Player Matchup

Zeus
Zeus
Augustus Lion
Zeus
Level 124
God Stats
1W - 2L
1,270 SR
Queue Stats
114W - 131L
1,432 Elo+
Solo
Cerberus
Cerberus
DryyMilkk
Cerberus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Frisson92
Chang'e
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Skeedeedee
Gilgamesh
Level 60
God Stats
6W - 1L
1,673 SR
Queue Stats
404W - 396L
1,516 Elo+
Solo
Rama
Rama
SunMirrow
Rama
Level 127
God Stats
8W - 6L
1,395 SR
Queue Stats
178W - 179L
1,595 Elo+
Party 1
Team Averages
Level 100
1,468 SR
1,509 Elo+

VS

Team Averages
Level 96
1,460 SR
1,439 Elo+
Olorun
Olorun
EliasPijije
Olorun
Level 97
God Stats
0W - 2L
1,282 SR
Queue Stats
109W - 129L
1,460 Elo+
Party 2
Scylla
Scylla
Flowingpaper83
Scylla
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,182 Elo+
Solo
Ah Puch
Ah Puch
LordManix
Ah Puch
Level 152
God Stats
11W - 9L
1,701 SR
Queue Stats
572W - 561L
1,539 Elo+
Solo
Persephone
Persephone
SAUCEDA
Persephone
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
TOSSHO316
Achilles
Level 109
God Stats
0W - 1L
1,315 SR
Queue Stats
52W - 42L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 13
10,221
929
17,995
7,680
3,430
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
DryyMilkk
Cerberus
14
0 / 3 / 25
9,285
844
7,621
17,495
15,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
Frisson92
Chang'e
17
9 / 1 / 16
9,982
907
8,616
8,933
4,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
Skeedeedee
Gilgamesh
16
10 / 1 / 12
10,056
914
11,376
8,926
7,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rama
15
2 / 1 / 17
8,889
808
4,516
6,838
3,113
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
0 / 7 / 4
7,069
643
3,317
11,733
4,441
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
4 / 6 / 2
8,055
732
4,785
8,608
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
LordManix
Ah Puch
15
2 / 4 / 6
9,068
824
13,483
6,996
2,395
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
SAUCEDA
Persephone
13
0 / 5 / 6
7,507
682
5,674
7,928
2,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
TOSSHO316
Achilles
11
2 / 7 / 5
7,598
691
6,984
18,497
14,775
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
31
29
Kills
8
8
Deaths
29
83
Assists
23
Player
Kills
Deaths
Assists
KDA
W
8
2
13
7.25
W
Cerberus
DryyMilkk
Cerberus
0
3
25
4.17
L
Olorun
0
7
4
0.29
L
4
6
2
0.83
W
Chang'e
Frisson92
Chang'e
9
1
16
17
L
Ah Puch
LordManix
Ah Puch
2
4
6
1.25
L
Persephone
SAUCEDA
Persephone
0
5
6
0.6
W
Gilgamesh
Skeedeedee
Gilgamesh
10
1
12
16
W
Rama
2
1
17
10.5
L
Achilles
TOSSHO316
Achilles
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,124
Damage
34,243
49,872
Taken
53,762
33,541
Mitigated
27,282
32,101
Healing
10,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,995
532
2,220
1,491
7,680
3,430
828
4,594
2,997
36,599
0
W
Cerberus
DryyMilkk
Cerberus
7,621
411
1,855
6,145
17,495
15,147
371
7,759
9,401
11,407
0
L
Olorun
3,317
962
1,501
2,268
11,733
4,441
0
8,468
3,215
12,856
0
L
4,785
170
31
310
8,608
3,055
0
5,042
3,516
14,517
0
W
Chang'e
Frisson92
Chang'e
8,616
656
10,987
4,708
8,933
4,355
1,190
5,071
3,753
26,023
0
L
Ah Puch
LordManix
Ah Puch
13,483
312
0
0
6,996
2,395
0
5,599
1,372
30,816
0
L
Persephone
SAUCEDA
Persephone
5,674
571
799
1,043
7,928
2,616
0
4,612
3,163
10,968
0
W
Gilgamesh
Skeedeedee
Gilgamesh
11,376
1,916
268
948
8,926
7,496
1,251
5,096
3,733
0
17,490
W
Rama
4,516
2,802
1,615
1,864
6,838
3,113
1,402
4,384
2,379
0
16,293
L
Achilles
TOSSHO316
Achilles
6,984
1,130
749
3,640
18,497
14,775
0
10,509
7,787
0
9,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,433
Gold Earned
39,297
144
Minions Killed
102
0
Camps Cleared
0
1,073,837
Distance Traveled
889,517
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,221
929
56
5
0
191,867
0
W
Cerberus
9,285
844
15
1
0
214,476
0
L
Olorun
7,069
643
19
2
0
158,716
1
L
Scylla
8,055
732
23
2
0
183,708
1
W
Chang'e
9,982
907
26
2
0
228,203
0
L
Ah Puch
9,068
824
45
4
0
186,703
1
L
Persephone
7,507
682
15
1
0
188,679
0
W
Gilgamesh
10,056
914
9
1
0
247,991
0
W
Rama
8,889
808
38
3
0
191,300
3
L
Achilles
7,598
691
0
0
0
171,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role