Player Matchup

Cu Chulainn
Cu Chulainn
Edd Lova
Cu Chulainn
Level 129
God Stats
8W - 16L
1,402 SR
Queue Stats
315W - 302L
1,442 Elo+
Party 1
Thor
Thor
NoNeck J
Thor
Level 29
God Stats
7W - 2L
1,576 SR
Queue Stats
159W - 206L
1,357 Elo+
Party 1
Chronos
Chronos
Purged Phoenix
Chronos
Level 128
God Stats
9W - 9L
1,414 SR
Queue Stats
436W - 412L
1,423 Elo+
Party 1
Janus
Janus
SNIPINGGOG 242
Janus
Level 90
God Stats
3W - 1L
1,500 SR
Queue Stats
118W - 120L
1,467 Elo+
Party 1
King Arthur
King Arthur
kwuando
King Arthur
Level 31
God Stats
13W - 9L
1,507 SR
Queue Stats
167W - 135L
1,530 Elo+
Party 1
Team Averages
Level 81
1,480 SR
1,444 Elo+

VS

Team Averages
Level 86
1,420 SR
1,429 Elo+
Danzaburou
Danzaburou
J-albor
Danzaburou
Level 127
God Stats
16W - 20L
1,281 SR
Queue Stats
245W - 296L
1,461 Elo+
Party 2
Thanatos
Thanatos
JoseLuCaL
Thanatos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,493 Elo+
Party 2
Sun Wukong
Sun Wukong
castlellanos
Sun Wukong
Level 83
God Stats
112W - 98L
1,526 SR
Queue Stats
344W - 396L
1,373 Elo+
Party 2
Scylla
Scylla
el_ch1n0-17
Scylla
Level 27
God Stats
1W - 6L
1,325 SR
Queue Stats
7W - 18L
1,321 Elo+
Party 2
Sobek
Sobek
juankkac
Sobek
Level 104
God Stats
10W - 14L
1,468 SR
Queue Stats
169W - 197L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Edd Lova
Cu Chulainn
16
11 / 2 / 7
11,088
652
12,802
13,876
12,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thor
13
3 / 2 / 12
8,488
499
4,505
10,345
3,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 2 / 9
10,293
605
11,580
10,667
3,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 2 / 7
8,769
516
4,236
4,949
1,807
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
kwuando
King Arthur
17
10 / 0 / 4
10,323
607
9,209
9,111
6,964
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
J-albor
Danzaburou
13
6 / 7 / 1
8,531
502
8,897
13,868
4,587
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
JoseLuCaL
Thanatos
14
0 / 6 / 0
7,574
446
956
11,008
4,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
castlellanos
Sun Wukong
11
1 / 6 / 6
7,539
443
7,999
13,296
9,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
11
1 / 6 / 0
7,062
415
4,150
8,650
2,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
juankkac
Sobek
11
0 / 7 / 4
7,349
432
2,922
14,923
12,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
32
Kills
8
8
Deaths
32
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Edd Lova
Cu Chulainn
11
2
7
7.25
L
Danzaburou
J-albor
Danzaburou
6
7
1
0.93
L
Thanatos
JoseLuCaL
Thanatos
0
6
0
0
W
Thor
3
2
12
4.5
W
4
2
9
4.25
W
4
2
7
3.75
L
Sun Wukong
castlellanos
Sun Wukong
1
6
6
0.67
L
Scylla
1
6
0
0.17
L
Sobek
juankkac
Sobek
0
7
4
0.29
W
King Arthur
kwuando
King Arthur
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,332
Damage
24,924
48,948
Taken
61,745
29,142
Mitigated
32,770
8,118
Healing
15,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Edd Lova
Cu Chulainn
12,802
2,906
0
1,210
13,876
12,990
341
1,173
12,703
0
53,820
L
Danzaburou
J-albor
Danzaburou
8,897
3,938
0
3,691
13,868
4,587
1,403
4,279
9,439
0
45,952
L
Thanatos
JoseLuCaL
Thanatos
956
113
0
6,219
11,008
4,278
890
0
11,008
0
33,583
W
Thor
4,505
1,543
0
1,044
10,345
3,468
207
2,370
7,975
0
40,259
W
11,580
4,549
0
2,901
10,667
3,913
1,539
1,275
9,392
72,602
0
W
4,236
672
0
1,365
4,949
1,807
787
811
4,138
38,431
0
L
Sun Wukong
castlellanos
Sun Wukong
7,999
1,602
0
2,768
13,296
9,001
268
3,637
9,536
0
36,570
L
Scylla
4,150
192
0
250
8,650
2,767
0
3,110
5,478
31,044
0
L
Sobek
juankkac
Sobek
2,922
444
272
2,628
14,923
12,137
300
4,277
10,468
16,001
0
W
King Arthur
kwuando
King Arthur
9,209
1,100
0
1,598
9,111
6,964
0
1,443
7,668
0
60,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,961
Gold Earned
38,055
481
Minions Killed
302
0
Camps Cleared
0
1,678,719
Distance Traveled
1,551,635
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,088
652
68
4
0
339,418
1
L
Danzaburou
8,531
502
77
5
0
293,757
3
L
Thanatos
7,574
446
84
5
0
306,687
3
W
Thor
8,488
499
75
4
0
335,723
0
W
Chronos
10,293
605
141
8
0
331,694
2
W
Janus
8,769
516
80
5
0
324,384
3
L
Sun Wukong
7,539
443
62
4
0
326,067
0
L
Scylla
7,062
415
60
4
0
340,882
8
L
Sobek
7,349
432
19
1
0
284,242
1
W
King Arthur
10,323
607
117
7
0
347,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role