Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
AIyrian
Heimdallr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Athena
Athena
Talnoy79
Athena
Level 111
God Stats
90W - 77L
1,495 SR
Queue Stats
346W - 412L
1,402 Elo+
Solo
Ao Kuang
Ao Kuang
alloy_865
Ao Kuang
Level 146
God Stats
3W - 6L
1,480 SR
Queue Stats
85W - 88L
1,540 Elo+
Party 2
Poseidon
Poseidon
xX_madman_Xx88
Poseidon
Level 117
God Stats
1W - 3L
1,580 SR
Queue Stats
185W - 200L
1,404 Elo+
Solo
Team Averages
Level 105
1,511 SR
1,469 Elo+

VS

Team Averages
Level 110
1,420 SR
1,369 Elo+
Gilgamesh
Gilgamesh
D_Minister024
Gilgamesh
Level 159
God Stats
82W - 84L
1,452 SR
Queue Stats
319W - 363L
1,348 Elo+
Solo
Arachne
Arachne
Deatok
Arachne
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 65L
1,282 Elo+
Solo
Heimdallr
Heimdallr
Fireflies29
Heimdallr
Level 108
God Stats
38W - 70L
1,359 SR
Queue Stats
799W - 813L
1,409 Elo+
Party 1
Sylvanus
Sylvanus
Hnti-_-
Sylvanus
Level 123
God Stats
16W - 19L
1,455 SR
Queue Stats
166W - 177L
1,378 Elo+
Solo
Janus
Janus
Known_Tyrant
Janus
Level 100
God Stats
2W - 5L
1,336 SR
Queue Stats
570W - 688L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
1 / 1 / 0
6,950
316
1,451
4,699
1,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
AIyrian
Heimdallr
2
0 / 2 / 0
5,773
262
0
2,164
540
Boots

Boots

+6%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Athena
Talnoy79
Athena
13
2 / 8 / 3
9,575
435
5,847
20,875
15,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
alloy_865
Ao Kuang
14
4 / 2 / 1
9,826
447
6,754
8,492
3,180
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
15
1 / 10 / 3
9,358
425
10,130
13,050
4,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
D_Minister024
Gilgamesh
18
5 / 2 / 2
11,763
535
4,910
15,017
8,047
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Deatok
Arachne
18
3 / 2 / 2
11,361
516
3,787
14,825
7,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
Fireflies29
Heimdallr
17
0 / 0 / 8
11,296
513
5,360
11,161
4,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Hnti-_-
Sylvanus
18
5 / 1 / 5
12,050
548
10,744
21,670
13,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
8 / 5 / 6
11,554
525
11,867
10,856
4,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
8
Kills
21
23
Deaths
10
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
1
0
1
L
Heimdallr
AIyrian
Heimdallr
0
2
0
0
W
Gilgamesh
D_Minister024
Gilgamesh
5
2
2
3
W
Arachne
Deatok
Arachne
3
2
2
2
W
Heimdallr
Fireflies29
Heimdallr
0
0
8
4
W
Sylvanus
Hnti-_-
Sylvanus
5
1
5
7.5
W
8
5
6
2.2
L
Athena
Talnoy79
Athena
2
8
3
0.44
L
Ao Kuang
alloy_865
Ao Kuang
4
2
1
2.25
L
Poseidon
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,182
Damage
36,668
49,280
Taken
73,529
25,359
Mitigated
37,639
6,749
Healing
24,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,451
668
99
735
4,699
1,116
147
1,442
2,055
0
13,753
L
Heimdallr
AIyrian
Heimdallr
0
0
0
11
2,164
540
0
2,046
38
0
814
W
Gilgamesh
D_Minister024
Gilgamesh
4,910
1,078
0
1,915
15,017
8,047
0
4,096
10,921
0
76,209
W
Arachne
Deatok
Arachne
3,787
2,993
0
4,523
14,825
7,679
702
1,868
12,957
0
88,386
W
Heimdallr
Fireflies29
Heimdallr
5,360
3,246
0
5,010
11,161
4,608
7,101
4,107
7,054
0
68,028
W
Sylvanus
Hnti-_-
Sylvanus
10,744
2,415
1,853
9,779
21,670
13,181
2,898
7,149
14,521
63,394
10,600
W
11,867
940
0
1,045
10,856
4,124
216
5,054
5,802
59,416
0
L
Athena
Talnoy79
Athena
5,847
1,567
0
1,889
20,875
15,928
0
9,319
11,300
18,114
0
L
Ao Kuang
alloy_865
Ao Kuang
6,754
2,095
393
2,892
8,492
3,180
149
1,910
6,566
27,305
6,292
L
Poseidon
10,130
515
0
730
13,050
4,595
0
6,754
6,000
55,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,482
Gold Earned
58,024
205
Minions Killed
626
0
Camps Cleared
0
1,333,614
Distance Traveled
2,034,192
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,950
316
29
1
0
276,746
0
L
Heimdallr
5,773
262
1
0
0
74,321
0
W
Gilgamesh
11,763
535
141
6
0
410,549
4
W
Arachne
11,361
516
119
5
0
481,828
4
W
Heimdallr
11,296
513
123
6
0
401,337
0
W
Sylvanus
12,050
548
130
6
0
313,154
1
W
Janus
11,554
525
113
5
0
427,324
0
L
Athena
9,575
435
20
1
0
317,187
1
L
Ao Kuang
9,826
447
58
3
0
309,825
0
L
Poseidon
9,358
425
97
4
0
355,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role