Player Matchup

Nemesis
Nemesis
MufasaXS
Nemesis
Level 25
God Stats
3W - 2L
1,468 SR
Queue Stats
27W - 32L
1,419 Elo+
Party 1
Gilgamesh
Gilgamesh
SuperSpecialEd28
Gilgamesh
Level 25
God Stats
12W - 10L
1,272 SR
Queue Stats
67W - 80L
1,235 Elo+
Solo
Chang'e
Chang'e
apax11
Chang'e
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,407 Elo+
Party 1
Artemis
Artemis
jdavid_n_o
Artemis
Level 24
God Stats
36W - 35L
1,429 SR
Queue Stats
69W - 69L
1,248 Elo+
Solo
Medusa
Medusa
xXWarriorELIT3Xx
Medusa
Level 74
God Stats
8W - 15L
1,393 SR
Queue Stats
59W - 97L
1,313 Elo+
Party 1
Team Averages
Level 32
1,412 SR
1,324 Elo+

VS

Team Averages
Level 21
1,482 SR
1,261 Elo+
Bastet
Bastet
ChemicalToast
Bastet
Level 28
God Stats
0W - 2L
1,290 SR
Queue Stats
47W - 82L
1,134 Elo+
Solo
Thor
Thor
KevinSmith_TX
Thor
Level 10
God Stats
50W - 60L
1,499 SR
Queue Stats
84W - 94L
1,358 Elo+
Solo
Amaterasu
Amaterasu
S4pphirestar
Amaterasu
Level 31
God Stats
5W - 2L
1,872 SR
Queue Stats
38W - 34L
1,439 Elo+
Solo
Artio
Artio
ThinJesus58
Artio
Level 11
God Stats
0W - 2L
1,248 SR
Queue Stats
7W - 17L
1,125 Elo+
Solo
Thanatos
Thanatos
powerade_2k
Thanatos
Level 27
God Stats
36W - 15L
1,500 SR
Queue Stats
97W - 81L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MufasaXS
Nemesis
14
4 / 1 / 6
8,071
538
4,891
8,709
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
11
1 / 3 / 8
6,868
458
4,584
9,848
3,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
apax11
Chang'e
13
8 / 1 / 2
8,280
552
10,920
5,529
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
jdavid_n_o
Artemis
12
4 / 7 / 1
7,599
507
5,599
8,699
2,749
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 0 / 3
8,407
560
5,771
5,666
1,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,728
449
1,955
6,773
1,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 4 / 2
8,044
536
5,037
9,161
2,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Amaterasu
S4pphirestar
Amaterasu
13
5 / 4 / 1
7,807
520
7,458
9,744
11,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 1
6,436
429
2,204
10,947
5,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
powerade_2k
Thanatos
10
1 / 6 / 1
6,597
440
3,004
11,225
3,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
21
Kills
12
12
Deaths
22
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
4
4
2
1.25
W
Nemesis
MufasaXS
Nemesis
4
1
6
7
L
Amaterasu
S4pphirestar
Amaterasu
5
4
1
1.38
W
Gilgamesh
1
3
8
1.67
L
1
4
1
0.38
W
Chang'e
apax11
Chang'e
8
1
2
9
W
Artemis
jdavid_n_o
Artemis
4
7
1
0.64
L
Thanatos
powerade_2k
Thanatos
1
6
1
0.25
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,765
Damage
19,658
38,451
Taken
47,850
12,311
Mitigated
24,595
11,985
Healing
10,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,955
507
0
1,330
6,773
1,521
238
0
6,773
0
19,582
L
5,037
1,316
0
1,906
9,161
2,721
0
1,932
7,073
0
35,904
W
Nemesis
MufasaXS
Nemesis
4,891
2,629
0
3,376
8,709
2,836
0
0
8,709
0
44,981
L
Amaterasu
S4pphirestar
Amaterasu
7,458
2,305
0
774
9,744
11,859
402
1,396
8,278
0
27,987
W
Gilgamesh
4,584
1,640
342
3,859
9,848
3,413
203
692
9,156
0
30,459
L
2,204
131
111
1,617
10,947
5,188
238
3,592
7,155
17,477
0
W
Chang'e
apax11
Chang'e
10,920
1,655
325
1,800
5,529
1,343
636
583
4,946
32,049
0
W
Artemis
jdavid_n_o
Artemis
5,599
3,658
0
1,473
8,699
2,749
491
0
8,699
0
25,542
L
Thanatos
powerade_2k
Thanatos
3,004
757
0
5,054
11,225
3,306
654
3,337
7,651
0
31,789
W
5,771
2,991
0
810
5,666
1,970
1,555
929
4,737
0
52,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,225
Gold Earned
35,612
354
Minions Killed
258
0
Camps Cleared
0
1,217,097
Distance Traveled
1,279,650
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,728
449
46
3
0
232,389
0
L
Thor
8,044
536
68
5
0
301,030
1
W
Nemesis
8,071
538
85
6
0
289,234
0
L
Amaterasu
7,807
520
56
4
0
222,327
2
W
Gilgamesh
6,868
458
47
3
0
262,888
0
L
Artio
6,436
429
23
2
0
299,992
1
W
Chang'e
8,280
552
68
5
0
212,156
0
W
Artemis
7,599
507
56
4
0
180,333
0
L
Thanatos
6,597
440
65
4
0
223,912
1
W
Medusa
8,407
560
98
7
0
272,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role