Player Matchup

Da Ji
Da Ji
Not-Eldrik
Da Ji
Level 44
God Stats
2W - 3L
1,246 SR
Queue Stats
36W - 32L
1,173 Elo+
Party 1
Scylla
Scylla
Not-Noway2you
Scylla
Level 25
God Stats
18W - 12L
1,312 SR
Queue Stats
31W - 24L
1,208 Elo+
Party 1
Guan Yu
Guan Yu
Not-Ryptorr
Guan Yu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,312 Elo+
Party 1
Skadi
Skadi
TaKeoTora
Skadi
Level 22
God Stats
59W - 46L
1,455 SR
Queue Stats
71W - 70L
1,349 Elo+
Party 2
Ymir
Ymir
TheGoodWhiteWolf
Ymir
Level 26
God Stats
6W - 3L
1,673 SR
Queue Stats
79W - 76L
1,358 Elo+
Party 2
Team Averages
Level 27
1,437 SR
1,280 Elo+

VS

Team Averages
Level 29
1,544 SR
1,356 Elo+
Olorun
Olorun
Jelksy93
Olorun
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 164L
1,129 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kalks2
Tsukuyomi
Level 86
God Stats
23W - 14L
1,763 SR
Queue Stats
243W - 207L
1,556 Elo+
Party 3
Kukulkan
Kukulkan
Lonely__Wxlf
Kukulkan
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,311 Elo+
Party 3
Baron Samedi
Baron Samedi
Lukas__9091
Baron Samedi
Level 10
God Stats
3W - 4L
1,643 SR
Queue Stats
6W - 13L
1,455 Elo+
Party 3
Ymir
Ymir
tragedy1910
Ymir
Level 29
God Stats
4W - 10L
1,313 SR
Queue Stats
101W - 130L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
14 / 5 / 9
14,950
575
18,496
20,043
12,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 4 / 8
14,836
571
20,287
18,686
6,813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Not-Ryptorr
Guan Yu
19
3 / 1 / 11
13,240
509
6,291
18,120
22,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
TaKeoTora
Skadi
20
13 / 4 / 5
15,052
579
16,862
9,743
3,500
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 2 / 13
12,958
498
14,667
21,658
11,939
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Jelksy93
Olorun
15
3 / 10 / 2
10,112
389
8,298
22,084
10,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Kalks2
Tsukuyomi
20
13 / 7 / 0
15,238
586
24,301
22,954
11,216
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Lonely__Wxlf
Kukulkan
18
0 / 9 / 4
12,894
496
6,752
14,964
4,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Lukas__9091
Baron Samedi
15
0 / 7 / 2
10,115
389
6,634
12,807
5,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 12 / 4
9,620
370
7,726
21,449
20,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
28
45
Kills
16
16
Deaths
45
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Olorun
Jelksy93
Olorun
3
10
2
0.4
L
Tsukuyomi
Kalks2
Tsukuyomi
13
7
0
1.86
L
Kukulkan
Lonely__Wxlf
Kukulkan
0
9
4
0.22
L
Baron Samedi
Lukas__9091
Baron Samedi
0
7
2
0.14
W
Da Ji
14
5
9
3.7
W
11
4
8
3.75
W
Guan Yu
Not-Ryptorr
Guan Yu
3
1
11
8.5
W
Skadi
TaKeoTora
Skadi
13
4
5
3.88
W
4
2
13
5.25
L
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,603
Damage
53,711
88,250
Taken
94,258
56,631
Mitigated
52,178
32,045
Healing
15,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Jelksy93
Olorun
8,298
3,672
406
5,885
22,084
10,040
364
7,622
14,437
42,824
0
L
Tsukuyomi
Kalks2
Tsukuyomi
24,301
6,914
0
6,127
22,954
11,216
78
3,813
19,071
0
133,054
L
Kukulkan
Lonely__Wxlf
Kukulkan
6,752
1,224
0
450
14,964
4,611
600
9,737
5,177
44,642
0
L
Baron Samedi
Lukas__9091
Baron Samedi
6,634
645
381
670
12,807
5,358
592
4,970
7,721
49,021
0
W
Da Ji
18,496
5,581
0
6,634
20,043
12,197
0
4,962
15,051
0
96,127
W
20,287
1,199
512
7,289
18,686
6,813
1,271
7,369
11,205
84,757
0
W
Guan Yu
Not-Ryptorr
Guan Yu
6,291
1,298
1,975
7,324
18,120
22,182
1,358
7,138
10,589
0
56,621
W
Skadi
TaKeoTora
Skadi
16,862
10,014
0
1,858
9,743
3,500
4,299
3,199
6,544
0
95,040
W
14,667
3,015
884
5,569
21,658
11,939
1,330
9,068
12,541
70,145
0
L
7,726
737
0
1,157
21,449
20,953
74
8,812
12,591
34,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,036
Gold Earned
57,979
572
Minions Killed
472
0
Camps Cleared
0
2,351,161
Distance Traveled
2,044,335
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,112
389
65
3
0
381,973
5
L
Tsukuyomi
15,238
586
174
7
0
494,953
2
L
Kukulkan
12,894
496
85
3
0
361,793
3
L
Baron Samedi
10,115
389
91
4
0
449,586
1
W
Da Ji
14,950
575
125
5
0
461,097
1
W
Scylla
14,836
571
127
5
0
462,214
1
W
Guan Yu
13,240
509
121
5
0
452,612
2
W
Skadi
15,052
579
110
4
0
461,706
0
W
Ymir
12,958
498
89
3
0
513,532
0
L
Ymir
9,620
370
57
2
0
356,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role