Player Matchup

Agni
Agni
Adaptping
Agni
Level 109
God Stats
1W - 0L
1,873 SR
Queue Stats
4W - 0L
1,733 Elo+
Party 2
Artemis
Artemis
Ktesos
Artemis
Level 19
God Stats
2W - 0L
1,853 SR
Queue Stats
9W - 5L
1,813 Elo+
Party 2
Chaac
Chaac
Mirexent666
Chaac
Level 65
God Stats
2W - 0L
1,508 SR
Queue Stats
9W - 8L
1,534 Elo+
Party 2
Baron Samedi
Baron Samedi
Redgull
Baron Samedi
Level 62
God Stats
23W - 19L
1,548 SR
Queue Stats
239W - 249L
1,512 Elo+
Solo
Bacchus
Bacchus
TiiSTz
Bacchus
Level 128
God Stats
1W - 0L
1,728 SR
Queue Stats
47W - 31L
1,534 Elo+
Party 2
Team Averages
Level 77
1,702 SR
1,625 Elo+

VS

Team Averages
Level 69
1,427 SR
1,462 Elo+
Loki
Loki
OverlordSteve
Loki
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,287 Elo+
Party 1
Neith
Neith
Ryluk
Neith
Level 109
God Stats
9W - 11L
1,453 SR
Queue Stats
63W - 59L
1,511 Elo+
Solo
Nemesis
Nemesis
SensibleSeal
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,393 Elo+
Party 1
Chang'e
Chang'e
Skrumpeldunk
Chang'e
Level 16
God Stats
0W - 1L
1,182 SR
Queue Stats
36W - 30L
1,618 Elo+
Party 1
Jing Wei
Jing Wei
solgudinne
Jing Wei
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
8 / 2 / 22
12,343
1,122
21,220
10,135
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Ktesos
Artemis
19
12 / 4 / 20
13,438
1,222
24,593
12,975
5,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
8 / 3 / 27
12,310
1,119
13,393
14,564
12,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Redgull
Baron Samedi
19
9 / 2 / 23
13,087
1,190
28,598
8,263
3,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
TiiSTz
Bacchus
18
3 / 2 / 29
12,190
1,108
10,987
14,186
19,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Team 1 Tickets

218

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 11 / 7
11,676
1,061
12,334
19,020
6,836
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
Ryluk
Neith
18
4 / 7 / 8
11,922
1,084
13,443
24,380
8,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nemesis
SensibleSeal
Nemesis
17
4 / 13 / 6
11,457
1,042
10,402
24,274
8,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
Skrumpeldunk
Chang'e
17
0 / 7 / 10
10,541
958
9,770
20,630
7,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
solgudinne
Jing Wei
17
1 / 2 / 7
10,774
979
4,330
17,169
6,341
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
51
40
Kills
13
13
Deaths
40
121
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Agni
8
2
22
9.5
W
Artemis
Ktesos
Artemis
12
4
20
5.5
W
8
3
27
7.17
L
4
11
7
0.68
W
Baron Samedi
Redgull
Baron Samedi
9
2
23
10.25
L
Neith
Ryluk
Neith
4
7
8
1.14
L
Nemesis
SensibleSeal
Nemesis
4
13
6
0.54
L
Chang'e
Skrumpeldunk
Chang'e
0
7
10
0.71
W
Bacchus
TiiSTz
Bacchus
3
2
29
8.75
L
Jing Wei
solgudinne
Jing Wei
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,791
Damage
50,279
60,123
Taken
105,473
44,978
Mitigated
37,414
19,424
Healing
14,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
21,220
720
440
2,399
10,135
3,271
0
1,508
8,627
42,097
0
W
Artemis
Ktesos
Artemis
24,593
13,413
0
3,514
12,975
5,678
0
627
12,348
0
40,746
W
13,393
2,044
2,459
4,826
14,564
12,053
0
3,320
11,244
1,784
30,442
L
12,334
3,102
0
0
19,020
6,836
0
8,113
10,907
0
29,406
W
Baron Samedi
Redgull
Baron Samedi
28,598
1,503
3,521
1,174
8,263
3,987
0
1,062
7,201
61,905
0
L
Neith
Ryluk
Neith
13,443
6,450
0
3,033
24,380
8,309
0
16,346
8,034
0
32,406
L
Nemesis
SensibleSeal
Nemesis
10,402
3,264
0
1,465
24,274
8,803
0
15,136
9,138
0
19,902
L
Chang'e
Skrumpeldunk
Chang'e
9,770
442
4,087
3,580
20,630
7,125
0
12,173
8,457
34,813
0
W
Bacchus
TiiSTz
Bacchus
10,987
1,678
0
1,091
14,186
19,989
0
3,253
10,163
15,931
0
L
Jing Wei
solgudinne
Jing Wei
4,330
2,273
0
1,948
17,169
6,341
0
10,005
7,164
0
31,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,368
Gold Earned
56,370
217
Minions Killed
210
4
Camps Cleared
8
1,064,383
Distance Traveled
1,083,239
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,343
1,122
58
5
2
225,051
0
W
Artemis
13,438
1,222
35
3
2
192,113
0
W
Chaac
12,310
1,119
38
3
0
214,520
0
L
Loki
11,676
1,061
32
3
2
234,424
0
W
Baron Samedi
13,087
1,190
80
7
0
219,175
0
L
Neith
11,922
1,084
39
4
0
210,422
1
L
Nemesis
11,457
1,042
17
2
2
197,387
0
L
Chang'e
10,541
958
69
6
2
223,675
0
W
Bacchus
12,190
1,108
6
1
0
213,524
0
L
Jing Wei
10,774
979
53
5
2
217,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role