Player Matchup

Ymir
Ymir
SentientPotat0
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,535 Elo+
Solo
Thanatos
Thanatos
rclarkk
Thanatos
Level 65
God Stats
11W - 22L
1,677 SR
Queue Stats
131W - 212L
1,522 Elo+
Solo
Merlin
Merlin
wzleboi
Merlin
Level 104
God Stats
0W - 1L
1,129 SR
Queue Stats
0W - 2L
1,469 Elo+
Solo
Team Averages
Level 59
1,436 SR
1,508 Elo+

VS

Team Averages
Level 91
1,365 SR
1,465 Elo+
Janus
Janus
OJSimpson Wins
Janus
Level 108
God Stats
7W - 19L
1,119 SR
Queue Stats
1,133W - 1,113L
1,499 Elo+
Party 1
Gilgamesh
Gilgamesh
jendansam
Gilgamesh
Level 99
God Stats
13W - 14L
1,480 SR
Queue Stats
945W - 797L
1,502 Elo+
Party 1
Chaac
Chaac
n0b1e7
Chaac
Level 66
God Stats
8W - 9L
1,497 SR
Queue Stats
569W - 845L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 10 / 4
16,519
612
20,937
40,750
40,353
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Thanatos
rclarkk
Thanatos
5
0 / 1 / 0
11,704
433
241
629
168
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
wzleboi
Merlin
20
7 / 5 / 1
17,140
635
22,502
22,074
9,014
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 8
17,610
652
23,377
14,034
4,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
jendansam
Gilgamesh
20
7 / 5 / 7
17,352
643
22,667
28,341
31,249
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
n0b1e7
Chaac
20
3 / 1 / 7
16,151
598
9,406
27,873
35,831
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
12
Kills
16
16
Deaths
12
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
6
8
1.67
L
5
10
4
0.7
W
Gilgamesh
jendansam
Gilgamesh
7
5
7
2.1
W
Chaac
n0b1e7
Chaac
3
1
7
6.5
L
Thanatos
rclarkk
Thanatos
0
1
0
0
L
Merlin
wzleboi
Merlin
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,680
Damage
55,450
63,453
Taken
70,248
49,535
Mitigated
71,908
12,732
Healing
16,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,377
1,656
0
1,939
14,034
4,828
785
11,192
2,642
127,917
0
L
20,937
3,889
0
6,022
40,750
40,353
0
15,190
24,773
73,225
0
W
Gilgamesh
jendansam
Gilgamesh
22,667
7,811
0
3,512
28,341
31,249
199
16,918
10,763
0
84,282
W
Chaac
n0b1e7
Chaac
9,406
1,726
0
10,601
27,873
35,831
1,567
13,951
13,286
0
47,437
L
Thanatos
rclarkk
Thanatos
241
32
0
105
629
168
0
242
362
0
1,250
L
Merlin
wzleboi
Merlin
22,502
829
0
6,605
22,074
9,014
0
8,167
13,657
142,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,363
Gold Earned
51,113
264
Minions Killed
286
0
Camps Cleared
0
889,004
Distance Traveled
1,504,178
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
17,610
652
166
6
0
465,786
0
L
Ymir
16,519
612
64
2
0
435,108
2
W
Gilgamesh
17,352
643
76
3
0
519,216
0
W
Chaac
16,151
598
44
2
0
519,176
1
L
Thanatos
11,704
433
3
0
0
31,373
0
L
Merlin
17,140
635
197
7
0
422,523
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role