Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
BOSS_LUFFY_xX
Da Ji
Level 89
God Stats
7W - 1L
1,740 SR
Queue Stats
169W - 165L
1,623 Elo+
Party 1
Janus
Janus
fsup61999
Janus
Level 27
God Stats
6W - 7L
1,512 SR
Queue Stats
46W - 95L
1,342 Elo+
Solo
Team Averages
Level 68
1,584 SR
1,488 Elo+

VS

Team Averages
Level 73
1,470 SR
1,493 Elo+
Vulcan
Vulcan
OhlandoxIZI
Vulcan
Level 148
God Stats
31W - 27L
1,576 SR
Queue Stats
462W - 475L
1,572 Elo+
Solo
Hel
Hel
Peach0305
Hel
Level 45
God Stats
1W - 2L
1,335 SR
Queue Stats
7W - 10L
1,337 Elo+
Solo
Neith
Neith
salmon-majareta1
Neith
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
75W - 78L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
3 / 0 / 2
7,029
639
3,295
4,604
4,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 0 / 4
6,804
619
4,093
6,549
3,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
fsup61999
Janus
10
1 / 1 / 3
6,944
631
2,850
2,505
791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
9
1 / 1 / 0
6,780
616
5,626
3,375
1,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 3 / 0
6,335
576
1,344
4,735
1,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 1
6,746
613
2,585
4,385
1,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
5
Kills
1
1
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
2
4
W
1
0
4
3
L
Vulcan
1
1
0
1
L
0
3
0
0
W
Janus
fsup61999
Janus
1
1
3
2.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,238
Damage
9,555
13,658
Taken
12,495
8,866
Mitigated
4,660
1,639
Healing
4,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,295
0
0
500
4,604
4,254
0
2,555
2,049
14,959
0
W
4,093
586
123
789
6,549
3,821
0
3,342
3,207
0
13,710
L
Vulcan
5,626
1,302
0
40
3,375
1,269
0
1,698
1,677
24,821
0
L
1,344
200
1,458
1,557
4,735
1,898
168
2,684
2,051
13,585
0
W
Janus
fsup61999
Janus
2,850
98
0
227
2,505
791
34
1,186
1,319
33,406
0
L
2,585
988
0
977
4,385
1,493
0
1,835
2,550
0
27,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,777
Gold Earned
19,861
105
Minions Killed
113
0
Camps Cleared
0
592,753
Distance Traveled
580,207
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,029
639
26
2
0
192,537
2
W
Da Ji
6,804
619
18
2
0
207,713
0
L
Vulcan
6,780
616
31
3
0
207,935
9
L
Hel
6,335
576
18
2
0
181,901
0
W
Janus
6,944
631
61
6
0
192,503
2
L
Neith
6,746
613
64
6
0
190,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role