Player Matchup

Janus
Janus
Neejinn
Janus
Level 119
God Stats
0W - 3L
1,664 SR
Queue Stats
414W - 424L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
putridpariah08
Gilgamesh
Level 25
God Stats
16W - 8L
1,655 SR
Queue Stats
549W - 381L
1,627 Elo+
Solo
Ravana
Ravana
rawdenz
Ravana
Level 118
God Stats
24W - 29L
1,567 SR
Queue Stats
272W - 224L
1,652 Elo+
Solo
Team Averages
Level 87
1,628 SR
1,600 Elo+

VS

Team Averages
Level 106
1,707 SR
1,636 Elo+
Artemis
Artemis
APimpNamedZeus
Artemis
Level 23
God Stats
1W - 0L
1,716 SR
Queue Stats
4W - 7L
1,353 Elo+
Solo
Tsukuyomi
Tsukuyomi
BSaren
Tsukuyomi
Level 148
God Stats
8W - 2L
1,762 SR
Queue Stats
268W - 143L
1,771 Elo+
Party 1
Raijin
Raijin
SP000NMAN
Raijin
Level 147
God Stats
13W - 10L
1,643 SR
Queue Stats
590W - 437L
1,783 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Neejinn
Janus
14
1 / 8 / 10
10,811
676
5,866
12,194
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
putridpariah08
Gilgamesh
15
6 / 9 / 9
12,155
760
13,297
20,785
12,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
rawdenz
Ravana
16
11 / 6 / 4
12,745
797
15,050
14,732
13,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 14
11,077
692
4,716
10,398
3,684
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
BSaren
Tsukuyomi
17
7 / 4 / 15
13,271
829
16,779
15,412
11,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
SP000NMAN
Raijin
18
15 / 6 / 7
14,357
897
18,951
14,709
5,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
59
18
Kills
23
23
Deaths
18
23
Assists
36
Player
Kills
Deaths
Assists
KDA
W
1
8
14
1
W
Tsukuyomi
BSaren
Tsukuyomi
7
4
15
3.63
L
Janus
Neejinn
Janus
1
8
10
0.75
W
Raijin
SP000NMAN
Raijin
15
6
7
3.08
L
Gilgamesh
putridpariah08
Gilgamesh
6
9
9
1.17
L
Ravana
rawdenz
Ravana
11
6
4
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,213
Damage
40,446
47,711
Taken
40,519
30,224
Mitigated
20,762
8,501
Healing
7,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,716
2,261
0
231
10,398
3,684
50
899
9,346
0
15,095
W
Tsukuyomi
BSaren
Tsukuyomi
16,779
4,137
0
5,844
15,412
11,290
533
2,504
12,683
0
63,241
L
Janus
Neejinn
Janus
5,866
321
0
1,941
12,194
3,612
179
7,494
4,700
44,339
0
W
Raijin
SP000NMAN
Raijin
18,951
1,293
0
1,654
14,709
5,788
1,228
2,502
11,954
73,052
0
L
Gilgamesh
putridpariah08
Gilgamesh
13,297
3,041
0
2,012
20,785
12,903
0
6,342
14,443
0
43,744
L
Ravana
rawdenz
Ravana
15,050
4,961
0
4,548
14,732
13,709
637
5,182
9,550
0
46,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,711
Gold Earned
38,705
192
Minions Killed
201
0
Camps Cleared
0
853,976
Distance Traveled
772,930
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,077
692
23
1
0
223,984
4
W
Tsukuyomi
13,271
829
65
4
0
313,109
2
L
Janus
10,811
676
71
4
0
277,749
2
W
Raijin
14,357
897
113
7
0
235,837
0
L
Gilgamesh
12,155
760
61
4
0
292,582
4
L
Ravana
12,745
797
60
4
0
283,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role