Player Matchup

Cerberus
Cerberus
Mojo551
Cerberus
Level 11
God Stats
1W - 2L
1,729 SR
Queue Stats
9W - 17L
1,435 Elo+
Party 2
Nemesis
Nemesis
TedHotBR
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Solo
Rama
Rama
Tizgard
Rama
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,435 Elo+
Party 2
Thor
Thor
TobbyBaby66
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,186 Elo+
Solo
Anubis
Anubis
cheeksgotclapped
Anubis
Level 13
God Stats
30W - 34L
1,349 SR
Queue Stats
59W - 63L
1,405 Elo+
Solo
Team Averages
Level 9
1,516 SR
1,341 Elo+

VS

Team Averages
Level 24
1,490 SR
1,459 Elo+
Cerberus
Cerberus
AllPugLover76
Cerberus
Level 28
God Stats
77W - 58L
1,524 SR
Queue Stats
119W - 99L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DawnguardX86
Kukulkan
Level 29
God Stats
7W - 6L
1,373 SR
Queue Stats
250W - 233L
1,456 Elo+
Party 1
King Arthur
King Arthur
PantherNinja76
King Arthur
Level 28
God Stats
11W - 11L
1,518 SR
Queue Stats
312W - 295L
1,492 Elo+
Party 1
Thanatos
Thanatos
Peengooh
Thanatos
Level 28
God Stats
13W - 9L
1,535 SR
Queue Stats
231W - 290L
1,368 Elo+
Solo
Artemis
Artemis
kitsune7997
Artemis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mojo551
Cerberus
9
1 / 3 / 2
6,292
419
4,118
13,664
5,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
TedHotBR
Nemesis
5
1 / 5 / 0
5,354
357
859
6,330
1,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
Tizgard
Rama
11
2 / 3 / 1
6,235
416
5,218
9,588
2,579
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
1 / 11 / 0
4,862
324
824
9,301
2,553
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 13 / 1
7,066
471
5,116
13,831
5,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AllPugLover76
Cerberus
13
2 / 0 / 3
8,102
540
6,502
9,520
6,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
DawnguardX86
Kukulkan
16
16 / 1 / 2
10,428
695
13,466
4,738
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
PantherNinja76
King Arthur
16
6 / 1 / 2
9,461
631
5,865
11,448
6,015
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Peengooh
Thanatos
13
9 / 2 / 3
8,535
569
8,225
9,297
3,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
kitsune7997
Artemis
11
1 / 4 / 1
6,825
455
4,752
5,593
1,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
6
Kills
34
35
Deaths
8
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AllPugLover76
Cerberus
2
0
3
3.5
W
Kukulkan
DawnguardX86
Kukulkan
16
1
2
17
L
Cerberus
Mojo551
Cerberus
1
3
2
0.67
W
King Arthur
PantherNinja76
King Arthur
6
1
2
7
W
Thanatos
Peengooh
Thanatos
9
2
3
5.25
L
Nemesis
TedHotBR
Nemesis
1
5
0
0.2
L
Rama
Tizgard
Rama
2
3
1
0.83
L
1
11
0
0.09
L
1
13
1
0.12
W
Artemis
kitsune7997
Artemis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,135
Damage
38,810
52,714
Taken
40,596
18,331
Mitigated
20,090
11,608
Healing
16,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AllPugLover76
Cerberus
6,502
873
0
3,569
9,520
6,812
690
2,173
7,347
36,744
0
W
Kukulkan
DawnguardX86
Kukulkan
13,466
2,078
0
750
4,738
2,113
370
207
4,531
67,446
0
L
Cerberus
Mojo551
Cerberus
4,118
258
0
3,788
13,664
5,987
0
5,832
7,832
15,388
0
W
King Arthur
PantherNinja76
King Arthur
5,865
1,028
0
3,648
11,448
6,015
924
2,437
9,011
0
62,045
W
Thanatos
Peengooh
Thanatos
8,225
4,146
0
7,457
9,297
3,193
1,287
3,013
6,284
0
50,025
L
Nemesis
TedHotBR
Nemesis
859
260
0
835
6,330
1,506
0
2,840
3,490
0
10,120
L
Rama
Tizgard
Rama
5,218
4,208
0
3,737
9,588
2,579
0
3,856
5,732
0
27,569
L
824
347
0
450
9,301
2,553
0
5,281
4,020
0
9,438
L
5,116
983
0
2,798
13,831
5,706
130
2,159
11,672
29,550
0
W
Artemis
kitsune7997
Artemis
4,752
2,608
0
665
5,593
1,957
0
1,404
4,189
0
25,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,809
Gold Earned
43,351
170
Minions Killed
495
0
Camps Cleared
0
1,057,056
Distance Traveled
1,370,142
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,102
540
72
5
0
310,122
1
W
Kukulkan
10,428
695
134
9
0
257,477
3
L
Cerberus
6,292
419
33
2
0
219,976
1
W
King Arthur
9,461
631
140
9
0
280,903
0
W
Thanatos
8,535
569
97
6
0
276,948
2
L
Nemesis
5,354
357
22
1
0
187,552
0
L
Rama
6,235
416
52
3
0
225,853
0
L
Thor
4,862
324
6
0
0
192,601
4
L
Anubis
7,066
471
57
4
0
231,074
0
W
Artemis
6,825
455
52
3
0
244,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role