Player Matchup

Bastet
Bastet
Geldrinnas
Bastet
Level 25
God Stats
21W - 9L
1,330 SR
Queue Stats
102W - 111L
1,382 Elo+
Party 1
Olorun
Olorun
Karlingale
Olorun
Level 15
God Stats
6W - 5L
1,405 SR
Queue Stats
27W - 23L
1,402 Elo+
Party 3
Cthulhu
Cthulhu
Karlingalee
Cthulhu
Level 18
God Stats
6W - 2L
1,610 SR
Queue Stats
36W - 38L
1,369 Elo+
Party 3
Chernobog
Chernobog
MrBob2002
Chernobog
Level 15
God Stats
10W - 2L
1,500 SR
Queue Stats
162W - 175L
1,367 Elo+
Party 1
Odin
Odin
caremate1852
Odin
Level 27
God Stats
3W - 2L
1,265 SR
Queue Stats
62W - 73L
1,337 Elo+
Party 1
Team Averages
Level 20
1,422 SR
1,371 Elo+

VS

Team Averages
Level 12
1,323 SR
1,261 Elo+
Nox
Nox
DODONOOB
Nox
Level 18
God Stats
5W - 6L
1,513 SR
Queue Stats
31W - 33L
1,352 Elo+
Solo
Chang'e
Chang'e
DowneyZA
Chang'e
Level 17
God Stats
1W - 5L
1,127 SR
Queue Stats
93W - 70L
1,061 Elo+
Party 2
Ra
Ra
MrRay43
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 60L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Sativa88
Kukulkan
Level 12
God Stats
3W - 8L
1,282 SR
Queue Stats
258W - 304L
1,332 Elo+
Solo
Neith
Neith
xXxBeezneez
Neith
Level 12
God Stats
4W - 3L
1,191 SR
Queue Stats
26W - 21L
1,061 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Geldrinnas
Bastet
20
8 / 2 / 6
14,656
564
9,421
18,506
7,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
Karlingale
Olorun
19
6 / 2 / 14
13,508
520
12,233
19,055
7,497
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Karlingalee
Cthulhu
17
11 / 2 / 18
14,018
539
15,404
20,534
14,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
MrBob2002
Chernobog
20
7 / 3 / 18
15,088
580
10,846
13,486
5,176
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
17 / 0 / 14
14,756
568
18,295
12,777
14,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 2
12,405
477
9,790
13,340
6,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
DowneyZA
Chang'e
14
3 / 15 / 1
9,904
381
7,770
23,204
12,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 13 / 2
9,031
347
7,326
16,991
6,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Sativa88
Kukulkan
15
0 / 7 / 3
10,129
390
8,034
13,026
4,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 9 / 3
8,608
331
8,746
15,553
5,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
20
49
Kills
9
9
Deaths
49
70
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
Chang'e
DowneyZA
Chang'e
3
15
1
0.23
W
Bastet
Geldrinnas
Bastet
8
2
6
5.5
W
Olorun
Karlingale
Olorun
6
2
14
6.5
W
Cthulhu
Karlingalee
Cthulhu
11
2
18
10
W
Chernobog
MrBob2002
Chernobog
7
3
18
5.33
L
1
13
2
0.15
L
Kukulkan
Sativa88
Kukulkan
0
7
3
0.21
W
17
0
14
24
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,199
Damage
41,666
84,358
Taken
82,114
48,756
Mitigated
34,765
29,079
Healing
14,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,790
490
0
2,242
13,340
6,062
1,880
3,918
9,220
75,840
0
L
Chang'e
DowneyZA
Chang'e
7,770
695
1,998
5,709
23,204
12,701
0
5,638
17,341
39,208
0
W
Bastet
Geldrinnas
Bastet
9,421
3,803
0
10,974
18,506
7,327
1,622
6,473
11,877
0
116,896
W
Olorun
Karlingale
Olorun
12,233
5,718
695
11,406
19,055
7,497
4,816
8,709
9,858
100,733
0
W
Cthulhu
Karlingalee
Cthulhu
15,404
407
768
2,848
20,534
14,634
90
8,749
10,953
57,766
0
W
Chernobog
MrBob2002
Chernobog
10,846
8,630
0
685
13,486
5,176
5,037
4,037
9,019
0
106,679
L
7,326
723
91
1,391
16,991
6,052
0
7,067
9,749
29,556
0
L
Kukulkan
Sativa88
Kukulkan
8,034
59
0
0
13,026
4,674
282
5,215
7,786
56,566
0
W
18,295
5,508
0
1,703
12,777
14,122
2,797
6,143
6,090
88
70,377
L
8,746
4,829
0
2,642
15,553
5,276
341
5,887
9,566
0
25,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,026
Gold Earned
50,077
691
Minions Killed
428
0
Camps Cleared
0
2,550,769
Distance Traveled
2,022,546
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,405
477
164
6
0
451,495
4
L
Chang'e
9,904
381
61
2
0
377,193
3
W
Bastet
14,656
564
172
7
0
510,905
1
W
Olorun
13,508
520
143
6
0
471,658
1
W
Cthulhu
14,018
539
69
3
0
586,519
4
W
Chernobog
15,088
580
187
7
0
469,689
4
L
Ra
9,031
347
44
2
0
392,775
0
L
Kukulkan
10,129
390
124
5
0
464,664
1
W
Odin
14,756
568
120
5
0
511,998
0
L
Neith
8,608
331
35
1
0
336,419
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role