Player Matchup

Ne Zha
Ne Zha
ImStuckStepSis
Ne Zha
Level 84
God Stats
2W - 1L
1,745 SR
Queue Stats
173W - 114L
1,724 Elo+
Solo
Nu Wa
Nu Wa
arves8905
Nu Wa
Level 130
God Stats
6W - 4L
1,796 SR
Queue Stats
762W - 773L
1,693 Elo+
Solo
Anhur
Anhur
killerelite155
Anhur
Level 160
God Stats
17W - 15L
1,719 SR
Queue Stats
406W - 182L
1,805 Elo+
Solo
Team Averages
Level 125
1,754 SR
1,741 Elo+

VS

Team Averages
Level 159
1,636 SR
1,893 Elo+
Hercules
Hercules
RabidWolfPack
Hercules
Level 160
God Stats
18W - 5L
1,718 SR
Queue Stats
609W - 129L
1,994 Elo+
Party 1
Loki
Loki
Siayvid
Loki
Level 158
God Stats
8W - 4L
1,720 SR
Queue Stats
66W - 7L
2,115 Elo+
Party 1
Raijin
Raijin
Susedo
Raijin
Level 158
God Stats
2W - 1L
1,470 SR
Queue Stats
97W - 100L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 6
9,286
714
10,726
13,276
9,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
arves8905
Nu Wa
13
3 / 4 / 6
9,194
707
8,622
8,699
3,041
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 4 / 6
9,755
750
10,425
12,165
3,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
RabidWolfPack
Hercules
12
1 / 2 / 10
9,570
736
7,599
18,601
14,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
Siayvid
Loki
13
4 / 6 / 7
9,718
748
9,984
9,674
2,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Susedo
Raijin
14
9 / 4 / 3
10,443
803
10,218
8,925
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
34
12
Kills
14
14
Deaths
12
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
6
6
1.17
W
Hercules
RabidWolfPack
Hercules
1
2
10
3
W
Loki
Siayvid
Loki
4
6
7
1.25
W
Raijin
Susedo
Raijin
9
4
3
2.63
L
Nu Wa
arves8905
Nu Wa
3
4
6
1.5
L
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,773
Damage
27,801
34,140
Taken
37,200
16,617
Mitigated
20,281
7,158
Healing
6,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,726
4,251
0
1,636
13,276
9,759
48
4,242
9,034
0
16,340
W
Hercules
RabidWolfPack
Hercules
7,599
2,920
0
4,101
18,601
14,884
300
3,674
14,927
0
19,569
W
Loki
Siayvid
Loki
9,984
2,617
0
300
9,674
2,651
1,877
1,822
7,852
0
43,959
W
Raijin
Susedo
Raijin
10,218
196
0
2,335
8,925
2,746
965
3,171
5,754
44,863
0
L
Nu Wa
arves8905
Nu Wa
8,622
2,081
0
1,363
8,699
3,041
560
2,740
5,959
40,200
0
L
10,425
7,354
0
4,159
12,165
3,817
0
3,296
8,869
0
42,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,235
Gold Earned
29,731
141
Minions Killed
148
0
Camps Cleared
0
684,955
Distance Traveled
723,209
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,286
714
8
1
0
224,986
4
W
Hercules
9,570
736
24
2
0
271,097
6
W
Loki
9,718
748
49
4
0
242,327
2
W
Raijin
10,443
803
75
6
0
209,785
1
L
Nu Wa
9,194
707
52
4
0
215,429
3
L
Anhur
9,755
750
81
6
0
244,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role