Player Matchup

Gilgamesh
Gilgamesh
Cuore_Di_Drago94
Gilgamesh
Level 126
God Stats
26W - 42L
1,438 SR
Queue Stats
105W - 202L
1,295 Elo+
Party 1
Tiamat
Tiamat
DerVerStoErtE
Tiamat
Level 137
God Stats
26W - 22L
1,483 SR
Queue Stats
125W - 125L
1,415 Elo+
Solo
Zhong Kui
Zhong Kui
NuriTheVizardo
Zhong Kui
Level 85
God Stats
8W - 2L
1,565 SR
Queue Stats
68W - 70L
1,457 Elo+
Solo
Nike
Nike
Tarkus918
Nike
Level 69
God Stats
10W - 13L
1,602 SR
Queue Stats
33W - 48L
1,294 Elo+
Party 1
Chang'e
Chang'e
leawilly94
Chang'e
Level 158
God Stats
2W - 7L
1,308 SR
Queue Stats
134W - 223L
1,342 Elo+
Party 1
Team Averages
Level 115
1,479 SR
1,360 Elo+

VS

Team Averages
Level 52
1,395 SR
1,253 Elo+
Kukulkan
Kukulkan
Izan1016
Kukulkan
Level 60
God Stats
3W - 2L
1,610 SR
Queue Stats
57W - 149L
1,218 Elo+
Party 2
Cabrakan
Cabrakan
MrPani93
Cabrakan
Level 42
God Stats
1W - 5L
1,366 SR
Queue Stats
78W - 148L
1,253 Elo+
Party 2
Awilix
Awilix
TheArkerX
Awilix
Level 68
God Stats
1W - 2L
1,384 SR
Queue Stats
28W - 64L
1,246 Elo+
Party 2
Gilgamesh
Gilgamesh
lokopani
Gilgamesh
Level 62
God Stats
6W - 8L
1,408 SR
Queue Stats
110W - 227L
1,262 Elo+
Party 2
Neith
Neith
manupani94
Neith
Level 29
God Stats
2W - 9L
1,206 SR
Queue Stats
17W - 42L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
13
4 / 0 / 3
7,702
550
3,802
6,971
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
1 / 1 / 2
7,689
549
6,316
6,072
3,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
NuriTheVizardo
Zhong Kui
14
3 / 1 / 1
8,037
574
5,213
7,160
4,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nike
11
2 / 1 / 3
6,303
450
4,014
8,540
5,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chang'e
leawilly94
Chang'e
11
3 / 3 / 4
6,796
485
5,343
7,735
2,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Izan1016
Kukulkan
11
0 / 2 / 1
6,686
478
4,085
8,096
2,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
MrPani93
Cabrakan
9
0 / 1 / 2
6,106
436
2,012
9,214
5,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Awilix
TheArkerX
Awilix
10
3 / 5 / 0
6,543
467
4,652
9,786
3,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
lokopani
Gilgamesh
13
0 / 2 / 1
7,024
502
1,817
7,951
6,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Boots

Boots

+6%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
10
1 / 3 / 0
5,965
426
4,013
6,238
1,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
4
6
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
4
0
3
5.5
W
1
1
2
2
L
Kukulkan
Izan1016
Kukulkan
0
2
1
0.25
L
Cabrakan
MrPani93
Cabrakan
0
1
2
1
W
Zhong Kui
NuriTheVizardo
Zhong Kui
3
1
1
3.5
W
Nike
2
1
3
3.5
L
Awilix
TheArkerX
Awilix
3
5
0
0.6
W
Chang'e
leawilly94
Chang'e
3
3
4
1.67
L
Gilgamesh
lokopani
Gilgamesh
0
2
1
0.25
L
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,688
Damage
16,579
36,478
Taken
41,285
18,748
Mitigated
19,707
19,211
Healing
12,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
3,802
778
99
4,074
6,971
2,768
0
1,430
5,541
0
42,884
W
6,316
609
0
2,416
6,072
3,992
313
2,457
3,615
43,407
0
L
Kukulkan
Izan1016
Kukulkan
4,085
705
0
2,875
8,096
2,778
486
4,663
3,045
34,771
0
L
Cabrakan
MrPani93
Cabrakan
2,012
343
58
3,024
9,214
5,569
36
1,796
6,992
22,799
0
W
Zhong Kui
NuriTheVizardo
Zhong Kui
5,213
599
99
4,392
7,160
4,715
1,008
198
6,962
46,328
0
W
Nike
4,014
711
0
1,610
8,540
5,083
246
387
8,153
0
21,781
L
Awilix
TheArkerX
Awilix
4,652
1,131
0
3,222
9,786
3,020
641
3,227
6,383
0
23,324
W
Chang'e
leawilly94
Chang'e
5,343
50
2,772
3,749
7,735
2,190
150
1,625
6,110
30,544
0
L
Gilgamesh
lokopani
Gilgamesh
1,817
407
0
1,905
7,951
6,598
490
3,785
4,166
0
37,335
L
Neith
4,013
1,666
0
1,224
6,238
1,742
0
2,399
3,414
0
29,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,527
Gold Earned
32,324
365
Minions Killed
282
0
Camps Cleared
0
1,369,776
Distance Traveled
1,240,459
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,702
550
97
7
0
320,695
4
W
Tiamat
7,689
549
91
7
0
268,989
3
L
Kukulkan
6,686
478
79
6
0
249,463
3
L
Cabrakan
6,106
436
38
3
0
232,254
0
W
Zhong Kui
8,037
574
97
7
0
222,609
2
W
Nike
6,303
450
33
2
0
278,440
0
L
Awilix
6,543
467
36
3
0
280,659
0
W
Chang'e
6,796
485
47
3
0
279,043
4
L
Gilgamesh
7,024
502
69
5
0
255,630
0
L
Neith
5,965
426
60
4
0
222,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role