Solo
Kali
Kali
grimreaper5741
Kali
Level 18
God Stats
4W - 4L
1,702 SR
Queue Stats
35W - 37L
1,631 Elo+
Solo
Tyr
Tyr
harckortearth
Tyr
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 26L
1,217 Elo+
Solo
Artemis
Artemis
t3c2t73h0
Artemis
Level 26
God Stats
2W - 2L
1,879 SR
Queue Stats
119W - 128L
1,580 Elo+
Solo
Chang'e
Chang'e
xKayWhy
Chang'e
Level 26
God Stats
1W - 4L
1,749 SR
Queue Stats
25W - 24L
1,852 Elo+
Solo
Team Averages
Level 25
1,744 SR
1,612 Elo+

VS

Team Averages
Level 22
1,582 SR
1,598 Elo+
Tsukuyomi
Tsukuyomi
Cougarbait69
Tsukuyomi
Level 6
God Stats
3W - 1L
1,912 SR
Queue Stats
50W - 38L
1,967 Elo+
Solo
Izanami
Izanami
Fosco48
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Mulan
Mulan
JesusLightning
Mulan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Lawz437
Sobek
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 165L
1,522 Elo+
Solo
Tiamat
Tiamat
Soloorhigh
Tiamat
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 1
9,829
517
14,591
11,495
6,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 2
7,871
414
1,803
17,189
6,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 6 / 2
8,397
442
3,746
16,113
13,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
t3c2t73h0
Artemis
11
1 / 3 / 2
6,817
359
8,822
9,498
2,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
xKayWhy
Chang'e
12
0 / 5 / 2
7,579
399
6,416
13,700
3,626
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cougarbait69
Tsukuyomi
16
3 / 4 / 7
9,790
515
5,332
13,379
4,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Fosco48
Izanami
14
2 / 2 / 7
9,053
476
9,597
9,390
3,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
9 / 0 / 0
12,500
658
16,318
13,710
14,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sobek
Lawz437
Sobek
14
2 / 0 / 11
9,809
516
7,477
17,148
17,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
Soloorhigh
Tiamat
18
5 / 0 / 6
10,789
568
11,150
8,180
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
6
Kills
21
21
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Cougarbait69
Tsukuyomi
3
4
7
1.63
W
Izanami
Fosco48
Izanami
2
2
7
2.75
W
9
0
0
9
W
Sobek
Lawz437
Sobek
2
0
11
7.5
W
Tiamat
Soloorhigh
Tiamat
5
0
6
8
L
4
2
1
2.25
L
1
5
2
0.4
L
0
6
2
0.17
L
Artemis
t3c2t73h0
Artemis
1
3
2
0.67
L
Chang'e
xKayWhy
Chang'e
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,378
Damage
49,874
67,995
Taken
61,807
33,059
Mitigated
44,410
25,828
Healing
28,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Cougarbait69
Tsukuyomi
5,332
1,064
0
5,639
13,379
4,666
0
4,387
8,718
0
71,332
W
Izanami
Fosco48
Izanami
9,597
6,998
0
3,450
9,390
3,202
202
3,188
6,166
0
63,307
W
16,318
2,389
0
6,091
13,710
14,697
1,541
2,112
11,493
394
94,296
W
Sobek
Lawz437
Sobek
7,477
632
0
8,880
17,148
17,154
537
6,707
10,280
28,924
0
W
Tiamat
Soloorhigh
Tiamat
11,150
1,348
0
4,436
8,180
4,691
1,289
3,742
4,143
79,622
0
L
14,591
1,059
111
3,799
11,495
6,736
232
5,052
6,443
75,679
0
L
1,803
619
248
6,873
17,189
6,171
0
3,127
14,062
0
42,671
L
3,746
457
0
6,639
16,113
13,778
0
3,687
12,426
0
46,498
L
Artemis
t3c2t73h0
Artemis
8,822
3,929
0
3,070
9,498
2,748
0
3,240
6,258
0
26,101
L
Chang'e
xKayWhy
Chang'e
6,416
398
886
4,202
13,700
3,626
423
3,915
9,785
45,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,493
Gold Earned
51,941
486
Minions Killed
624
0
Camps Cleared
0
1,684,154
Distance Traveled
1,937,362
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,790
515
108
6
0
422,778
7
W
Izanami
9,053
476
112
6
0
311,370
4
W
Mulan
12,500
658
184
10
0
418,629
3
W
Sobek
9,809
516
49
3
0
395,108
4
W
Tiamat
10,789
568
171
9
0
389,477
9
L
Tiamat
9,829
517
152
8
0
341,738
4
L
Kali
7,871
414
89
5
0
316,407
0
L
Tyr
8,397
442
114
6
0
355,573
10
L
Artemis
6,817
359
44
2
0
337,218
8
L
Chang'e
7,579
399
87
5
0
333,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role