Player Matchup

Nemesis
Nemesis
AtomsMain
Nemesis
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
107W - 102L
1,598 Elo+
Solo
Anhur
Anhur
Lamarinos
Anhur
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 62L
1,217 Elo+
Solo
Ares
Ares
M3X1C4N
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,183 Elo+
Solo
Xing Tian
Xing Tian
M4G1C99
Xing Tian
Level 17
God Stats
19W - 18L
1,814 SR
Queue Stats
58W - 61L
1,544 Elo+
Solo
Merlin
Merlin
ManiacSakha
Merlin
Level 22
God Stats
2W - 13L
1,240 SR
Queue Stats
24W - 35L
1,293 Elo+
Solo
Team Averages
Level 18
1,511 SR
1,367 Elo+

VS

Team Averages
Level 18
1,449 SR
1,445 Elo+
Cthulhu
Cthulhu
Oxopu
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,680 Elo+
Solo
Ne Zha
Ne Zha
SAACHATTE
Ne Zha
Level 23
God Stats
4W - 2L
1,500 SR
Queue Stats
31W - 40L
1,291 Elo+
Solo
Chaac
Chaac
TUBALIBRE123
Chaac
Level 18
God Stats
11W - 4L
1,500 SR
Queue Stats
434W - 373L
1,614 Elo+
Solo
Tiamat
Tiamat
jpb72
Tiamat
Level 15
God Stats
4W - 6L
1,207 SR
Queue Stats
180W - 195L
1,332 Elo+
Solo
Izanami
Izanami
晨曦下的意淫
Izanami
Level 28
God Stats
93W - 91L
1,536 SR
Queue Stats
541W - 585L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AtomsMain
Nemesis
19
16 / 7 / 1
14,225
547
23,008
24,233
11,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Lamarinos
Anhur
16
1 / 6 / 6
10,790
415
5,552
18,455
6,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
M3X1C4N
Ares
12
1 / 10 / 4
8,675
334
6,305
25,504
24,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
M4G1C99
Xing Tian
15
0 / 7 / 5
9,351
360
9,714
22,064
19,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
18
4 / 7 / 5
11,834
455
21,969
17,498
7,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Oxopu
Cthulhu
13
1 / 10 / 5
10,278
395
8,343
20,840
13,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
SAACHATTE
Ne Zha
18
4 / 4 / 6
12,764
491
12,231
20,864
7,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
15 / 2 / 9
15,758
606
27,521
33,095
41,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
jpb72
Tiamat
20
11 / 3 / 8
14,857
571
21,947
16,492
9,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
6 / 4 / 7
13,115
504
14,600
17,471
8,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
72
22
Kills
37
37
Deaths
23
21
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AtomsMain
Nemesis
16
7
1
2.36
L
Anhur
Lamarinos
Anhur
1
6
6
0.67
L
Ares
M3X1C4N
Ares
1
10
4
0.3
L
Xing Tian
M4G1C99
Xing Tian
0
7
5
0.36
L
Merlin
4
7
5
0.93
W
Cthulhu
Oxopu
Cthulhu
1
10
5
0.35
W
Ne Zha
SAACHATTE
Ne Zha
4
4
6
1.75
W
15
2
9
9.75
W
Tiamat
jpb72
Tiamat
11
3
8
5
W
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,548
Damage
84,642
107,754
Taken
108,762
70,225
Mitigated
81,331
13,545
Healing
44,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AtomsMain
Nemesis
23,008
14,028
0
5,842
24,233
11,910
0
5,362
18,488
0
71,807
L
Anhur
Lamarinos
Anhur
5,552
2,796
0
3,408
18,455
6,257
1,201
4,759
13,495
0
53,540
L
Ares
M3X1C4N
Ares
6,305
770
0
2,422
25,504
24,935
0
7,366
17,735
21,332
0
L
Xing Tian
M4G1C99
Xing Tian
9,714
922
0
1,873
22,064
19,770
0
4,281
17,520
39,018
0
L
Merlin
21,969
1,766
0
0
17,498
7,353
1,177
6,722
10,226
97,179
0
W
Cthulhu
Oxopu
Cthulhu
8,343
398
178
2,952
20,840
13,858
0
11,489
9,211
25,469
0
W
Ne Zha
SAACHATTE
Ne Zha
12,231
3,017
0
9,998
20,864
7,898
262
2,797
18,042
0
81,133
W
27,521
6,370
0
17,009
33,095
41,316
3,370
11,674
20,935
0
113,860
W
Tiamat
jpb72
Tiamat
21,947
2,202
0
8,333
16,492
9,767
1,327
4,689
11,753
106,043
0
W
14,600
8,248
0
6,420
17,471
8,492
10,831
6,488
10,833
0
73,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,875
Gold Earned
66,772
420
Minions Killed
618
0
Camps Cleared
0
2,029,592
Distance Traveled
2,346,177
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,225
547
92
4
0
473,042
4
L
Anhur
10,790
415
102
4
0
388,304
1
L
Ares
8,675
334
20
1
0
323,834
1
L
Xing Tian
9,351
360
56
2
0
415,848
6
L
Merlin
11,834
455
150
6
0
428,564
3
W
Cthulhu
10,278
395
38
1
0
407,300
1
W
Ne Zha
12,764
491
111
4
0
468,415
6
W
Chaac
15,758
606
183
7
0
503,087
2
W
Tiamat
14,857
571
170
7
0
495,634
1
W
Izanami
13,115
504
116
4
0
471,741
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role