Player Matchup

Artio
Artio
Gold II
Bauernhofheld
Artio
Gold II
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
T0tal90
Danzaburou
Platinum IV
Level 160
God Stats
48W - 41L
1,688 SR
Queue Stats
672W - 666L
1,507 MMR
Solo
Guan Yu
Guan Yu
Gold III
filake
Guan Yu
Gold III
Level 133
God Stats
32W - 24L
1,601 SR
Queue Stats
103W - 97L
1,523 MMR
Solo
Hun Batz
Hun Batz
Gold V
samoilaaaaa
Hun Batz
Gold V
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 100L
1,490 MMR
Solo
Ra
Ra
Gold III
太阳下的熊孩子
Ra
Gold III
Level 124
God Stats
2W - 5L
1,296 SR
Queue Stats
108W - 116L
1,521 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,517 SR
1,508 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,619 SR
1,515 MMR
Freya
Freya
Gold IV
DriveTG
Freya
Gold IV
Level 142
God Stats
1W - 1L
1,788 SR
Queue Stats
56W - 58L
1,512 MMR
Party 1
Anhur
Anhur
Gold III
Slavatso
Anhur
Gold III
Level 124
God Stats
7W - 11L
1,517 SR
Queue Stats
409W - 400L
1,501 MMR
Solo
Nemesis
Nemesis
Silver I
ZÊNOS
Nemesis
Silver I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,492 MMR
Solo
Chaac
Chaac
Gold IV
cajo2015
Chaac
Gold IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold III
Árgah
Khepri
Gold III
Level 119
God Stats
4W - 2L
1,788 SR
Queue Stats
52W - 53L
1,572 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 10
10,866
572
6,446
17,030
14,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
T0tal90
Danzaburou
20
9 / 0 / 6
14,321
754
17,815
14,524
6,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
filake
Guan Yu
17
3 / 1 / 4
11,449
603
12,249
22,011
24,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
samoilaaaaa
Hun Batz
16
3 / 2 / 5
10,998
579
10,642
13,295
5,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

17
4 / 3 / 7
11,364
598
12,865
9,683
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SetTiamatTsukuyomiApolloScylla

VS

Bans
AthenaHeraJanusPoseidonPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DriveTG
Freya
13
1 / 5 / 4
8,381
441
7,163
13,037
4,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
Slavatso
Anhur
16
3 / 5 / 0
9,471
498
6,402
13,466
4,055
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
ZÊNOS
Nemesis
13
2 / 3 / 3
8,416
443
6,464
14,704
5,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
cajo2015
Chaac
14
2 / 4 / 2
8,701
458
12,146
22,010
18,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
Árgah
Khepri
11
0 / 5 / 3
6,723
354
4,150
14,350
6,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
22
Kills
8
9
Deaths
22
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
L
Freya
DriveTG
Freya
1
5
4
0.6
L
Anhur
Slavatso
Anhur
3
5
0
0.6
W
Danzaburou
T0tal90
Danzaburou
9
0
6
12
L
Nemesis
ZÊNOS
Nemesis
2
3
3
1.17
L
Chaac
cajo2015
Chaac
2
4
2
0.75
W
Guan Yu
filake
Guan Yu
3
1
4
5
W
Hun Batz
samoilaaaaa
Hun Batz
3
2
5
2.75
L
Khepri
Árgah
Khepri
0
5
3
0.3
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,017
Damage
36,325
76,543
Taken
77,567
55,695
Mitigated
39,175
41,399
Healing
27,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,446
762
1,601
6,678
17,030
14,844
709
1,774
15,256
30,336
0
L
Freya
DriveTG
Freya
7,163
1,518
62
4,278
13,037
4,630
0
4,885
7,834
45,155
2,438
L
Anhur
Slavatso
Anhur
6,402
3,394
0
4,282
13,466
4,055
0
3,202
10,156
0
69,834
W
Danzaburou
T0tal90
Danzaburou
17,815
9,448
0
9,455
14,524
6,377
5,084
2,083
12,441
0
132,152
L
Nemesis
ZÊNOS
Nemesis
6,464
1,384
0
4,961
14,704
5,058
0
3,892
10,716
0
45,524
L
Chaac
cajo2015
Chaac
12,146
2,644
0
10,813
22,010
18,515
0
3,289
18,583
0
59,944
W
Guan Yu
filake
Guan Yu
12,249
1,694
2,628
10,266
22,011
24,935
2,005
2,984
19,027
0
69,350
W
Hun Batz
samoilaaaaa
Hun Batz
10,642
2,257
0
3,724
13,295
5,446
2,654
1,800
11,495
0
69,138
L
Khepri
Árgah
Khepri
4,150
252
361
2,925
14,350
6,917
0
3,291
10,967
21,062
0
W
12,865
763
3,709
3,338
9,683
4,093
832
3,681
6,002
76,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,998
Gold Earned
41,692
584
Minions Killed
466
0
Camps Cleared
0
1,889,091
Distance Traveled
1,830,757
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,866
572
40
2
0
394,263
8
L
Freya
8,381
441
105
6
0
344,505
7
L
Anhur
9,471
498
139
7
0
339,519
5
W
Danzaburou
14,321
754
165
9
0
388,552
3
L
Nemesis
8,416
443
92
5
0
385,638
7
L
Chaac
8,701
458
98
5
0
358,802
5
W
Guan Yu
11,449
603
117
6
0
348,656
7
W
Hun Batz
10,998
579
118
6
0
380,804
2
L
Khepri
6,723
354
32
2
0
402,293
4
W
Ra
11,364
598
144
8
0
376,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role