Player Matchup

Thor
Thor
Focusfishy-_-
Thor
Level 16
God Stats
0W - 2L
1,287 SR
Queue Stats
15W - 27L
1,237 Elo+
Solo
Baron Samedi
Baron Samedi
Kayo2551
Baron Samedi
Level 18
God Stats
8W - 11L
1,421 SR
Queue Stats
18W - 37L
1,321 Elo+
Party 1
Ravana
Ravana
SoA I xAp0lo
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,372 Elo+
Party 1
Hades
Hades
Tommytricks99
Hades
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
207W - 192L
1,354 Elo+
Solo
Da Ji
Da Ji
month_funny280
Da Ji
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 50L
1,353 Elo+
Solo
Team Averages
Level 17
1,442 SR
1,328 Elo+

VS

Team Averages
Level 17
1,520 SR
1,342 Elo+
Medusa
Medusa
DEVIANTHORROR666
Medusa
Level 23
God Stats
11W - 13L
1,612 SR
Queue Stats
155W - 137L
1,418 Elo+
Solo
Guan Yu
Guan Yu
JaxTheKillr
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,231 Elo+
Solo
Raijin
Raijin
bonecloud01
Raijin
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 72L
1,372 Elo+
Solo
Bellona
Bellona
kostlivec09
Bellona
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 21L
1,257 Elo+
Solo
Chang'e
Chang'e
riddimboy_
Chang'e
Level 22
God Stats
26W - 16L
1,486 SR
Queue Stats
194W - 166L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 11 / 13
13,518
1,127
13,458
20,575
9,042
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Kayo2551
Baron Samedi
19
5 / 2 / 20
13,223
1,102
19,840
18,452
10,650
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ravana
19
6 / 9 / 15
12,708
1,059
11,609
17,900
9,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
9 / 8 / 14
13,272
1,106
20,731
27,314
14,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 17 / 17
11,776
981
12,052
28,241
12,729
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 21
14,892
1,241
25,721
4,315
1,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
JaxTheKillr
Guan Yu
18
2 / 13 / 14
11,554
963
3,691
19,796
9,817
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
20
13 / 7 / 17
15,062
1,255
24,706
16,420
6,107
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
kostlivec09
Bellona
19
3 / 9 / 15
12,580
1,048
19,420
25,207
19,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
riddimboy_
Chang'e
20
18 / 3 / 19
16,201
1,350
31,694
19,971
7,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
133
31
Kills
47
47
Deaths
32
79
Assists
86
Player
Kills
Deaths
Assists
KDA
W
11
0
21
21.5
L
8
11
13
1.32
W
Guan Yu
JaxTheKillr
Guan Yu
2
13
14
0.69
L
Baron Samedi
Kayo2551
Baron Samedi
5
2
20
7.5
L
Ravana
6
9
15
1.5
L
9
8
14
2
W
Raijin
13
7
17
3.07
W
Bellona
kostlivec09
Bellona
3
9
15
1.17
L
3
17
17
0.68
W
Chang'e
riddimboy_
Chang'e
18
3
19
9.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,690
Damage
105,232
112,482
Taken
85,709
56,278
Mitigated
44,556
17,084
Healing
13,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,721
11,969
0
1,470
4,315
1,577
0
1,443
2,524
0
46,000
L
13,458
3,041
0
0
20,575
9,042
0
11,223
9,352
0
15,217
W
Guan Yu
JaxTheKillr
Guan Yu
3,691
605
0
210
19,796
9,817
0
9,097
10,699
0
10,365
L
Baron Samedi
Kayo2551
Baron Samedi
19,840
3,308
5,657
4,719
18,452
10,650
0
9,264
9,188
42,024
0
L
Ravana
11,609
2,787
0
577
17,900
9,173
0
7,953
9,947
0
38,117
L
20,731
5,173
1,043
4,860
27,314
14,684
0
10,837
16,477
40,911
0
W
Raijin
24,706
6,427
136
1,881
16,420
6,107
0
7,101
9,319
37,700
0
W
Bellona
kostlivec09
Bellona
19,420
6,466
0
1,767
25,207
19,537
0
13,739
11,468
541
36,087
L
12,052
1,941
0
228
28,241
12,729
0
17,535
10,706
0
17,778
W
Chang'e
riddimboy_
Chang'e
31,694
2,151
2,520
5,815
19,971
7,518
0
9,191
10,780
56,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,497
Gold Earned
70,289
161
Minions Killed
173
3
Camps Cleared
6
1,049,842
Distance Traveled
987,269
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,892
1,241
50
4
3
233,821
3
L
Thor
13,518
1,127
3
0
0
210,442
3
W
Guan Yu
11,554
963
8
1
2
158,519
0
L
Baron Samedi
13,223
1,102
50
4
0
192,622
3
L
Ravana
12,708
1,059
54
5
1
227,491
1
L
Hades
13,272
1,106
47
4
1
203,466
5
W
Raijin
15,062
1,255
31
3
0
153,989
0
W
Bellona
12,580
1,048
27
2
0
195,751
4
L
Da Ji
11,776
981
7
1
1
215,821
0
W
Chang'e
16,201
1,350
57
5
1
245,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role